Compare commits
381
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
d29e7758ae | ||
|
|
3e43b79905 | ||
|
|
03126b7b52 | ||
|
|
8275bbb490 | ||
|
|
ac8277a9f8 | ||
|
|
3f30cf6d72 | ||
|
|
db8560d62c | ||
|
|
980e680e76 | ||
|
|
d55b847edc | ||
|
|
89f024c114 | ||
|
|
79054919bc | ||
|
|
11621154ff | ||
|
|
1064fe61b4 | ||
|
|
50d261ed0f | ||
|
|
f538a76e8d | ||
|
|
c0b9db0234 | ||
|
|
adee6124f9 | ||
|
|
f82380ae19 | ||
|
|
419224b114 | ||
|
|
02a7f4807b | ||
|
|
aae5c85bf8 | ||
|
|
54c03f78d0 | ||
|
|
2456ff19e1 | ||
|
|
8e3baa93dc | ||
|
|
93b8acda69 | ||
|
|
3f72a78d15 | ||
|
|
43a484e503 | ||
|
|
bb27d5e54c | ||
|
|
e00988def9 | ||
|
|
636c156c02 | ||
|
|
e095b84018 | ||
|
|
36dd7961a9 | ||
|
|
389f187f8c | ||
|
|
0f2a8eef82 | ||
|
|
c10318c4a7 | ||
|
|
684c943f49 | ||
|
|
2b23ac74e9 | ||
|
|
11337ddc70 | ||
|
|
33d306c35b | ||
|
|
569f31f01e | ||
|
|
b3da538a14 | ||
|
|
66732363b4 | ||
|
|
0b5ae8f2a6 | ||
|
|
1915e872b3 | ||
|
|
7360d5f89d | ||
|
|
93aad85140 | ||
|
|
85848353e2 | ||
|
|
20bfd2bfe7 | ||
|
|
fbe9caa796 | ||
|
|
e85264eec0 | ||
|
|
5871524150 | ||
|
|
268c4b548d | ||
|
|
63d3d22355 | ||
|
|
036eb9ff5e | ||
|
|
da7611c827 | ||
|
|
1a86b9cb4c | ||
|
|
2de83d4fef | ||
|
|
4cdcb895f7 | ||
|
|
2dcd3de541 | ||
|
|
ec334844bd | ||
|
|
98fdfcb5fc | ||
|
|
763ef2ca20 | ||
|
|
d7eb5af070 | ||
|
|
e78b823d2c | ||
|
|
e5ef28cd59 | ||
|
|
a53fc4a181 | ||
|
|
efe04a832c | ||
|
|
6251e50e89 | ||
|
|
ae06fcc403 | ||
|
|
e7808df75f | ||
|
|
649f882d6b | ||
|
|
49bb11a03b | ||
|
|
59f591f989 | ||
|
|
0733228871 | ||
|
|
04276b9750 | ||
|
|
6498734b3e | ||
|
|
e835053294 | ||
|
|
29ef1b0141 | ||
|
|
20a1dee79f | ||
|
|
58a6f08075 | ||
|
|
318cd26208 | ||
|
|
a7e401f395 | ||
|
|
96dfb0994a | ||
|
|
caa87e46c4 | ||
|
|
ce94409c23 | ||
|
|
2def217e82 | ||
|
|
a3d1212ab3 | ||
|
|
cd4fd0b19e | ||
|
|
f0f0a65a8e | ||
|
|
f745e55986 | ||
|
|
5fc279d2c3 | ||
|
|
2c9ef40c4a | ||
|
|
80e3a85423 | ||
|
|
55695c63c4 | ||
|
|
358294d730 | ||
|
|
602ed5dd4e | ||
|
|
d5c9b624fb | ||
|
|
aac24040e5 | ||
|
|
e65ecbd429 | ||
|
|
89bdd3e2a4 | ||
|
|
b56cb33830 | ||
|
|
ec55665f90 | ||
|
|
f3c46201b3 | ||
|
|
b8d0938b62 | ||
|
|
62ca57fd07 | ||
|
|
9bc72b2115 | ||
|
|
9dae8d3fe3 | ||
|
|
233336e2de | ||
|
|
eae04379b3 | ||
|
|
7dde356325 | ||
|
|
007fc2fa89 | ||
|
|
97c8d2dc72 | ||
|
|
5ff294add9 | ||
|
|
70244ed572 | ||
|
|
6a14f53e1c | ||
|
|
7e1fca65aa | ||
|
|
28cb8a049b | ||
|
|
01a98c8d21 | ||
|
|
704eae0477 | ||
|
|
46dffa6152 | ||
|
|
d3cc4fef31 | ||
|
|
1921d023d1 | ||
|
|
db5e53543b | ||
|
|
743f3484dc | ||
|
|
a0f87bf2cf | ||
|
|
4041cf72ae | ||
|
|
284959c440 | ||
|
|
4549fbb712 | ||
|
|
ab38cfa81c | ||
|
|
ab2510e4c1 | ||
|
|
8bafdac2a4 | ||
|
|
03e94af588 | ||
|
|
bbb75a093d | ||
|
|
2ad4e902a0 | ||
|
|
3c5919e802 | ||
|
|
8b9067babc | ||
|
|
3cfe31f019 | ||
|
|
9678eef47a | ||
|
|
7fbbf978a5 | ||
|
|
e4186a5811 | ||
|
|
c7e8a4cd1b | ||
|
|
41d34f2f64 | ||
|
|
c8f2dcf75d | ||
|
|
ab50e30c0f | ||
|
|
ef551913fc | ||
|
|
87e5d39242 | ||
|
|
2339413089 | ||
|
|
a1551db717 | ||
|
|
aeb614e435 | ||
|
|
4971cbfa36 | ||
|
|
85be455409 | ||
|
|
a9a2b14948 | ||
|
|
6e050689a8 | ||
|
|
40705105e6 | ||
|
|
cad5fdbbf5 | ||
|
|
d7b95fb25e | ||
|
|
bbf3fece17 | ||
|
|
7cac1e1799 | ||
|
|
5fc175e57c | ||
|
|
fbba8a975b | ||
|
|
1ed0582d30 | ||
|
|
979d94e786 | ||
|
|
f78dd0b65b | ||
|
|
9daf4fc61b | ||
|
|
710370f174 | ||
|
|
242fa55bd0 | ||
|
|
e0ceff7b10 | ||
|
|
3f9ad5a867 | ||
|
|
2807e3d292 | ||
|
|
8fd9c1cdea | ||
|
|
8fdc0b6ea4 | ||
|
|
088ffc4252 | ||
|
|
1f7d051a90 | ||
|
|
7ef3b1dbcf | ||
|
|
11fbdaecd6 | ||
|
|
30b66e35b9 | ||
|
|
8fe80ccad1 | ||
|
|
219ef744ae | ||
|
|
bf2db0181f | ||
|
|
768c731ebc | ||
|
|
b6bd0c8118 | ||
|
|
7a4580b533 | ||
|
|
1a185528a0 | ||
|
|
197988160a | ||
|
|
38dc892479 | ||
|
|
97f6dd12d7 | ||
|
|
92fec14163 | ||
|
|
89d3b2eb12 | ||
|
|
3d6a2a9b02 | ||
|
|
438a139a85 | ||
|
|
c89c5abb1c | ||
|
|
245284b94b | ||
|
|
5e438ef543 | ||
|
|
883e53fdfc | ||
|
|
ffc88a862e | ||
|
|
44ade73ee9 | ||
|
|
4999b2eac4 | ||
|
|
cba04c154e | ||
|
|
90ab9b1a1d | ||
|
|
09d2bdb61a | ||
|
|
c0b9067add | ||
|
|
c39b5027e6 | ||
|
|
9c775248e7 | ||
|
|
782f3581ce | ||
|
|
2ce0af797b | ||
|
|
ceb3047a48 | ||
|
|
bebb608bfc | ||
|
|
aa15a5fa45 | ||
|
|
9b810c8e2e | ||
|
|
93e6e2a574 | ||
|
|
3801456514 | ||
|
|
ef58f86c08 | ||
|
|
c5c96162e4 | ||
|
|
8be5c065a8 | ||
|
|
d88c188e61 | ||
|
|
e9b442f3ee | ||
|
|
8560f105a5 | ||
|
|
7e9d63b223 | ||
|
|
b6b93089bf | ||
|
|
63072fe1e0 | ||
|
|
41c7d01c4f | ||
|
|
208f8d24f4 | ||
|
|
f82cd7455d | ||
|
|
23ecfe3f3b | ||
|
|
86fd60d2ca | ||
|
|
7adae93f85 | ||
|
|
7b84abe458 | ||
|
|
3bb196fe4e | ||
|
|
126c878b26 | ||
|
|
4f8493da60 | ||
|
|
036c5c895f | ||
|
|
26e289493e | ||
|
|
7c6ac4017e | ||
|
|
0a9bcb68cb | ||
|
|
4d081485ff | ||
|
|
7ab077a959 | ||
|
|
2cc6ea322f | ||
|
|
262eb19adc | ||
|
|
610dd49c14 | ||
|
|
435934dd27 | ||
|
|
78aa0ca1cd | ||
|
|
46271f93cc | ||
|
|
f2d66cef2c | ||
|
|
ef50e8c7c6 | ||
|
|
feffd6a7f8 | ||
|
|
7843f574b5 | ||
|
|
bbdc1085a0 | ||
|
|
70e1897060 | ||
|
|
0907882283 | ||
|
|
7e0505259f | ||
|
|
e61c95fce0 | ||
|
|
c75665b6e1 | ||
|
|
91be44768d | ||
|
|
921fa8c361 | ||
|
|
a7e69d623c | ||
|
|
e9619bfd91 | ||
|
|
0c3df4bcd9 | ||
|
|
beebbe66f7 | ||
|
|
2b60cb1e52 | ||
|
|
3e9f39ae15 | ||
|
|
a3ae9d1278 | ||
|
|
2f846a2b72 | ||
|
|
1cdbbd1adb | ||
|
|
c8b754eb5f | ||
|
|
711856fca4 | ||
|
|
420eca3dfc | ||
|
|
1984a68f49 | ||
|
|
9a74426641 | ||
|
|
3cc85e8165 | ||
|
|
78f8fa1417 | ||
|
|
ff0881e76f | ||
|
|
e59bba7400 | ||
|
|
07f60e3038 | ||
|
|
3be39e5cd1 | ||
|
|
e20b6249ed | ||
|
|
f8a6a16f59 | ||
|
|
52d8143800 | ||
|
|
16c19fd4a3 | ||
|
|
ca3a7643f3 | ||
|
|
dfa40e02fa | ||
|
|
d6189e654d | ||
|
|
4a4f809db7 | ||
|
|
4e22a75784 | ||
|
|
a50a997743 | ||
|
|
89ca1fd966 | ||
|
|
cb358128bb | ||
|
|
912f6ccdba | ||
|
|
524eeb6860 | ||
|
|
16649b7c49 | ||
|
|
6d3d0f9b27 | ||
|
|
981e854291 | ||
|
|
2abe1b63d6 | ||
|
|
193cad2b1e | ||
|
|
37840876b4 | ||
|
|
dea568e43e | ||
|
|
6549ab7c4b | ||
|
|
1637874a5f | ||
|
|
46a7bdd346 | ||
|
|
cbf2cea526 | ||
|
|
b8ba2c707f | ||
|
|
1cbdf6db34 | ||
|
|
2f961d07bc | ||
|
|
f4ed00e608 | ||
|
|
d37a60e7b8 | ||
|
|
900b183a51 | ||
|
|
becac8ba27 | ||
|
|
1bbb269936 | ||
|
|
97d96913a3 | ||
|
|
930310cb3f | ||
|
|
be50bb8fe8 | ||
|
|
f2ca41fecf | ||
|
|
007a174468 | ||
|
|
1d681d4a7e | ||
|
|
6909eb52ed | ||
|
|
909a70e852 | ||
|
|
f2820f495e | ||
|
|
c3ce7f7727 | ||
|
|
68f97a09bf | ||
|
|
c41a917656 | ||
|
|
f98b00dc6d | ||
|
|
af2e3f9519 | ||
|
|
95680f53e6 | ||
|
|
769d7d0af6 | ||
|
|
a786472f2d | ||
|
|
5f623cd123 | ||
|
|
81452c644f | ||
|
|
8c6e1890d8 | ||
|
|
a000073fcf | ||
|
|
b536815be3 | ||
|
|
03bded3d5e | ||
|
|
bd5db637c5 | ||
|
|
26d78d6c2f | ||
|
|
f361ecb3f2 | ||
|
|
33b831eb0e | ||
|
|
d4f6c04639 | ||
|
|
3d97d20043 | ||
|
|
2dfbd18579 | ||
|
|
0a9cebd065 | ||
|
|
b284bd8c0b | ||
|
|
66137d3cf6 | ||
|
|
3f53eb0636 | ||
|
|
bcf60b6a01 | ||
|
|
dbf5bd6c48 | ||
|
|
c27d75605f | ||
|
|
673fc17b6b | ||
|
|
e4c6462105 | ||
|
|
d9696ef373 | ||
|
|
ac4968e61c | ||
|
|
463e30c740 | ||
|
|
aa6a82f285 | ||
|
|
541fcdcc3c | ||
|
|
28b719860e | ||
|
|
191bdf67d3 | ||
|
|
412a68f5b1 | ||
|
|
961c680d18 | ||
|
|
d8637e160b | ||
|
|
26a6b62c80 | ||
|
|
799c712130 | ||
|
|
40dfa08b45 | ||
|
|
65222a5270 | ||
|
|
4f47cd85ae | ||
|
|
ada0e20fd3 | ||
|
|
c3f146329d | ||
|
|
e96462ec6a | ||
|
|
7eb665471c | ||
|
|
4a8f9d6803 | ||
|
|
a6bc7a7383 | ||
|
|
5afb79c5d0 | ||
|
|
a1b3ba64e3 | ||
|
|
1e6e5fc78f | ||
|
|
e42d5cfa63 | ||
|
|
3e3bcdb3bc | ||
|
|
79e64ee882 | ||
|
|
dd545a2693 | ||
|
|
dc452f2850 | ||
|
|
bf87590eae | ||
|
|
0a528c6370 | ||
|
|
595bf1c26b | ||
|
|
d606e5593f | ||
|
|
a81d0d44f3 | ||
|
|
4e60922532 |
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Application.h>
|
||||
@@ -15,3 +15,5 @@ Application::Application(Parameters const& parameters)
|
||||
mProgramFactory(parameters.factory)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -56,3 +56,5 @@ namespace gte
|
||||
std::shared_ptr<ProgramFactory> mProgramFactory;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
project(gtapplications VERSION ${GTE_VERSION_MAJOR}.${GTE_VERSION_MINOR})
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
project(gtapplications VERSION ${GTE_VERSION_MAJOR}.${GTE_VERSION_MINOR})
|
||||
|
||||
cmake_minimum_required(VERSION 3.8)
|
||||
option(BUILD_RELEASE_LIB "Build release library" OFF)
|
||||
option(BUILD_SHARED_LIB "Build shared library" OFF)
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2026.02.16
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/CameraRig.h>
|
||||
@@ -151,20 +151,20 @@ void CameraRig::TurnRight()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[1], -mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mWorldAxis[0] = incremental * mWorldAxis[0];
|
||||
mWorldAxis[2] = incremental * mWorldAxis[2];
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mWorldAxis[0] = mWorldAxis[0] * incremental;
|
||||
mWorldAxis[2] = mWorldAxis[2] * incremental;
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mWorldAxis[0] = incremental * mWorldAxis[0];
|
||||
mWorldAxis[2] = incremental * mWorldAxis[2];
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -176,20 +176,20 @@ void CameraRig::TurnLeft()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[1], +mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mWorldAxis[0] = incremental * mWorldAxis[0];
|
||||
mWorldAxis[2] = incremental * mWorldAxis[2];
|
||||
mCamera->SetAxes(
|
||||
incremental*mCamera->GetDVector(),
|
||||
incremental*mCamera->GetUVector(),
|
||||
incremental*mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mWorldAxis[0] = mWorldAxis[0] * incremental;
|
||||
mWorldAxis[2] = mWorldAxis[2] * incremental;
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mWorldAxis[0] = incremental * mWorldAxis[0];
|
||||
mWorldAxis[2] = incremental * mWorldAxis[2];
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -201,16 +201,16 @@ void CameraRig::LookUp()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[2], +mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -222,16 +222,16 @@ void CameraRig::LookDown()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[2], -mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -243,16 +243,16 @@ void CameraRig::RollClockwise()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[0], +mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -264,16 +264,16 @@ void CameraRig::RollCounterclockwise()
|
||||
Matrix4x4<float> incremental = Rotation<4, float>(
|
||||
AxisAngle<4, float>(mWorldAxis[0], -mRotationSpeed));
|
||||
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
mCamera->SetAxes(
|
||||
mCamera->GetDVector() * incremental,
|
||||
mCamera->GetUVector() * incremental,
|
||||
mCamera->GetRVector() * incremental);
|
||||
#else
|
||||
mCamera->SetAxes(
|
||||
incremental * mCamera->GetDVector(),
|
||||
incremental * mCamera->GetUVector(),
|
||||
incremental * mCamera->GetRVector());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -294,7 +294,7 @@ void CameraRig::Register(int32_t trigger, MoveFunction function)
|
||||
{
|
||||
if (element.second == function)
|
||||
{
|
||||
mIndirectMap.erase(trigger);
|
||||
mIndirectMap.erase(element.first);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -347,3 +347,5 @@ bool CameraRig::SetInactive(MoveFunction function)
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -235,3 +235,5 @@ namespace gte
|
||||
std::array<MoveFunction, MAX_ACTIVE_MOTIONS> mActiveMotions;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2026.02.16
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Command.h>
|
||||
@@ -146,6 +146,11 @@ size_t Command::GetInteger(std::string const& name, int32_t& value)
|
||||
{
|
||||
if (!mProcessed[i] && mArguments[i] == (msDash + name))
|
||||
{
|
||||
if (i + 1 >= mArguments.size())
|
||||
{
|
||||
mLastError = msArgRequired;
|
||||
return 0;
|
||||
}
|
||||
std::string argument = mArguments[i + 1];
|
||||
if (mProcessed[i + 1] ||
|
||||
(argument[0] == '-' && !isdigit(static_cast<int32_t>(argument[1]))))
|
||||
@@ -192,6 +197,11 @@ size_t Command::GetFloat(std::string const& name, float& value)
|
||||
{
|
||||
if (!mProcessed[i] && mArguments[i] == (msDash + name))
|
||||
{
|
||||
if (i + 1 >= mArguments.size())
|
||||
{
|
||||
mLastError = msArgRequired;
|
||||
return 0;
|
||||
}
|
||||
std::string argument = mArguments[i + 1];
|
||||
if (mProcessed[i + 1] ||
|
||||
(argument[0] == '-' && !isdigit(static_cast<int32_t>(argument[1]))))
|
||||
@@ -238,6 +248,11 @@ size_t Command::GetDouble(std::string const& name, double& value)
|
||||
{
|
||||
if (!mProcessed[i] && mArguments[i] == (msDash + name))
|
||||
{
|
||||
if (i + 1 >= mArguments.size())
|
||||
{
|
||||
mLastError = msArgRequired;
|
||||
return 0;
|
||||
}
|
||||
std::string argument = mArguments[i + 1];
|
||||
if (mProcessed[i + 1] ||
|
||||
(argument[0] == '-' && !isdigit(static_cast<int32_t>(argument[1]))))
|
||||
@@ -284,6 +299,11 @@ size_t Command::GetString(std::string const& name, std::string& value)
|
||||
{
|
||||
if (!mProcessed[i] && mArguments[i] == (msDash + name))
|
||||
{
|
||||
if (i + 1 >= mArguments.size())
|
||||
{
|
||||
mLastError = msArgRequired;
|
||||
return 0;
|
||||
}
|
||||
std::string argument = mArguments[i + 1];
|
||||
if (mProcessed[i + 1] || argument[0] == '-')
|
||||
{
|
||||
@@ -330,3 +350,5 @@ size_t Command::GetFilename(std::string& value, size_t startArgIndex)
|
||||
|
||||
return matchFound;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -76,3 +76,5 @@ namespace gte
|
||||
static std::string const msDash;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -14,3 +14,5 @@
|
||||
#if defined(GTE_USE_LINUX)
|
||||
#include<Applications/GLX/Console.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/ConsoleApplication.h>
|
||||
@@ -29,3 +29,5 @@ ConsoleApplication::ConsoleApplication(Parameters const& parameters)
|
||||
mTitle(parameters.title)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -48,3 +48,5 @@ namespace gte
|
||||
std::wstring mTitle;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Environment.h>
|
||||
@@ -118,3 +118,5 @@ std::string Environment::GetGTEPath() const
|
||||
LogAssert(path != "", "You must create the environment variable GTE_PATH.");
|
||||
return path;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -56,3 +56,5 @@ namespace gte
|
||||
std::vector<std::string> mDirectories;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/GLX/Console.h>
|
||||
@@ -36,3 +36,5 @@ Console::Console(Parameters& parameters)
|
||||
mEngine(std::static_pointer_cast<GraphicsEngine>(mBaseEngine))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -46,3 +46,5 @@ namespace gte
|
||||
// previously in this file and is known to the compiler when it includes this
|
||||
// file.
|
||||
#include <Applications/GLX/ConsoleSystem.h>
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/GLX/Console.h>
|
||||
@@ -42,7 +42,7 @@ void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameter
|
||||
auto engine = std::make_shared<WGLEngine>(false, saveDriverInfo);
|
||||
if (!engine->MeetsRequirements())
|
||||
{
|
||||
LogError("OpenGL 4.5 or later is required.");
|
||||
LogError("OpenGL 4.6 or later is required.");
|
||||
}
|
||||
|
||||
if (engine->GetDevice())
|
||||
@@ -67,7 +67,7 @@ void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameter
|
||||
auto engine = std::make_shared<GLXEngine>(true, saveDriverInfo);
|
||||
if (!engine->MeetsRequirements())
|
||||
{
|
||||
LogError("OpenGL 4.5 or later is required.");
|
||||
LogError("OpenGL 4.6 or later is required.");
|
||||
}
|
||||
|
||||
if (engine->GetDisplay())
|
||||
@@ -89,3 +89,5 @@ void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameter
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -63,3 +63,5 @@ namespace gte
|
||||
|
||||
extern ConsoleSystem TheConsoleSystem;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2026.02.16
|
||||
|
||||
// The functions were written based on the example source code
|
||||
// https://dev.w3.org/Amaya/libpng/example.c
|
||||
@@ -201,7 +201,7 @@ std::shared_ptr<Texture2> WICFileIO::Load(std::string const& filename, bool want
|
||||
}
|
||||
else if (color_type == PNG_COLOR_TYPE_RGB)
|
||||
{
|
||||
texture = std::make_shared<Texture2>(DF_R8G8B8A8_UNORM, width, height, wantMipmaps);
|
||||
texture = std::make_shared<Texture2>(DF_R16G16B16A16_UNORM, width, height, wantMipmaps);
|
||||
trg = texture->Get<uint16_t>();
|
||||
for (png_uint_32 y = 0; y < height; ++y)
|
||||
{
|
||||
@@ -346,3 +346,5 @@ bool WICFileIO::SaveToPNG(std::string const& filename, std::shared_ptr<Texture2>
|
||||
png_write_end(helper.png_ptr, helper.info_ptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -29,3 +29,5 @@ namespace gte
|
||||
std::shared_ptr<Texture2> const& texture);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/GLX/Window.h>
|
||||
@@ -295,3 +295,5 @@ namespace gte
|
||||
int32_t const WindowApplication::MODIFIER_RBUTTON = 0x0003;
|
||||
int32_t const WindowApplication::MODIFIER_SHIFT = 0x0001;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -78,3 +78,5 @@ namespace gte
|
||||
// previously in this file and is known to the compiler when it includes this
|
||||
// file.
|
||||
#include <Applications/GLX/WindowSystem.h>
|
||||
|
||||
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/GLX/WindowSystem.h>
|
||||
#include <Applications/GLX/Window.h>
|
||||
#include <Graphics/GL45/GLX/GLXEngine.h>
|
||||
#include <Graphics/GL45/GLSLProgramFactory.h>
|
||||
#include <Graphics/GL46/GLX/GLXEngine.h>
|
||||
#include <Graphics/GL46/GLSLProgramFactory.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <GL/glx.h>
|
||||
using namespace gte;
|
||||
@@ -306,3 +306,5 @@ void WindowSystem::CreateFrom(Window::Parameters& parameters)
|
||||
parameters.created = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -112,3 +112,5 @@ namespace gte
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,55 +1,56 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
|
||||
// The preprocessor symbol GTE_USE_MSWINDOWS is added to all Visual Studio project
|
||||
// configurations.
|
||||
// On Microsoft Windows 10/11, the preprocessor symbol GTE_USE_MSWINDOWS is
|
||||
// added to the Visual Studio project configurations. If a project uses
|
||||
// DirectX 11 (or later), the symbol GTE_USE_DIRECTX is added to the Visual
|
||||
// Studio projects. If a project uses OpenGL, the symbol GTE_USE_OPENGL is
|
||||
// added to the Visual Studio projects.
|
||||
//
|
||||
// On Linux, the make system has the defines GTE_USE_LINUX and GTE_USE_OPENGL.
|
||||
//
|
||||
// By default, GTE uses row-major order for storing matrices. Previously
|
||||
// you had to add to the project settings the preprocessor symbol
|
||||
// GTE_USE_ROW_MAJOR. The source code has been modified so that you no
|
||||
// longer need to define GTE_USE_ROW_MAJOR. If you want column-major order
|
||||
// instead, add to the project settings the preprocessor symbol
|
||||
// GTE_USE_COL_MAJOR.
|
||||
//
|
||||
// By default, GTE multiplies a matrix M and a vector V using M*V, which is
|
||||
// the vector-on-the-right convention. Previously you had to add to the
|
||||
// project settings the preprocessor symbol GTE_USE_MAT_VEC. The source code
|
||||
// has been modified so that you no longer need to define GTE_USE_MAT_VEC.
|
||||
// If you want the multiplication to represent V*M instead, which is the
|
||||
// vector-on-the-left convention, add to the project settings the preprocessor
|
||||
// symbol GTE_USE_VEC_MAT.
|
||||
|
||||
#if defined(GTE_USE_MSWINDOWS)
|
||||
|
||||
// The _MSC_VER macro has integer values as described at the webpage
|
||||
// https://learn.microsoft.com/en-us/cpp/overview/compiler-versions?view=msvc-170
|
||||
// Currently, projects are provided only for Visual Studio 2019/2022, but the
|
||||
// macro allows you to compile with Visual Studio 2015 or later.
|
||||
#if !defined(_MSC_VER)
|
||||
#error Microsoft Visual Studio 2015 or later is required.
|
||||
#endif
|
||||
|
||||
// MSVC 6 is version 12.0
|
||||
// MSVC 7.0 is version 13.0 (MSVS 2002)
|
||||
// MSVC 7.1 is version 13.1 (MSVS 2003)
|
||||
// MSVC 8.0 is version 14.0 (MSVS 2005)
|
||||
// MSVC 9.0 is version 15.0 (MSVS 2008)
|
||||
// MSVC 10.0 is version 16.0 (MSVS 2010)
|
||||
// MSVC 11.0 is version 17.0 (MSVS 2012)
|
||||
// MSVC 12.0 is version 18.0 (MSVS 2013)
|
||||
// MSVC 14.0 is version 19.0 (MSVS 2015)
|
||||
// MSVC 15.0 is version 19.1 (MSVS 2017) [latest is 19.16 for 15.9.1]
|
||||
// MSVC 16.0 is version 19.2 (MSVS 2019)
|
||||
// Currently, projects are provided only for MSVS 2013, 2015, 2017, 2019
|
||||
#if _MSC_VER < 1900
|
||||
#error Microsoft Visual Studio 2015 or later is required.
|
||||
#endif
|
||||
|
||||
// You can enable iterator debugging by adding to the preprocessor
|
||||
// symbols:
|
||||
// _ITERATOR_DEBUG_LEVEL=value
|
||||
//
|
||||
// Debug build values (choose_your_value is 0, 1, or 2)
|
||||
// 0: Disables checked iterators and disables iterator debugging.
|
||||
// 1: Enables checked iterators and disables iterator debugging.
|
||||
// 2: (default) Enables iterator debugging; checked iterators are not relevant.
|
||||
//
|
||||
// Release build values (choose_your_value is 0 or 1)
|
||||
// 0: (default) Disables checked iterators.
|
||||
// 1: Enables checked iterators; iterator debugging is not relevant.
|
||||
#if !defined(GTE_USE_DIRECTX) && !defined(GTE_USE_OPENGL)
|
||||
#error At least one of GTE_USE_DIRECTX or GTE_USE_OPENGL must be defined.
|
||||
#endif
|
||||
|
||||
// The preprocessor symbols include GTE_USE_ROW_MAJOR; matrices are stored
|
||||
// in row-major order. If you want column-major-order matrices, remove this
|
||||
// preprocessor symbol.
|
||||
|
||||
// The preprocessor symbols include GTE_USE_MAT_VEC; the action of a matrix M
|
||||
// on a vector V is M*V. If you want the action to be V*M, remove this
|
||||
// preprocessor symbol.
|
||||
#if defined(GTE_USE_DIRECTX) && defined(GTE_USE_OPENGL)
|
||||
#error Only one of GTE_USE_DIRECTX or GTE_USE_OPENGL must be defined.
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -37,3 +37,5 @@
|
||||
#include <Applications/GLX/WindowSystem.h>
|
||||
#include <Applications/GLX/WICFileIO.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
// Define GTE_DISABLE_PCH to turn off the precompiled header system.
|
||||
#ifndef GTE_DISABLE_PCH
|
||||
#include <Applications/GTApplications.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/Console.h>
|
||||
@@ -32,3 +32,5 @@ Console::Console(Parameters& parameters)
|
||||
mEngine(std::static_pointer_cast<GraphicsEngine>(mBaseEngine))
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -24,9 +24,9 @@ namespace gte
|
||||
// For DX11, the device creation flags are passed to the function
|
||||
// D3D11CreateDevice during construction of a DX11Engine object.
|
||||
// See the documentation for D3D11CreateDevice for the available
|
||||
// flags. For GL45, set the flags to 0 for the default behavior;
|
||||
// no additional semantics occur on GL45Engine construction. Set
|
||||
// bit 0 of the flag to 1 to tell the GL45Engine construction to
|
||||
// flags. For GL46, set the flags to 0 for the default behavior;
|
||||
// no additional semantics occur on GL46Engine construction. Set
|
||||
// bit 0 of the flag to 1 to tell the GL46Engine construction to
|
||||
// write a text file that contains the OpenGL driver information.
|
||||
// The default value is 0. When bit 0 is set to 1, a text file
|
||||
// named OpenGLDriverInfo.txt is generated that contains the
|
||||
@@ -55,3 +55,5 @@ namespace gte
|
||||
// previously in this file and is known to the compiler when it includes this
|
||||
// file.
|
||||
#include <Applications/MSW/ConsoleSystem.h>
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/Console.h>
|
||||
@@ -16,9 +16,43 @@ namespace gte
|
||||
}
|
||||
|
||||
#if defined(GTE_USE_DIRECTX)
|
||||
|
||||
#include <Graphics/DX11/DXGIAdapter.h>
|
||||
|
||||
void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameters)
|
||||
{
|
||||
auto engine = std::make_shared<DX11Engine>(nullptr, D3D_DRIVER_TYPE_HARDWARE,
|
||||
// The adapterManager must be declared outside the if-then-else
|
||||
// statement so that it persists long enough to create the 'engine'
|
||||
// object.
|
||||
DXGIAdapter adapterManager;
|
||||
IDXGIAdapter* adapter = nullptr;
|
||||
if ((parameters.deviceCreationFlags & D3D11_CREATE_DEVICE_DEBUG) == 0)
|
||||
{
|
||||
// The GPU adapter is selected using the following algorithm. If a
|
||||
// discrete adapter is available (NVIDIA, AMD or other manufacturer),
|
||||
// it is selected. If a discrete adapter is not available, Intel
|
||||
// Integrated Graphics is chosen. Although these days Intel Core
|
||||
// architecture is the norm, in the event Intel Integrated Graphics is
|
||||
// not found, the fallback is to Microsoft WARP which is a software
|
||||
// implementation for DirectX 11 that is multithreaded and has decent
|
||||
// performance.
|
||||
adapterManager = DXGIAdapter::GetMostPowerful();
|
||||
adapter = adapterManager.GetAdapter();
|
||||
}
|
||||
else
|
||||
{
|
||||
// If parameters.deviceCreationFlags is 0 (no flags specified), the
|
||||
// first adapter in the adapter enumeration is selected. This is
|
||||
// invariably the adapter to which the display monitors are attached.
|
||||
//
|
||||
// If the debug layer is selected using D3D11_CREATE_DEVICE_DEBUG,
|
||||
// choosing a non-null adapter does not work. It will cause the
|
||||
// D3D11CreateDevice funtion to throw an exception and not return
|
||||
// an HRESULT code.
|
||||
adapter = nullptr;
|
||||
}
|
||||
|
||||
auto engine = std::make_shared<DX11Engine>(adapter, D3D_DRIVER_TYPE_HARDWARE,
|
||||
nullptr, parameters.deviceCreationFlags);
|
||||
|
||||
if (engine->GetDevice())
|
||||
@@ -41,7 +75,7 @@ void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameter
|
||||
auto engine = std::make_shared<WGLEngine>(false, saveDriverInfo);
|
||||
if (!engine->MeetsRequirements())
|
||||
{
|
||||
LogError("OpenGL 4.5 or later is required.");
|
||||
LogError("OpenGL 4.6 or later is required.");
|
||||
}
|
||||
|
||||
if (engine->GetDevice())
|
||||
@@ -56,3 +90,5 @@ void ConsoleSystem::CreateEngineAndProgramFactory(Console::Parameters& parameter
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -62,3 +62,5 @@ namespace gte
|
||||
|
||||
extern ConsoleSystem TheConsoleSystem;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/WICFileIO.h>
|
||||
@@ -105,3 +105,5 @@ WICFileIO::msFormatToDFType =
|
||||
DF_R16_UNORM,
|
||||
DF_R8G8B8A8_UNORM
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -103,3 +103,5 @@ namespace gte
|
||||
static std::array<uint32_t, NUM_SUPPORTED_FORMATS> const msFormatToDFType;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/WICFileIONative.h>
|
||||
@@ -621,3 +621,5 @@ WICFileIONative::msSaveFormatMap =
|
||||
{ B8G8R8A8, &GUID_WICPixelFormat32bppBGRA },
|
||||
{ R16G16B16A16, &GUID_WICPixelFormat64bppRGBA }
|
||||
} };
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -164,3 +164,5 @@ namespace gte
|
||||
static std::array<SaveFormatMap, NUM_SAVE_FORMATS> const msSaveFormatMap;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2023.02.02
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/Window.h>
|
||||
@@ -248,3 +248,5 @@ int32_t const WindowApplication::MODIFIER_LBUTTON = MK_LBUTTON;
|
||||
int32_t const WindowApplication::MODIFIER_MBUTTON = MK_MBUTTON;
|
||||
int32_t const WindowApplication::MODIFIER_RBUTTON = MK_RBUTTON;
|
||||
int32_t const WindowApplication::MODIFIER_SHIFT = MK_SHIFT;
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2023.02.02
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -40,9 +40,9 @@ namespace gte
|
||||
// For DX11, the device creation flags are passed to the function
|
||||
// D3D11CreateDevice during construction of a DX11Engine object.
|
||||
// See the documentation for D3D11CreateDevice for the available
|
||||
// flags. For GL45, set the flags to 0 for the default behavior;
|
||||
// no additional semantics occur on GL45Engine construction. Set
|
||||
// bit 0 of the flag to 1 to tell the GL45Engine construction to
|
||||
// flags. For GL46, set the flags to 0 for the default behavior;
|
||||
// no additional semantics occur on GL46Engine construction. Set
|
||||
// bit 0 of the flag to 1 to tell the GL46Engine construction to
|
||||
// write a text file that contains the OpenGL driver information.
|
||||
// The default value is 0. When bit 0 is set to 1, a text file
|
||||
// named OpenGLDriverInfo.txt is generated that contains the
|
||||
@@ -113,3 +113,5 @@ namespace gte
|
||||
// previously in this file and is known to the compiler when it includes this
|
||||
// file.
|
||||
#include <Applications/MSW/WindowSystem.h>
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2023.02.02
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/MSW/Window.h>
|
||||
@@ -146,7 +146,7 @@ void WindowSystem::CreateEngineAndProgramFactory(Window::Parameters& parameters)
|
||||
{
|
||||
// If parameters.deviceCreationFlags is 0 (no flags specified), the
|
||||
// first adapter in the adapter enumeration is selected. This is
|
||||
// invariable the adapter to which the display monitors are attached.
|
||||
// invariably the adapter to which the display monitors are attached.
|
||||
//
|
||||
// If the debug layer is selected using D3D11_CREATE_DEVICE_DEBUG,
|
||||
// choosing a non-null adapter does not work. It will cause the
|
||||
@@ -181,7 +181,7 @@ void WindowSystem::CreateEngineAndProgramFactory(Window::Parameters& parameters)
|
||||
parameters.useDepth24Stencil8, saveDriverInfo);
|
||||
if (!engine->MeetsRequirements())
|
||||
{
|
||||
LogError("OpenGL 4.5 or later is required.");
|
||||
LogError("OpenGL 4.6 or later is required.");
|
||||
}
|
||||
|
||||
if (engine->GetDevice())
|
||||
@@ -490,3 +490,5 @@ LRESULT CALLBACK WindowSystem::WindowProcedure(HWND handle, UINT message,
|
||||
|
||||
return DefWindowProc(handle, message, wParam, lParam);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -138,3 +138,5 @@ namespace gte
|
||||
|
||||
extern WindowSystem TheWindowSystem;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2026.02.16
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/OnIdleTimer.h>
|
||||
@@ -63,7 +63,7 @@ double OnIdleTimer::GetSecondsPerFrame() const
|
||||
{
|
||||
double numFrames = static_cast<double>(mAccumulatedFrameCount);
|
||||
double numMilliseconds = static_cast<double>(mAccumulatedTime);
|
||||
return 1000.0 * numMilliseconds / numFrames;
|
||||
return numMilliseconds / (1000.0 * numFrames);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -94,3 +94,5 @@ std::string OnIdleTimer::GetFPS() const
|
||||
stream << "fps: " << GetFramesPerSecond();
|
||||
return stream.str();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -48,3 +48,5 @@ namespace gte
|
||||
std::chrono::high_resolution_clock::time_point mTime0, mTime1;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Timer.h>
|
||||
@@ -45,3 +45,5 @@ void Timer::Reset()
|
||||
{
|
||||
mInitialTime = std::chrono::high_resolution_clock::now();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -31,3 +31,5 @@ namespace gte
|
||||
std::chrono::high_resolution_clock::time_point mInitialTime;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/TrackBall.h>
|
||||
@@ -132,20 +132,22 @@ void TrackBall::OnSetFinalPoint()
|
||||
{
|
||||
Matrix4x4<float> parWRotate = parent->worldTransform.GetRotation();
|
||||
Matrix4x4<float> trnParWRotate = Transpose(parWRotate);
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
rotate = trnParWRotate * incrRotate * parWRotate * mInitialOrientation;
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
rotate = mInitialOrientation * parWRotate * incrRotate * trnParWRotate;
|
||||
#else
|
||||
rotate = trnParWRotate * incrRotate * parWRotate * mInitialOrientation;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
rotate = incrRotate * mInitialOrientation;
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
rotate = mInitialOrientation * incrRotate;
|
||||
#else
|
||||
rotate = incrRotate * mInitialOrientation;
|
||||
#endif
|
||||
}
|
||||
|
||||
NormalizeAndUpdateRoot(rotate);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -33,3 +33,5 @@ namespace gte
|
||||
Matrix4x4<float> mInitialOrientation;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/TrackCylinder.h>
|
||||
#include <Mathematics/Functions.h>
|
||||
using namespace gte;
|
||||
|
||||
TrackCylinder::TrackCylinder()
|
||||
@@ -61,19 +62,21 @@ void TrackCylinder::OnSetFinalPoint()
|
||||
mPitch = gte::clamp(mPitch, -halfPi, halfPi);
|
||||
|
||||
// The angle order depends on camera {D=0, U=1, R=2}.
|
||||
#if defined(GTE_USE_MAT_VEC)
|
||||
AxisAngle<4, float> yawAxisAngle(Vector4<float>::Unit(2), mYaw);
|
||||
Matrix4x4<float> yawRotate = Rotation<4, float>(yawAxisAngle);
|
||||
AxisAngle<4, float> pitchAxisAngle(Vector4<float>::Unit(1), mPitch);
|
||||
Matrix4x4<float> pitchRotate = Rotation<4, float>(pitchAxisAngle);
|
||||
Matrix4x4<float> rotate = pitchRotate * yawRotate;
|
||||
#else
|
||||
#if defined(GTE_USE_VEC_MAT)
|
||||
AxisAngle<4, float> yawAxisAngle(Vector4<float>::Unit(2), -mYaw);
|
||||
Matrix4x4<float> yawRotate = Rotation<4, float>(yawAxisAngle);
|
||||
AxisAngle<4, float> pitchAxisAngle(Vector4<float>::Unit(1), -mPitch);
|
||||
Matrix4x4<float> pitchRotate = Rotation<4, float>(pitchAxisAngle);
|
||||
Matrix4x4<float> rotate = yawRotate * pitchRotate;
|
||||
#else
|
||||
AxisAngle<4, float> yawAxisAngle(Vector4<float>::Unit(2), mYaw);
|
||||
Matrix4x4<float> yawRotate = Rotation<4, float>(yawAxisAngle);
|
||||
AxisAngle<4, float> pitchAxisAngle(Vector4<float>::Unit(1), mPitch);
|
||||
Matrix4x4<float> pitchRotate = Rotation<4, float>(pitchAxisAngle);
|
||||
Matrix4x4<float> rotate = pitchRotate * yawRotate;
|
||||
#endif
|
||||
|
||||
NormalizeAndUpdateRoot(rotate);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -46,3 +46,5 @@ namespace gte
|
||||
float mInitialPitch, mPitch;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/TrackObject.h>
|
||||
@@ -145,3 +145,5 @@ void TrackObject::NormalizeAndUpdateRoot(Matrix4x4<float>& rotate)
|
||||
mRoot->localTransform.SetRotation(rotate);
|
||||
mRoot->Update();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -34,6 +34,16 @@ namespace gte
|
||||
return mYSize;
|
||||
}
|
||||
|
||||
inline void SetXSize(int32_t size)
|
||||
{
|
||||
mXSize = size;
|
||||
}
|
||||
|
||||
inline void SetYSize(int32_t size)
|
||||
{
|
||||
mYSize = size;
|
||||
}
|
||||
|
||||
inline std::shared_ptr<Camera> const& GetCamera() const
|
||||
{
|
||||
return mCamera;
|
||||
@@ -113,3 +123,5 @@ namespace gte
|
||||
bool mActive, mValid;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -14,3 +14,5 @@
|
||||
#if defined(GTE_USE_LINUX)
|
||||
#include<Applications/GLX/WICFileIO.h>
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.07.04
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Window2.h>
|
||||
@@ -205,3 +205,5 @@ void Window2::DrawFloodFill4(int32_t x, int32_t y, uint32_t foreColor, uint32_t
|
||||
[this](int32_t x, int32_t y, uint32_t color) { SetPixel(x, y, color); },
|
||||
[this](int32_t x, int32_t y) { return GetPixel(x, y); });
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.07.04
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -125,3 +125,5 @@ namespace gte
|
||||
bool mScreenTextureNeedsUpdate;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/Window3.h>
|
||||
@@ -53,6 +53,8 @@ bool Window3::OnResize(int32_t xSize, int32_t ySize)
|
||||
float upFovDegrees, aspectRatio, dMin, dMax;
|
||||
mCamera->GetFrustum(upFovDegrees, aspectRatio, dMin, dMax);
|
||||
mCamera->SetFrustum(upFovDegrees, GetAspectRatio(), dMin, dMax);
|
||||
mTrackBall.SetXSize(xSize);
|
||||
mTrackBall.SetYSize(ySize);
|
||||
mPVWMatrices.Update();
|
||||
return true;
|
||||
}
|
||||
@@ -124,3 +126,5 @@ bool Window3::OnMouseMotion(MouseButton button, int32_t x, int32_t y, uint32_t)
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2022.01.06
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -70,3 +70,5 @@ namespace gte
|
||||
TrackBall mTrackBall;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2023.02.02
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#include <Applications/GTApplicationsPCH.h>
|
||||
#include <Applications/WindowApplication.h>
|
||||
@@ -176,3 +176,5 @@ bool WindowApplication::OnWindowsMessage(HWND, UINT,
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// David Eberly, Geometric Tools, Redmond WA 98052
|
||||
// Copyright (c) 1998-2023
|
||||
// Copyright (c) 1998-2026
|
||||
// Distributed under the Boost Software License, Version 1.0.
|
||||
// https://www.boost.org/LICENSE_1_0.txt
|
||||
// https://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
|
||||
// Version: 6.0.2023.02.02
|
||||
// File Version: 8.0.2025.05.10
|
||||
|
||||
#pragma once
|
||||
|
||||
@@ -192,3 +192,5 @@ namespace gte
|
||||
OnIdleTimer mTimer;
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+328
-174
@@ -1,21 +1,21 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32112.339
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Libraries", "Libraries", "{B3B0F59D-7352-4931-BD3E-C5C6A083AB93}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{170DDDEB-529A-4AC7-A998-93E91F4EE6A4}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{BC95022F-FD0D-4570-934E-5BB988D8F4E1}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{BC95022F-FD0D-4570-934E-5BB988D8F4E1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsDX11.v17", "GTApplicationsDX11.v17.vcxproj", "{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsDX11.v17", "GTGraphicsDX11.v17.vcxproj", "{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL45.v17", "GTApplicationsGL45.v17.vcxproj", "{C67471F4-761E-4292-A811-B1FA78E60C21}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL46.v17", "GTApplicationsGL46.v17.vcxproj", "{C67471F4-761E-4292-A811-B1FA78E60C21}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL45.v17", "GTGraphicsGL45.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL46.v17", "GTGraphicsGL46.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v17", "GTGraphics.v17.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
@@ -29,49 +29,49 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Distance", "Distance", "{24
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{604126C2-0D24-4671-BA9B-08298B2FDCBD}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{F39304FB-ACC3-4915-AC23-C3BE4107A913}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{F39304FB-ACC3-4915-AC23-C3BE4107A913}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Geometrics", "Geometrics", "{C06B6A75-F05D-4168-B857-7B21D563203C}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{382D4402-A84D-4585-91D7-6648A21EFC96}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{7DDCB9AC-2D35-4BB5-9DA0-72929D7EE3A0}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{7DDCB9AC-2D35-4BB5-9DA0-72929D7EE3A0}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Graphics", "Graphics", "{27639452-826E-4CF0-90F5-414176BADE48}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{A0F3CE02-BCB3-40F2-90E0-CE060E96C55B}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{DB113D09-A2FF-4752-A2BC-DAA46034F511}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{DB113D09-A2FF-4752-A2BC-DAA46034F511}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Imagics", "Imagics", "{A5A2CEE7-5D5F-43C0-87E2-E643843BB51A}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{787110F0-15A7-4EBC-A6C0-C355FDE9D6BD}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{E5671965-B534-4E47-8BEC-E6BD8C2FDC7B}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{E5671965-B534-4E47-8BEC-E6BD8C2FDC7B}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Intersection", "Intersection", "{DFE175E4-A72D-4DF7-BA59-536291BB40E0}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{176040DA-7970-4FA5-9B11-32D07275C8BF}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{54056877-C606-43CE-8989-56829598D24F}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{54056877-C606-43CE-8989-56829598D24F}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Mathematics", "Mathematics", "{A8B1C8B7-330F-4D19-AA2C-96D91C1E4FC8}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{49E5D5C3-9BEE-40DA-96B2-04F54AE44BB6}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{0E165AD7-8E83-484C-A5AD-755CE2A50A44}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{0E165AD7-8E83-484C-A5AD-755CE2A50A44}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Physics", "Physics", "{3760C4F2-3CF7-41C2-A971-5F96C3A643BB}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{7E590F87-D0F3-4EBE-AACA-B4CC4799B81C}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{6BC8A84E-81CA-4BA3-B547-3AE66FC68B2E}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{6BC8A84E-81CA-4BA3-B547-3AE66FC68B2E}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SceneGraphs", "SceneGraphs", "{0BCD7F2D-E45C-4F01-B5FE-94873C98B459}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "DX11", "DX11", "{19296848-B5D3-4B5A-8512-5BE3F9CD2331}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL45", "GL45", "{B2D4D21F-4CB9-41ED-81E8-E8FBAFBE4ED3}"
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "GL46", "GL46", "{B2D4D21F-4CB9-41ED-81E8-E8FBAFBE4ED3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceAlignedBoxesDX11.v17", "Samples\Distance\DistanceAlignedBoxes\DistanceAlignedBoxesDX11.v17.vcxproj", "{06D4D04C-E607-4D38-8AF5-B6F4BF0C1DB7}"
|
||||
EndProject
|
||||
@@ -93,25 +93,25 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceSegments3DX11.v17",
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceTriangleBoxDX11.v17", "Samples\Distance\DistanceTriangleBox\DistanceTriangleBoxDX11.v17.vcxproj", "{9E2BBD1A-1C14-4571-9152-B39DB31E3FB3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceAlignedBoxesGL45.v17", "Samples\Distance\DistanceAlignedBoxes\DistanceAlignedBoxesGL45.v17.vcxproj", "{8B8C1AB1-BB47-4B79-A447-043C1FD402ED}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceAlignedBoxesGL46.v17", "Samples\Distance\DistanceAlignedBoxes\DistanceAlignedBoxesGL46.v17.vcxproj", "{8B8C1AB1-BB47-4B79-A447-043C1FD402ED}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceAlignedBoxOrientedBoxGL45.v17", "Samples\Distance\DistanceAlignedBoxOrientedBox\DistanceAlignedBoxOrientedBoxGL45.v17.vcxproj", "{020D10A8-8C7F-4EE1-983A-785559EDE644}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceAlignedBoxOrientedBoxGL46.v17", "Samples\Distance\DistanceAlignedBoxOrientedBox\DistanceAlignedBoxOrientedBoxGL46.v17.vcxproj", "{020D10A8-8C7F-4EE1-983A-785559EDE644}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceLine2Box2GL45.v17", "Samples\Distance\DistanceLine2Box2\DistanceLine2Box2GL45.v17.vcxproj", "{6646F565-7F16-43D1-8133-6A03AB847A7E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceLine2Box2GL46.v17", "Samples\Distance\DistanceLine2Box2\DistanceLine2Box2GL46.v17.vcxproj", "{6646F565-7F16-43D1-8133-6A03AB847A7E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceOrientedBoxConeFrustumGL45.v17", "Samples\Distance\DistanceOrientedBoxConeFrustum\DistanceOrientedBoxConeFrustumGL45.v17.vcxproj", "{48C5A3ED-038B-4780-8134-54C7B7AB5FC7}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceOrientedBoxConeFrustumGL46.v17", "Samples\Distance\DistanceOrientedBoxConeFrustum\DistanceOrientedBoxConeFrustumGL46.v17.vcxproj", "{48C5A3ED-038B-4780-8134-54C7B7AB5FC7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceOrientedBoxesGL45.v17", "Samples\Distance\DistanceOrientedBoxes\DistanceOrientedBoxesGL45.v17.vcxproj", "{C7080CF1-812F-4A2D-928E-91461D212C3C}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceOrientedBoxesGL46.v17", "Samples\Distance\DistanceOrientedBoxes\DistanceOrientedBoxesGL46.v17.vcxproj", "{C7080CF1-812F-4A2D-928E-91461D212C3C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistancePointConvexPolyhedronGL45.v17", "Samples\Distance\DistancePointConvexPolyhedron\DistancePointConvexPolyhedronGL45.v17.vcxproj", "{F1DEE531-B7E2-46E0-8B98-F5228F305E0D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistancePointConvexPolyhedronGL46.v17", "Samples\Distance\DistancePointConvexPolyhedron\DistancePointConvexPolyhedronGL46.v17.vcxproj", "{F1DEE531-B7E2-46E0-8B98-F5228F305E0D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistancePointHyperellipsoidGL45.v17", "Samples\Distance\DistancePointHyperellipsoid\DistancePointHyperellipsoidGL45.v17.vcxproj", "{2560D183-F926-43C7-B1B6-29621B6E0AEF}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistancePointHyperellipsoidGL46.v17", "Samples\Distance\DistancePointHyperellipsoid\DistancePointHyperellipsoidGL46.v17.vcxproj", "{2560D183-F926-43C7-B1B6-29621B6E0AEF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceRectangleBoxGL45.v17", "Samples\Distance\DistanceRectangleBox\DistanceRectangleBoxGL45.v17.vcxproj", "{897FFF2C-841B-4510-B907-ABAA15D4D608}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceRectangleBoxGL46.v17", "Samples\Distance\DistanceRectangleBox\DistanceRectangleBoxGL46.v17.vcxproj", "{897FFF2C-841B-4510-B907-ABAA15D4D608}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceSegments3GL45.v17", "Samples\Distance\DistanceSegments3\DistanceSegments3GL45.v17.vcxproj", "{B4771342-E4CF-4C3E-A694-BD0DC2D04D01}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceSegments3GL46.v17", "Samples\Distance\DistanceSegments3\DistanceSegments3GL46.v17.vcxproj", "{B4771342-E4CF-4C3E-A694-BD0DC2D04D01}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceTriangleBoxGL45.v17", "Samples\Distance\DistanceTriangleBox\DistanceTriangleBoxGL45.v17.vcxproj", "{F7B20AB9-73AA-4B84-BECE-43FDA49B7AE7}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DistanceTriangleBoxGL46.v17", "Samples\Distance\DistanceTriangleBox\DistanceTriangleBoxGL46.v17.vcxproj", "{F7B20AB9-73AA-4B84-BECE-43FDA49B7AE7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODPolylineDX11.v17", "Samples\Geometrics\CLODPolyline\CLODPolylineDX11.v17.vcxproj", "{F6FBD9DF-18B9-42EA-8923-C3EB4AF9067F}"
|
||||
EndProject
|
||||
@@ -155,47 +155,47 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TriangulationECDX11.v17", "
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexCollapseMeshDX11.v17", "Samples\Geometrics\VertexCollapseMesh\VertexCollapseMeshDX11.v17.vcxproj", "{F7B94BCE-29A1-4BD0-8594-156FA964FF51}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODPolylineGL45.v17", "Samples\Geometrics\CLODPolyline\CLODPolylineGL45.v17.vcxproj", "{4B0C2BEA-ED9C-4812-9E85-23CE14E0B3D0}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODPolylineGL46.v17", "Samples\Geometrics\CLODPolyline\CLODPolylineGL46.v17.vcxproj", "{4B0C2BEA-ED9C-4812-9E85-23CE14E0B3D0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConformalMappingGL45.v17", "Samples\Geometrics\ConformalMapping\ConformalMappingGL45.v17.vcxproj", "{B6B388A4-C863-4DDC-A7ED-20B9875701A6}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConformalMappingGL46.v17", "Samples\Geometrics\ConformalMapping\ConformalMappingGL46.v17.vcxproj", "{B6B388A4-C863-4DDC-A7ED-20B9875701A6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConstrainedDelaunay2DGL45.v17", "Samples\Geometrics\ConstrainedDelaunay2D\ConstrainedDelaunay2DGL45.v17.vcxproj", "{6078B6ED-282B-4FE0-8551-F38842357D15}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConstrainedDelaunay2DGL46.v17", "Samples\Geometrics\ConstrainedDelaunay2D\ConstrainedDelaunay2DGL46.v17.vcxproj", "{6078B6ED-282B-4FE0-8551-F38842357D15}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHull2DGL45.v17", "Samples\Geometrics\ConvexHull2D\ConvexHull2DGL45.v17.vcxproj", "{6FB1ECFE-1D84-485B-ADF0-E4C86CC1CB56}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHull2DGL46.v17", "Samples\Geometrics\ConvexHull2D\ConvexHull2DGL46.v17.vcxproj", "{6FB1ECFE-1D84-485B-ADF0-E4C86CC1CB56}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHull3DGL45.v17", "Samples\Geometrics\ConvexHull3D\ConvexHull3DGL45.v17.vcxproj", "{5B2AC0FE-B54C-4F1C-BB43-A776393B620A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHull3DGL46.v17", "Samples\Geometrics\ConvexHull3D\ConvexHull3DGL46.v17.vcxproj", "{5B2AC0FE-B54C-4F1C-BB43-A776393B620A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Delaunay2DGL45.v17", "Samples\Geometrics\Delaunay2D\Delaunay2DGL45.v17.vcxproj", "{F128300B-9979-4A69-A5A2-64AE0E5E5E61}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Delaunay2DGL46.v17", "Samples\Geometrics\Delaunay2D\Delaunay2DGL46.v17.vcxproj", "{F128300B-9979-4A69-A5A2-64AE0E5E5E61}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Delaunay3DGL45.v17", "Samples\Geometrics\Delaunay3D\Delaunay3DGL45.v17.vcxproj", "{E8D9346E-39A5-4773-882A-FC2B0782991D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Delaunay3DGL46.v17", "Samples\Geometrics\Delaunay3D\Delaunay3DGL46.v17.vcxproj", "{E8D9346E-39A5-4773-882A-FC2B0782991D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DisjointIntervalsRectanglesGL45.v17", "Samples\Geometrics\DisjointIntervalsRectangles\DisjointIntervalsRectanglesGL45.v17.vcxproj", "{154B2F97-1D1D-449A-A9C2-912A46736598}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DisjointIntervalsRectanglesGL46.v17", "Samples\Geometrics\DisjointIntervalsRectangles\DisjointIntervalsRectanglesGL46.v17.vcxproj", "{154B2F97-1D1D-449A-A9C2-912A46736598}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtremalQueryGL45.v17", "Samples\Geometrics\ExtremalQuery\ExtremalQueryGL45.v17.vcxproj", "{017A49E6-D585-464E-BCCF-59D7E7EA99DB}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtremalQueryGL46.v17", "Samples\Geometrics\ExtremalQuery\ExtremalQueryGL46.v17.vcxproj", "{017A49E6-D585-464E-BCCF-59D7E7EA99DB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GenerateMeshUVsGL45.v17", "Samples\Geometrics\GenerateMeshUVs\GenerateMeshUVsGL45.v17.vcxproj", "{319F4037-F982-46E3-912F-B6760F3FD6FF}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GenerateMeshUVsGL46.v17", "Samples\Geometrics\GenerateMeshUVs\GenerateMeshUVsGL46.v17.vcxproj", "{319F4037-F982-46E3-912F-B6760F3FD6FF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IncrementalDelaunay2GL45.v17", "Samples\Geometrics\IncrementalDelaunay2\IncrementalDelaunay2GL45.v17.vcxproj", "{2C9D8B69-4314-4AF9-ABE9-C39928490567}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IncrementalDelaunay2GL46.v17", "Samples\Geometrics\IncrementalDelaunay2\IncrementalDelaunay2GL46.v17.vcxproj", "{2C9D8B69-4314-4AF9-ABE9-C39928490567}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimalCycleBasisGL45.v17", "Samples\Geometrics\MinimalCycleBasis\MinimalCycleBasisGL45.v17.vcxproj", "{40D20325-1F71-4A62-9ABE-71C7872D6083}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimalCycleBasisGL46.v17", "Samples\Geometrics\MinimalCycleBasis\MinimalCycleBasisGL46.v17.vcxproj", "{40D20325-1F71-4A62-9ABE-71C7872D6083}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumAreaBox2DGL45.v17", "Samples\Geometrics\MinimumAreaBox2D\MinimumAreaBox2DGL45.v17.vcxproj", "{88CAD2A0-D808-405A-BA66-CF4009279292}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumAreaBox2DGL46.v17", "Samples\Geometrics\MinimumAreaBox2D\MinimumAreaBox2DGL46.v17.vcxproj", "{88CAD2A0-D808-405A-BA66-CF4009279292}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumAreaCircle2DGL45.v17", "Samples\Geometrics\MinimumAreaCircle2D\MinimumAreaCircle2DGL45.v17.vcxproj", "{C9E0EC9C-F732-48F3-BDF8-5D8760789850}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumAreaCircle2DGL46.v17", "Samples\Geometrics\MinimumAreaCircle2D\MinimumAreaCircle2DGL46.v17.vcxproj", "{C9E0EC9C-F732-48F3-BDF8-5D8760789850}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumVolumeBox3DGL45.v17", "Samples\Geometrics\MinimumVolumeBox3D\MinimumVolumeBox3DGL45.v17.vcxproj", "{1813E3BD-7E58-4548-BDA8-2A5C3589601B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumVolumeBox3DGL46.v17", "Samples\Geometrics\MinimumVolumeBox3D\MinimumVolumeBox3DGL46.v17.vcxproj", "{1813E3BD-7E58-4548-BDA8-2A5C3589601B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumVolumeSphere3DGL45.v17", "Samples\Geometrics\MinimumVolumeSphere3D\MinimumVolumeSphere3DGL45.v17.vcxproj", "{77CD67CD-897B-41EB-AF93-412655598D94}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MinimumVolumeSphere3DGL46.v17", "Samples\Geometrics\MinimumVolumeSphere3D\MinimumVolumeSphere3DGL46.v17.vcxproj", "{77CD67CD-897B-41EB-AF93-412655598D94}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolygonBooleanOperationsGL45.v17", "Samples\Geometrics\PolygonBooleanOperations\PolygonBooleanOperationsGL45.v17.vcxproj", "{8FA40964-C50D-4F6C-AB5F-A7E439C02327}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolygonBooleanOperationsGL46.v17", "Samples\Geometrics\PolygonBooleanOperations\PolygonBooleanOperationsGL46.v17.vcxproj", "{8FA40964-C50D-4F6C-AB5F-A7E439C02327}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SplitMeshByPlaneGL45.v17", "Samples\Geometrics\SplitMeshByPlane\SplitMeshByPlaneGL45.v17.vcxproj", "{63616C47-473A-47E5-BDE1-C96E312FB910}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SplitMeshByPlaneGL46.v17", "Samples\Geometrics\SplitMeshByPlane\SplitMeshByPlaneGL46.v17.vcxproj", "{63616C47-473A-47E5-BDE1-C96E312FB910}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TriangulationCDTGL45.v17", "Samples\Geometrics\TriangulationCDT\TriangulationCDTGL45.v17.vcxproj", "{91DD7B42-4550-4D7A-8CFB-9D5599818678}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TriangulationCDTGL46.v17", "Samples\Geometrics\TriangulationCDT\TriangulationCDTGL46.v17.vcxproj", "{91DD7B42-4550-4D7A-8CFB-9D5599818678}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TriangulationECGL45.v17", "Samples\Geometrics\TriangulationEC\TriangulationECGL45.v17.vcxproj", "{1E177647-3CAE-4478-9BF6-B2AAC2E1801E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TriangulationECGL46.v17", "Samples\Geometrics\TriangulationEC\TriangulationECGL46.v17.vcxproj", "{1E177647-3CAE-4478-9BF6-B2AAC2E1801E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexCollapseMeshGL45.v17", "Samples\Geometrics\VertexCollapseMesh\VertexCollapseMeshGL45.v17.vcxproj", "{C3AA5934-7E8C-4A1A-AFF1-A7FDCAC99717}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexCollapseMeshGL46.v17", "Samples\Geometrics\VertexCollapseMesh\VertexCollapseMeshGL46.v17.vcxproj", "{C3AA5934-7E8C-4A1A-AFF1-A7FDCAC99717}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppendConsumeBuffersDX11.v17", "Samples\Graphics\AppendConsumeBuffers\AppendConsumeBuffersDX11.v17.vcxproj", "{2DE04D8D-9D2A-4AB2-8CE7-3DA688B8F03A}"
|
||||
EndProject
|
||||
@@ -243,51 +243,51 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexTexturesDX11.v17", "S
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WireMeshDX11.v17", "Samples\Graphics\WireMesh\WireMeshDX11.v17.vcxproj", "{03BE8A3A-1F8C-4E7E-A9A1-C611690C1E7F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppendConsumeBuffersGL45.v17", "Samples\Graphics\AppendConsumeBuffers\AppendConsumeBuffersGL45.v17.vcxproj", "{DABC827B-A4A0-417B-80C3-6AAAFCCED642}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AppendConsumeBuffersGL46.v17", "Samples\Graphics\AppendConsumeBuffers\AppendConsumeBuffersGL46.v17.vcxproj", "{DABC827B-A4A0-417B-80C3-6AAAFCCED642}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AreaLightsGL45.v17", "Samples\Graphics\AreaLights\AreaLightsGL45.v17.vcxproj", "{250B46AB-6E15-4E0B-92B8-5DFCB4442001}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AreaLightsGL46.v17", "Samples\Graphics\AreaLights\AreaLightsGL46.v17.vcxproj", "{250B46AB-6E15-4E0B-92B8-5DFCB4442001}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlendedTerrainGL45.v17", "Samples\Graphics\BlendedTerrain\BlendedTerrainGL45.v17.vcxproj", "{A9E59C31-7DF0-468E-8D02-4F704FA64035}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlendedTerrainGL46.v17", "Samples\Graphics\BlendedTerrain\BlendedTerrainGL46.v17.vcxproj", "{A9E59C31-7DF0-468E-8D02-4F704FA64035}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BufferUpdatingGL45.v17", "Samples\Graphics\BufferUpdating\BufferUpdatingGL45.v17.vcxproj", "{38DF38B6-90F2-441E-AF67-EB933E131102}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BufferUpdatingGL46.v17", "Samples\Graphics\BufferUpdating\BufferUpdatingGL46.v17.vcxproj", "{38DF38B6-90F2-441E-AF67-EB933E131102}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BumpMapsGL45.v17", "Samples\Graphics\BumpMaps\BumpMapsGL45.v17.vcxproj", "{674FD8DF-A8EA-4DEA-A5C5-D36CBAE416E1}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BumpMapsGL46.v17", "Samples\Graphics\BumpMaps\BumpMapsGL46.v17.vcxproj", "{674FD8DF-A8EA-4DEA-A5C5-D36CBAE416E1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CubeMapsGL45.v17", "Samples\Graphics\CubeMaps\CubeMapsGL45.v17.vcxproj", "{B3AB9560-8F4B-4366-95C1-77127A239863}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CubeMapsGL46.v17", "Samples\Graphics\CubeMaps\CubeMapsGL46.v17.vcxproj", "{B3AB9560-8F4B-4366-95C1-77127A239863}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeometryShadersGL45.v17", "Samples\Graphics\GeometryShaders\GeometryShadersGL45.v17.vcxproj", "{8A4994EF-1449-48E8-9F2A-E19BE5F53E44}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeometryShadersGL46.v17", "Samples\Graphics\GeometryShaders\GeometryShadersGL46.v17.vcxproj", "{8A4994EF-1449-48E8-9F2A-E19BE5F53E44}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GlossMapsGL45.v17", "Samples\Graphics\GlossMaps\GlossMapsGL45.v17.vcxproj", "{7E9086B7-A1D3-4F13-BE5C-85F79F758A8E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GlossMapsGL46.v17", "Samples\Graphics\GlossMaps\GlossMapsGL46.v17.vcxproj", "{7E9086B7-A1D3-4F13-BE5C-85F79F758A8E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IEEEFloatingPointGL45.v17", "Samples\Graphics\IEEEFloatingPoint\IEEEFloatingPointGL45.v17.vcxproj", "{0C4CAF07-F4FF-49AD-8B12-3B2CE01DC948}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IEEEFloatingPointGL46.v17", "Samples\Graphics\IEEEFloatingPoint\IEEEFloatingPointGL46.v17.vcxproj", "{0C4CAF07-F4FF-49AD-8B12-3B2CE01DC948}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightsGL45.v17", "Samples\Graphics\Lights\LightsGL45.v17.vcxproj", "{735E3A8A-C223-4E1C-99B4-4565E9FC1EC2}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightsGL46.v17", "Samples\Graphics\Lights\LightsGL46.v17.vcxproj", "{735E3A8A-C223-4E1C-99B4-4565E9FC1EC2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightTextureGL45.v17", "Samples\Graphics\LightTexture\LightTextureGL45.v17.vcxproj", "{D4C8DD9F-2614-4E79-8993-43EA4D66809A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightTextureGL46.v17", "Samples\Graphics\LightTexture\LightTextureGL46.v17.vcxproj", "{D4C8DD9F-2614-4E79-8993-43EA4D66809A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MultipleRenderTargetsGL45.v17", "Samples\Graphics\MultipleRenderTargets\MultipleRenderTargetsGL45.v17.vcxproj", "{EC235182-FF30-46A0-8574-A6E3629CD8C4}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MultipleRenderTargetsGL46.v17", "Samples\Graphics\MultipleRenderTargets\MultipleRenderTargetsGL46.v17.vcxproj", "{EC235182-FF30-46A0-8574-A6E3629CD8C4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlaneMeshIntersectionGL45.v17", "Samples\Graphics\PlaneMeshIntersection\PlaneMeshIntersectionGL45.v17.vcxproj", "{F9451AD8-EAD7-4759-B095-CD07EA74891E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlaneMeshIntersectionGL46.v17", "Samples\Graphics\PlaneMeshIntersection\PlaneMeshIntersectionGL46.v17.vcxproj", "{F9451AD8-EAD7-4759-B095-CD07EA74891E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ProjectedTexturesGL45.v17", "Samples\Graphics\ProjectedTextures\ProjectedTexturesGL45.v17.vcxproj", "{BB0094AE-AB43-474F-8F53-80BB8403A34B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ProjectedTexturesGL46.v17", "Samples\Graphics\ProjectedTextures\ProjectedTexturesGL46.v17.vcxproj", "{BB0094AE-AB43-474F-8F53-80BB8403A34B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderReflectionGL45.v17", "Samples\Graphics\ShaderReflection\ShaderReflectionGL45.v17.vcxproj", "{99ECA5CA-716C-4D9B-802B-BC8E73BAF520}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShaderReflectionGL46.v17", "Samples\Graphics\ShaderReflection\ShaderReflectionGL46.v17.vcxproj", "{99ECA5CA-716C-4D9B-802B-BC8E73BAF520}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SphereMapsGL45.v17", "Samples\Graphics\SphereMaps\SphereMapsGL45.v17.vcxproj", "{899D3D2D-60FD-41DB-9525-3C2B9E20B396}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SphereMapsGL46.v17", "Samples\Graphics\SphereMaps\SphereMapsGL46.v17.vcxproj", "{899D3D2D-60FD-41DB-9525-3C2B9E20B396}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StructuredBuffersGL45.v17", "Samples\Graphics\StructuredBuffers\StructuredBuffersGL45.v17.vcxproj", "{F940C441-2035-47DC-8D19-7945A8C80463}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StructuredBuffersGL46.v17", "Samples\Graphics\StructuredBuffers\StructuredBuffersGL46.v17.vcxproj", "{F940C441-2035-47DC-8D19-7945A8C80463}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextureArraysGL45.v17", "Samples\Graphics\TextureArrays\TextureArraysGL45.v17.vcxproj", "{93288251-EA14-43A3-8FBC-450E9346B039}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextureArraysGL46.v17", "Samples\Graphics\TextureArrays\TextureArraysGL46.v17.vcxproj", "{93288251-EA14-43A3-8FBC-450E9346B039}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextureUpdatingGL45.v17", "Samples\Graphics\TextureUpdating\TextureUpdatingGL45.v17.vcxproj", "{F53064EE-E832-4D44-9EC0-459DBA93A813}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TextureUpdatingGL46.v17", "Samples\Graphics\TextureUpdating\TextureUpdatingGL46.v17.vcxproj", "{F53064EE-E832-4D44-9EC0-459DBA93A813}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TexturingGL45.v17", "Samples\Graphics\Texturing\TexturingGL45.v17.vcxproj", "{F8A09435-7C16-45D3-846F-D808F7C9DCDB}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TexturingGL46.v17", "Samples\Graphics\Texturing\TexturingGL46.v17.vcxproj", "{F8A09435-7C16-45D3-846F-D808F7C9DCDB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexColoringGL45.v17", "Samples\Graphics\VertexColoring\VertexColoringGL45.v17.vcxproj", "{69F3A582-7BA0-4855-BF48-8902577BC139}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexColoringGL46.v17", "Samples\Graphics\VertexColoring\VertexColoringGL46.v17.vcxproj", "{69F3A582-7BA0-4855-BF48-8902577BC139}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexTexturesGL45.v17", "Samples\Graphics\VertexTextures\VertexTexturesGL45.v17.vcxproj", "{CFBFDA41-8E1C-4D5F-9FBB-07E15B78D9D8}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VertexTexturesGL46.v17", "Samples\Graphics\VertexTextures\VertexTexturesGL46.v17.vcxproj", "{CFBFDA41-8E1C-4D5F-9FBB-07E15B78D9D8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WireMeshGL45.v17", "Samples\Graphics\WireMesh\WireMeshGL45.v17.vcxproj", "{A05DDD00-FCA1-47AA-8E01-CF601D8CFC2F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WireMeshGL46.v17", "Samples\Graphics\WireMesh\WireMeshGL46.v17.vcxproj", "{A05DDD00-FCA1-47AA-8E01-CF601D8CFC2F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveSkeletonClimbing2DX11.v17", "Samples\Imagics\AdaptiveSkeletonClimbing2\AdaptiveSkeletonClimbing2DX11.v17.vcxproj", "{75FDB966-3605-4F3F-BF6E-AC47725C996A}"
|
||||
EndProject
|
||||
@@ -313,31 +313,31 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MedianFilteringDX11.v17", "
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SurfaceExtractionDX11.v17", "Samples\Imagics\SurfaceExtraction\SurfaceExtractionDX11.v17.vcxproj", "{789A1192-093D-4472-BA8B-799C20E3A35B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoStreamsGL45.v17", "Samples\Imagics\VideoStreams\VideoStreamsGL45.v17.vcxproj", "{66B7A5C1-3BAC-4C8E-8C5F-94E6ECD7A566}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoStreamsGL46.v17", "Samples\Imagics\VideoStreams\VideoStreamsGL46.v17.vcxproj", "{66B7A5C1-3BAC-4C8E-8C5F-94E6ECD7A566}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveSkeletonClimbing2GL45.v17", "Samples\Imagics\AdaptiveSkeletonClimbing2\AdaptiveSkeletonClimbing2GL45.v17.vcxproj", "{F7FC9FE3-92FA-4EC3-B47E-8290126AC6DE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveSkeletonClimbing2GL46.v17", "Samples\Imagics\AdaptiveSkeletonClimbing2\AdaptiveSkeletonClimbing2GL46.v17.vcxproj", "{F7FC9FE3-92FA-4EC3-B47E-8290126AC6DE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveSkeletonClimbing3GL45.v17", "Samples\Imagics\AdaptiveSkeletonClimbing3\AdaptiveSkeletonClimbing3GL45.v17.vcxproj", "{63A63ACA-7747-409F-9999-92DD3ED2898C}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveSkeletonClimbing3GL46.v17", "Samples\Imagics\AdaptiveSkeletonClimbing3\AdaptiveSkeletonClimbing3GL46.v17.vcxproj", "{63A63ACA-7747-409F-9999-92DD3ED2898C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineInterpolationGL45.v17", "Samples\Imagics\BSplineInterpolation\BSplineInterpolationGL45.v17.vcxproj", "{F4529C76-995C-4D20-80BD-1FC19396EEC9}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineInterpolationGL46.v17", "Samples\Imagics\BSplineInterpolation\BSplineInterpolationGL46.v17.vcxproj", "{F4529C76-995C-4D20-80BD-1FC19396EEC9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvolutionGL45.v17", "Samples\Imagics\Convolution\ConvolutionGL45.v17.vcxproj", "{846D38E2-E71A-4EC4-B69E-3116002E605B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvolutionGL46.v17", "Samples\Imagics\Convolution\ConvolutionGL46.v17.vcxproj", "{846D38E2-E71A-4EC4-B69E-3116002E605B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractLevelCurvesGL45.v17", "Samples\Imagics\ExtractLevelCurves\ExtractLevelCurvesGL45.v17.vcxproj", "{3CE464D9-CF32-4971-A19B-8C406BCCC6BE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractLevelCurvesGL46.v17", "Samples\Imagics\ExtractLevelCurves\ExtractLevelCurvesGL46.v17.vcxproj", "{3CE464D9-CF32-4971-A19B-8C406BCCC6BE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractLevelSurfacesGL45.v17", "Samples\Imagics\ExtractLevelSurfaces\ExtractLevelSurfacesGL45.v17.vcxproj", "{0CD7475A-1C57-4C98-9803-2116D08D9B77}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractLevelSurfacesGL46.v17", "Samples\Imagics\ExtractLevelSurfaces\ExtractLevelSurfacesGL46.v17.vcxproj", "{0CD7475A-1C57-4C98-9803-2116D08D9B77}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractRidgesGL45.v17", "Samples\Imagics\ExtractRidges\ExtractRidgesGL45.v17.vcxproj", "{844132CB-B776-4042-81A8-FB97CA2B67B5}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExtractRidgesGL46.v17", "Samples\Imagics\ExtractRidges\ExtractRidgesGL46.v17.vcxproj", "{844132CB-B776-4042-81A8-FB97CA2B67B5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GaussianBlurringGL45.v17", "Samples\Imagics\GaussianBlurring\GaussianBlurringGL45.v17.vcxproj", "{2AE120B1-FCBA-4D1B-BD46-A17ED1BCED61}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GaussianBlurringGL46.v17", "Samples\Imagics\GaussianBlurring\GaussianBlurringGL46.v17.vcxproj", "{2AE120B1-FCBA-4D1B-BD46-A17ED1BCED61}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpuGaussianBlur2GL45.v17", "Samples\Imagics\GpuGaussianBlur2\GpuGaussianBlur2GL45.v17.vcxproj", "{0ED7CE04-A538-4B41-9079-8C995784A7FA}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpuGaussianBlur2GL46.v17", "Samples\Imagics\GpuGaussianBlur2\GpuGaussianBlur2GL46.v17.vcxproj", "{0ED7CE04-A538-4B41-9079-8C995784A7FA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpuGaussianBlur3GL45.v17", "Samples\Imagics\GpuGaussianBlur3\GpuGaussianBlur3GL45.v17.vcxproj", "{EFDD1E42-CB20-4348-A461-4078E93908AA}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GpuGaussianBlur3GL46.v17", "Samples\Imagics\GpuGaussianBlur3\GpuGaussianBlur3GL46.v17.vcxproj", "{EFDD1E42-CB20-4348-A461-4078E93908AA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MedianFilteringGL45.v17", "Samples\Imagics\MedianFiltering\MedianFilteringGL45.v17.vcxproj", "{ABD41BF0-F74A-410E-AC75-33E0AAABB6E2}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MedianFilteringGL46.v17", "Samples\Imagics\MedianFiltering\MedianFilteringGL46.v17.vcxproj", "{ABD41BF0-F74A-410E-AC75-33E0AAABB6E2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SurfaceExtractionGL45.v17", "Samples\Imagics\SurfaceExtraction\SurfaceExtractionGL45.v17.vcxproj", "{DA4EDFD1-021E-41DE-80D5-D93997027795}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SurfaceExtractionGL46.v17", "Samples\Imagics\SurfaceExtraction\SurfaceExtractionGL46.v17.vcxproj", "{DA4EDFD1-021E-41DE-80D5-D93997027795}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VideoStreamsDX11.v17", "Samples\Imagics\VideoStreams\VideoStreamsDX11.v17.vcxproj", "{7C089B61-81C6-4BD7-B374-DEC088B17479}"
|
||||
EndProject
|
||||
@@ -371,35 +371,35 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereBoxDX11.v17", "
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereTriangleDX11.v17", "Samples\Intersection\MovingSphereTriangle\MovingSphereTriangleDX11.v17.vcxproj", "{E23F4D66-AE41-4317-883F-5C38C91FF0D3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AllPairsTrianglesGL45.v17", "Samples\Intersection\AllPairsTriangles\AllPairsTrianglesGL45.v17.vcxproj", "{9130D4DC-0AB6-4079-B789-E76F69B842EA}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AllPairsTrianglesGL46.v17", "Samples\Intersection\AllPairsTriangles\AllPairsTrianglesGL46.v17.vcxproj", "{9130D4DC-0AB6-4079-B789-E76F69B842EA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxConeGL45.v17", "Samples\Intersection\IntersectBoxCone\IntersectBoxConeGL45.v17.vcxproj", "{7356D946-67C1-4537-8905-BE52CD004BC8}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxConeGL46.v17", "Samples\Intersection\IntersectBoxCone\IntersectBoxConeGL46.v17.vcxproj", "{7356D946-67C1-4537-8905-BE52CD004BC8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxCylinderGL45.v17", "Samples\Intersection\IntersectBoxCylinder\IntersectBoxCylinderGL45.v17.vcxproj", "{F7470CA1-4D24-44CD-970B-FABC2C848BF0}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxCylinderGL46.v17", "Samples\Intersection\IntersectBoxCylinder\IntersectBoxCylinderGL46.v17.vcxproj", "{F7470CA1-4D24-44CD-970B-FABC2C848BF0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxSphereGL45.v17", "Samples\Intersection\IntersectBoxSphere\IntersectBoxSphereGL45.v17.vcxproj", "{243AAA4A-4519-47E2-B977-2AB353C2A916}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectBoxSphereGL46.v17", "Samples\Intersection\IntersectBoxSphere\IntersectBoxSphereGL46.v17.vcxproj", "{243AAA4A-4519-47E2-B977-2AB353C2A916}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectConvexPolyhedraGL45.v17", "Samples\Intersection\IntersectConvexPolyhedra\IntersectConvexPolyhedraGL45.v17.vcxproj", "{46657D67-E7D4-43CC-A5A1-5BEEDFA2A9BC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectConvexPolyhedraGL46.v17", "Samples\Intersection\IntersectConvexPolyhedra\IntersectConvexPolyhedraGL46.v17.vcxproj", "{46657D67-E7D4-43CC-A5A1-5BEEDFA2A9BC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectCylindersGL45.v17", "Samples\Intersection\IntersectCylinders\IntersectCylindersGL45.v17.vcxproj", "{E3EEA885-3E4C-4ACD-886E-C1E4A5F2F61B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectCylindersGL46.v17", "Samples\Intersection\IntersectCylinders\IntersectCylindersGL46.v17.vcxproj", "{E3EEA885-3E4C-4ACD-886E-C1E4A5F2F61B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectInfiniteCylindersGL45.v17", "Samples\Intersection\IntersectInfiniteCylinders\IntersectInfiniteCylindersGL45.v17.vcxproj", "{51B2A00C-F2BA-404F-AB6C-C0D2841B5B11}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectInfiniteCylindersGL46.v17", "Samples\Intersection\IntersectInfiniteCylinders\IntersectInfiniteCylindersGL46.v17.vcxproj", "{51B2A00C-F2BA-404F-AB6C-C0D2841B5B11}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectPlaneConvexPolyhedronGL45.v17", "Samples\Intersection\IntersectPlaneConvexPolyhedron\IntersectPlaneConvexPolyhedronGL45.v17.vcxproj", "{1DC6E134-1A65-4EE5-BDAA-9575BCEF009F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectPlaneConvexPolyhedronGL46.v17", "Samples\Intersection\IntersectPlaneConvexPolyhedron\IntersectPlaneConvexPolyhedronGL46.v17.vcxproj", "{1DC6E134-1A65-4EE5-BDAA-9575BCEF009F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectSphereConeGL45.v17", "Samples\Intersection\IntersectSphereCone\IntersectSphereConeGL45.v17.vcxproj", "{2C844D81-F6C5-4CF8-BCFD-8C0040546613}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectSphereConeGL46.v17", "Samples\Intersection\IntersectSphereCone\IntersectSphereConeGL46.v17.vcxproj", "{2C844D81-F6C5-4CF8-BCFD-8C0040546613}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangleBoxGL45.v17", "Samples\Intersection\IntersectTriangleBox\IntersectTriangleBoxGL45.v17.vcxproj", "{5447A66C-60EE-41C8-A63D-7F7380C19BBE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangleBoxGL46.v17", "Samples\Intersection\IntersectTriangleBox\IntersectTriangleBoxGL46.v17.vcxproj", "{5447A66C-60EE-41C8-A63D-7F7380C19BBE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangleCylinderGL45.v17", "Samples\Intersection\IntersectTriangleCylinder\IntersectTriangleCylinderGL45.v17.vcxproj", "{CB47E5F6-A8AB-456A-A1C3-96840407FDE5}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangleCylinderGL46.v17", "Samples\Intersection\IntersectTriangleCylinder\IntersectTriangleCylinderGL46.v17.vcxproj", "{CB47E5F6-A8AB-456A-A1C3-96840407FDE5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangles2DGL45.v17", "Samples\Intersection\IntersectTriangles2D\IntersectTriangles2DGL45.v17.vcxproj", "{2D09DF58-7201-4F96-A0B0-6D001FC5687A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectTriangles2DGL46.v17", "Samples\Intersection\IntersectTriangles2D\IntersectTriangles2DGL46.v17.vcxproj", "{2D09DF58-7201-4F96-A0B0-6D001FC5687A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingCircleRectangleGL45.v17", "Samples\Intersection\MovingCircleRectangle\MovingCircleRectangleGL45.v17.vcxproj", "{C1BE78FC-3978-446B-9B75-073B9A24B888}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingCircleRectangleGL46.v17", "Samples\Intersection\MovingCircleRectangle\MovingCircleRectangleGL46.v17.vcxproj", "{C1BE78FC-3978-446B-9B75-073B9A24B888}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereBoxGL45.v17", "Samples\Intersection\MovingSphereBox\MovingSphereBoxGL45.v17.vcxproj", "{E67021A8-6BC0-42D0-8B2A-B7DA953DDE56}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereBoxGL46.v17", "Samples\Intersection\MovingSphereBox\MovingSphereBoxGL46.v17.vcxproj", "{E67021A8-6BC0-42D0-8B2A-B7DA953DDE56}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereTriangleGL45.v17", "Samples\Intersection\MovingSphereTriangle\MovingSphereTriangleGL45.v17.vcxproj", "{E23E07F4-A777-4C9D-A719-E3040CE2C4AC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MovingSphereTriangleGL46.v17", "Samples\Intersection\MovingSphereTriangle\MovingSphereTriangleGL46.v17.vcxproj", "{E23E07F4-A777-4C9D-A719-E3040CE2C4AC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsesByArcsDX11.v17", "Samples\Mathematics\ApproximateEllipsesByArcs\ApproximateEllipsesByArcsDX11.v17.vcxproj", "{EF4042EA-CB4B-456C-97E9-5ED1099FA9D1}"
|
||||
EndProject
|
||||
@@ -439,43 +439,43 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ThinPlateSplinesDX11.v17",
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineSurfaceFitterDX11.v17", "Samples\Mathematics\BSplineSurfaceFitter\BSplineSurfaceFitterDX11.v17.vcxproj", "{5FAB5CD1-6D8A-4ED7-82BE-C167977DE91C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsesByArcsGL45.v17", "Samples\Mathematics\ApproximateEllipsesByArcs\ApproximateEllipsesByArcsGL45.v17.vcxproj", "{F81F5015-1564-4C1A-B83D-955AF6F4B3E2}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsesByArcsGL46.v17", "Samples\Mathematics\ApproximateEllipsesByArcs\ApproximateEllipsesByArcsGL46.v17.vcxproj", "{F81F5015-1564-4C1A-B83D-955AF6F4B3E2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineCurveFitterGL45.v17", "Samples\Mathematics\BSplineCurveFitter\BSplineCurveFitterGL45.v17.vcxproj", "{A0B52999-D1C5-496D-86E7-068773D3084A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineCurveFitterGL46.v17", "Samples\Mathematics\BSplineCurveFitter\BSplineCurveFitterGL46.v17.vcxproj", "{A0B52999-D1C5-496D-86E7-068773D3084A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineCurveReductionGL45.v17", "Samples\Mathematics\BSplineCurveReduction\BSplineCurveReductionGL45.v17.vcxproj", "{5A27ED65-22E8-4ABA-8241-9174A57BA3BE}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineCurveReductionGL46.v17", "Samples\Mathematics\BSplineCurveReduction\BSplineCurveReductionGL46.v17.vcxproj", "{5A27ED65-22E8-4ABA-8241-9174A57BA3BE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineSurfaceFitterGL45.v17", "Samples\Mathematics\BSplineSurfaceFitter\BSplineSurfaceFitterGL45.v17.vcxproj", "{D3C8869E-20C9-45AF-B918-94008E49B214}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BSplineSurfaceFitterGL46.v17", "Samples\Mathematics\BSplineSurfaceFitter\BSplineSurfaceFitterGL46.v17.vcxproj", "{D3C8869E-20C9-45AF-B918-94008E49B214}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitConeGL45.v17", "Samples\Mathematics\FitCone\FitConeGL45.v17.vcxproj", "{3E43E2A7-EC83-46CF-8F50-A7E9A308D637}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitConeGL46.v17", "Samples\Mathematics\FitCone\FitConeGL46.v17.vcxproj", "{3E43E2A7-EC83-46CF-8F50-A7E9A308D637}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitCylinderGL45.v17", "Samples\Mathematics\FitCylinder\FitCylinderGL45.v17.vcxproj", "{E310CE2E-E9AD-458D-B755-E6047D97898D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitCylinderGL46.v17", "Samples\Mathematics\FitCylinder\FitCylinderGL46.v17.vcxproj", "{E310CE2E-E9AD-458D-B755-E6047D97898D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitTorusGL45.v17", "Samples\Mathematics\FitTorus\FitTorusGL45.v17.vcxproj", "{BE25151F-6D84-4306-93ED-7AEBECE6B4F6}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitTorusGL46.v17", "Samples\Mathematics\FitTorus\FitTorusGL46.v17.vcxproj", "{BE25151F-6D84-4306-93ED-7AEBECE6B4F6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeodesicEllipsoidGL45.v17", "Samples\Mathematics\GeodesicEllipsoid\GeodesicEllipsoidGL45.v17.vcxproj", "{BB80F6D4-37DB-473D-98F5-E5EA93D27668}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeodesicEllipsoidGL46.v17", "Samples\Mathematics\GeodesicEllipsoid\GeodesicEllipsoidGL46.v17.vcxproj", "{BB80F6D4-37DB-473D-98F5-E5EA93D27668}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeodesicHeightFieldGL45.v17", "Samples\Mathematics\GeodesicHeightField\GeodesicHeightFieldGL45.v17.vcxproj", "{AAD2956D-3C6B-4318-B5B1-08C7B94FCA15}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GeodesicHeightFieldGL46.v17", "Samples\Mathematics\GeodesicHeightField\GeodesicHeightFieldGL46.v17.vcxproj", "{AAD2956D-3C6B-4318-B5B1-08C7B94FCA15}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Interpolation2DGL45.v17", "Samples\Mathematics\Interpolation2D\Interpolation2DGL45.v17.vcxproj", "{83DD0B4D-CA39-4603-B653-1EE81F655303}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Interpolation2DGL46.v17", "Samples\Mathematics\Interpolation2D\Interpolation2DGL46.v17.vcxproj", "{83DD0B4D-CA39-4603-B653-1EE81F655303}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCircleGL45.v17", "Samples\Mathematics\NURBSCircle\NURBSCircleGL45.v17.vcxproj", "{AD6B69C4-0F43-4F2D-B0A3-FACDE3D5BEEC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCircleGL46.v17", "Samples\Mathematics\NURBSCircle\NURBSCircleGL46.v17.vcxproj", "{AD6B69C4-0F43-4F2D-B0A3-FACDE3D5BEEC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCurveExampleGL45.v17", "Samples\Mathematics\NURBSCurveExample\NURBSCurveExampleGL45.v17.vcxproj", "{42DED27E-EEE6-4E8B-9255-256220274F1A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCurveExampleGL46.v17", "Samples\Mathematics\NURBSCurveExample\NURBSCurveExampleGL46.v17.vcxproj", "{42DED27E-EEE6-4E8B-9255-256220274F1A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSSphereGL45.v17", "Samples\Mathematics\NURBSSphere\NURBSSphereGL45.v17.vcxproj", "{035FFF36-618A-4BBA-B5A5-59C560C6EBDD}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSSphereGL46.v17", "Samples\Mathematics\NURBSSphere\NURBSSphereGL46.v17.vcxproj", "{035FFF36-618A-4BBA-B5A5-59C560C6EBDD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PartialSumsGL45.v17", "Samples\Mathematics\PartialSums\PartialSumsGL45.v17.vcxproj", "{55BE759B-48EA-4E71-B6E6-30E574DA3B11}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PartialSumsGL46.v17", "Samples\Mathematics\PartialSums\PartialSumsGL46.v17.vcxproj", "{55BE759B-48EA-4E71-B6E6-30E574DA3B11}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlaneEstimationGL45.v17", "Samples\Mathematics\PlaneEstimation\PlaneEstimationGL45.v17.vcxproj", "{BD03A134-53BE-4A87-AFCC-2ECFEE5F90F6}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlaneEstimationGL46.v17", "Samples\Mathematics\PlaneEstimation\PlaneEstimationGL46.v17.vcxproj", "{BD03A134-53BE-4A87-AFCC-2ECFEE5F90F6}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RootFindingGL45.v17", "Samples\Mathematics\RootFinding\RootFindingGL45.v17.vcxproj", "{846C8267-F257-4EBE-B71F-D92152DB313D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RootFindingGL46.v17", "Samples\Mathematics\RootFinding\RootFindingGL46.v17.vcxproj", "{846C8267-F257-4EBE-B71F-D92152DB313D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShortestPathGL45.v17", "Samples\Mathematics\ShortestPath\ShortestPathGL45.v17.vcxproj", "{DD2B9351-EEA7-4F2D-B0FE-FD4D45FACECC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShortestPathGL46.v17", "Samples\Mathematics\ShortestPath\ShortestPathGL46.v17.vcxproj", "{DD2B9351-EEA7-4F2D-B0FE-FD4D45FACECC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SymmetricEigensolver3x3GL45.v17", "Samples\Mathematics\SymmetricEigensolver3x3\SymmetricEigensolver3x3GL45.v17.vcxproj", "{5FEB4F03-075E-4E67-98C5-BB76B33F4328}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SymmetricEigensolver3x3GL46.v17", "Samples\Mathematics\SymmetricEigensolver3x3\SymmetricEigensolver3x3GL46.v17.vcxproj", "{5FEB4F03-075E-4E67-98C5-BB76B33F4328}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ThinPlateSplinesGL45.v17", "Samples\Mathematics\ThinPlateSplines\ThinPlateSplinesGL45.v17.vcxproj", "{8073FE6C-D749-436D-97CA-BC01586F1B4B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ThinPlateSplinesGL46.v17", "Samples\Mathematics\ThinPlateSplines\ThinPlateSplinesGL46.v17.vcxproj", "{8073FE6C-D749-436D-97CA-BC01586F1B4B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BallHillDX11.v17", "Samples\Physics\BallHill\BallHillDX11.v17.vcxproj", "{4C72232E-A61D-4ADF-8FB2-376EF7E25561}"
|
||||
EndProject
|
||||
@@ -543,71 +543,71 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WaterDropFormationDX11.v17"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WrigglingSnakeDX11.v17", "Samples\Physics\WrigglingSnake\WrigglingSnakeDX11.v17.vcxproj", "{E4C2A7D8-6334-4A99-9479-0DD414630D05}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BallHillGL45.v17", "Samples\Physics\BallHill\BallHillGL45.v17.vcxproj", "{09F24983-38BE-4742-BDB6-DC0BDBF6662F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BallHillGL46.v17", "Samples\Physics\BallHill\BallHillGL46.v17.vcxproj", "{09F24983-38BE-4742-BDB6-DC0BDBF6662F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BallRubberBandGL45.v17", "Samples\Physics\BallRubberBand\BallRubberBandGL45.v17.vcxproj", "{C95FAA04-DB44-4024-AA4D-DB24DA6E85B1}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BallRubberBandGL46.v17", "Samples\Physics\BallRubberBand\BallRubberBandGL46.v17.vcxproj", "{C95FAA04-DB44-4024-AA4D-DB24DA6E85B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BeadSlideGL45.v17", "Samples\Physics\BeadSlide\BeadSlideGL45.v17.vcxproj", "{AD90FE69-EAD2-42AF-A3B3-A2F062C37297}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BeadSlideGL46.v17", "Samples\Physics\BeadSlide\BeadSlideGL46.v17.vcxproj", "{AD90FE69-EAD2-42AF-A3B3-A2F062C37297}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlownGlassGL45.v17", "Samples\Physics\BlownGlass\BlownGlassGL45.v17.vcxproj", "{16EF9CA6-49A4-496D-8B10-F94CC9FAC896}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlownGlassGL46.v17", "Samples\Physics\BlownGlass\BlownGlassGL46.v17.vcxproj", "{16EF9CA6-49A4-496D-8B10-F94CC9FAC896}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingBallGL45.v17", "Samples\Physics\BouncingBall\BouncingBallGL45.v17.vcxproj", "{427C0AB5-D722-4AD0-BB28-5D4757618BF1}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingBallGL46.v17", "Samples\Physics\BouncingBall\BouncingBallGL46.v17.vcxproj", "{427C0AB5-D722-4AD0-BB28-5D4757618BF1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingSpheresGL45.v17", "Samples\Physics\BouncingSpheres\BouncingSpheresGL45.v17.vcxproj", "{50C1E311-1BAF-4BA5-9837-068E19CE149F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingSpheresGL46.v17", "Samples\Physics\BouncingSpheres\BouncingSpheresGL46.v17.vcxproj", "{50C1E311-1BAF-4BA5-9837-068E19CE149F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ClothGL45.v17", "Samples\Physics\Cloth\ClothGL45.v17.vcxproj", "{0591E6CB-3A2F-4DF6-8EE3-EA7D79FAE6E4}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ClothGL46.v17", "Samples\Physics\Cloth\ClothGL46.v17.vcxproj", "{0591E6CB-3A2F-4DF6-8EE3-EA7D79FAE6E4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DoublePendulumGL45.v17", "Samples\Physics\DoublePendulum\DoublePendulumGL45.v17.vcxproj", "{DFFC1A4F-8228-4DCD-87B4-CEF80F850DA5}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DoublePendulumGL46.v17", "Samples\Physics\DoublePendulum\DoublePendulumGL46.v17.vcxproj", "{DFFC1A4F-8228-4DCD-87B4-CEF80F850DA5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FlowingSkirtGL45.v17", "Samples\Physics\FlowingSkirt\FlowingSkirtGL45.v17.vcxproj", "{C93912D2-5124-43F6-9C1A-4410D8BD8929}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FlowingSkirtGL46.v17", "Samples\Physics\FlowingSkirt\FlowingSkirtGL46.v17.vcxproj", "{C93912D2-5124-43F6-9C1A-4410D8BD8929}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fluids2DGL45.v17", "Samples\Physics\Fluids2D\Fluids2DGL45.v17.vcxproj", "{0540B22F-F015-416D-8249-B6C74CE820EF}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fluids2DGL46.v17", "Samples\Physics\Fluids2D\Fluids2DGL46.v17.vcxproj", "{0540B22F-F015-416D-8249-B6C74CE820EF}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fluids3DGL45.v17", "Samples\Physics\Fluids3D\Fluids3DGL45.v17.vcxproj", "{F06B4F29-EF1A-4244-9F52-5C6350C395EA}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fluids3DGL46.v17", "Samples\Physics\Fluids3D\Fluids3DGL46.v17.vcxproj", "{F06B4F29-EF1A-4244-9F52-5C6350C395EA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FoucaultPendulumGL45.v17", "Samples\Physics\FoucaultPendulum\FoucaultPendulumGL45.v17.vcxproj", "{E36E0D8B-E721-4B25-8688-BA6971239083}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FoucaultPendulumGL46.v17", "Samples\Physics\FoucaultPendulum\FoucaultPendulumGL46.v17.vcxproj", "{E36E0D8B-E721-4B25-8688-BA6971239083}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeFormDeformationGL45.v17", "Samples\Physics\FreeFormDeformation\FreeFormDeformationGL45.v17.vcxproj", "{3A5A1BFB-A42E-48A6-8438-11311B4A5499}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeFormDeformationGL46.v17", "Samples\Physics\FreeFormDeformation\FreeFormDeformationGL46.v17.vcxproj", "{3A5A1BFB-A42E-48A6-8438-11311B4A5499}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeTopFixedTipGL45.v17", "Samples\Physics\FreeTopFixedTip\FreeTopFixedTipGL45.v17.vcxproj", "{E1796508-1353-44EF-8987-0CE21E7D410A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FreeTopFixedTipGL46.v17", "Samples\Physics\FreeTopFixedTip\FreeTopFixedTipGL46.v17.vcxproj", "{E1796508-1353-44EF-8987-0CE21E7D410A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GelatinBlobGL45.v17", "Samples\Physics\GelatinBlob\GelatinBlobGL45.v17.vcxproj", "{9EBDD2DB-47E7-433C-A9A1-029BBEBFFBFC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GelatinBlobGL46.v17", "Samples\Physics\GelatinBlob\GelatinBlobGL46.v17.vcxproj", "{9EBDD2DB-47E7-433C-A9A1-029BBEBFFBFC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GelatinCubeGL45.v17", "Samples\Physics\GelatinCube\GelatinCubeGL45.v17.vcxproj", "{072EC0A0-5AAA-4866-80BA-B338BDF2970B}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GelatinCubeGL46.v17", "Samples\Physics\GelatinCube\GelatinCubeGL46.v17.vcxproj", "{072EC0A0-5AAA-4866-80BA-B338BDF2970B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelixTubeSurfaceGL45.v17", "Samples\Physics\HelixTubeSurface\HelixTubeSurfaceGL45.v17.vcxproj", "{6C208A47-FEEB-4F91-8499-48012E057531}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HelixTubeSurfaceGL46.v17", "Samples\Physics\HelixTubeSurface\HelixTubeSurfaceGL46.v17.vcxproj", "{6C208A47-FEEB-4F91-8499-48012E057531}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectingBoxesGL45.v17", "Samples\Physics\IntersectingBoxes\IntersectingBoxesGL45.v17.vcxproj", "{4C7DF5B4-B0C0-4120-9D22-233075E322AB}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectingBoxesGL46.v17", "Samples\Physics\IntersectingBoxes\IntersectingBoxesGL46.v17.vcxproj", "{4C7DF5B4-B0C0-4120-9D22-233075E322AB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectingRectanglesGL45.v17", "Samples\Physics\IntersectingRectangles\IntersectingRectanglesGL45.v17.vcxproj", "{31170AEF-DFAE-452E-B7EF-464DAB55BCCD}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectingRectanglesGL46.v17", "Samples\Physics\IntersectingRectangles\IntersectingRectanglesGL46.v17.vcxproj", "{31170AEF-DFAE-452E-B7EF-464DAB55BCCD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KeplerPolarFormGL45.v17", "Samples\Physics\KeplerPolarForm\KeplerPolarFormGL45.v17.vcxproj", "{9F5B9020-5CDC-4694-BFF0-942914E0F11D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KeplerPolarFormGL46.v17", "Samples\Physics\KeplerPolarForm\KeplerPolarFormGL46.v17.vcxproj", "{9F5B9020-5CDC-4694-BFF0-942914E0F11D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MassPulleySpringSystemGL45.v17", "Samples\Physics\MassPulleySpringSystem\MassPulleySpringSystemGL45.v17.vcxproj", "{2092AE79-CFAB-41F0-BCE8-9D4EAA2BE67E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MassPulleySpringSystemGL46.v17", "Samples\Physics\MassPulleySpringSystem\MassPulleySpringSystemGL46.v17.vcxproj", "{2092AE79-CFAB-41F0-BCE8-9D4EAA2BE67E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MassSprings3DGL45.v17", "Samples\Physics\MassSprings3D\MassSprings3DGL45.v17.vcxproj", "{C54F584F-8D20-4965-8DDD-F35EBA39A744}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MassSprings3DGL46.v17", "Samples\Physics\MassSprings3D\MassSprings3DGL46.v17.vcxproj", "{C54F584F-8D20-4965-8DDD-F35EBA39A744}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RopeGL45.v17", "Samples\Physics\Rope\RopeGL45.v17.vcxproj", "{2A1B6AF8-00D5-49EF-B43F-6D8192585191}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RopeGL46.v17", "Samples\Physics\Rope\RopeGL46.v17.vcxproj", "{2A1B6AF8-00D5-49EF-B43F-6D8192585191}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneFlatBoardGL45.v17", "Samples\Physics\RoughPlaneFlatBoard\RoughPlaneFlatBoardGL45.v17.vcxproj", "{A180C8A7-EB8E-4BE6-B590-D2275F308DA5}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneFlatBoardGL46.v17", "Samples\Physics\RoughPlaneFlatBoard\RoughPlaneFlatBoardGL46.v17.vcxproj", "{A180C8A7-EB8E-4BE6-B590-D2275F308DA5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneParticle1GL45.v17", "Samples\Physics\RoughPlaneParticle1\RoughPlaneParticle1GL45.v17.vcxproj", "{6A9F049C-DC3B-4613-AC37-EF63B7A84054}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneParticle1GL46.v17", "Samples\Physics\RoughPlaneParticle1\RoughPlaneParticle1GL46.v17.vcxproj", "{6A9F049C-DC3B-4613-AC37-EF63B7A84054}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneParticle2GL45.v17", "Samples\Physics\RoughPlaneParticle2\RoughPlaneParticle2GL45.v17.vcxproj", "{C95F02EA-BB08-4481-9850-99386C52B0E9}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneParticle2GL46.v17", "Samples\Physics\RoughPlaneParticle2\RoughPlaneParticle2GL46.v17.vcxproj", "{C95F02EA-BB08-4481-9850-99386C52B0E9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneSolidBoxGL45.v17", "Samples\Physics\RoughPlaneSolidBox\RoughPlaneSolidBoxGL45.v17.vcxproj", "{8CAAA270-4AE7-4FFA-BAE6-EF632DD6DD18}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneSolidBoxGL46.v17", "Samples\Physics\RoughPlaneSolidBox\RoughPlaneSolidBoxGL46.v17.vcxproj", "{8CAAA270-4AE7-4FFA-BAE6-EF632DD6DD18}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneThinRod1GL45.v17", "Samples\Physics\RoughPlaneThinRod1\RoughPlaneThinRod1GL45.v17.vcxproj", "{219442B4-21AE-42A5-A020-ACF2621D3907}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneThinRod1GL46.v17", "Samples\Physics\RoughPlaneThinRod1\RoughPlaneThinRod1GL46.v17.vcxproj", "{219442B4-21AE-42A5-A020-ACF2621D3907}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneThinRod2GL45.v17", "Samples\Physics\RoughPlaneThinRod2\RoughPlaneThinRod2GL45.v17.vcxproj", "{14514A2D-7171-4EA1-BE75-DDB31706087F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "RoughPlaneThinRod2GL46.v17", "Samples\Physics\RoughPlaneThinRod2\RoughPlaneThinRod2GL46.v17.vcxproj", "{14514A2D-7171-4EA1-BE75-DDB31706087F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimplePendulumGL45.v17", "Samples\Physics\SimplePendulum\SimplePendulumGL45.v17.vcxproj", "{0CCC8E9F-744C-4A52-8CC0-B1CC3634E6B3}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimplePendulumGL46.v17", "Samples\Physics\SimplePendulum\SimplePendulumGL46.v17.vcxproj", "{0CCC8E9F-744C-4A52-8CC0-B1CC3634E6B3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimplePendulumFrictionGL45.v17", "Samples\Physics\SimplePendulumFriction\SimplePendulumFrictionGL45.v17.vcxproj", "{F002B518-47FD-4406-9EA8-FBA1671D6CE4}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SimplePendulumFrictionGL46.v17", "Samples\Physics\SimplePendulumFriction\SimplePendulumFrictionGL46.v17.vcxproj", "{F002B518-47FD-4406-9EA8-FBA1671D6CE4}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WaterDropFormationGL45.v17", "Samples\Physics\WaterDropFormation\WaterDropFormationGL45.v17.vcxproj", "{3DC0E428-FD76-4A27-B1CD-663107B43585}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WaterDropFormationGL46.v17", "Samples\Physics\WaterDropFormation\WaterDropFormationGL46.v17.vcxproj", "{3DC0E428-FD76-4A27-B1CD-663107B43585}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WrigglingSnakeGL45.v17", "Samples\Physics\WrigglingSnake\WrigglingSnakeGL45.v17.vcxproj", "{3B23168F-3A8C-4807-8791-A20833F3F876}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "WrigglingSnakeGL46.v17", "Samples\Physics\WrigglingSnake\WrigglingSnakeGL46.v17.vcxproj", "{3B23168F-3A8C-4807-8791-A20833F3F876}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BillboardNodesDX11.v17", "Samples\SceneGraphs\BillboardNodes\BillboardNodesDX11.v17.vcxproj", "{3032F1EE-4468-4470-940F-91E25FDDBDF1}"
|
||||
EndProject
|
||||
@@ -633,93 +633,121 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PointControllersDX11.v17",
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerrainDX11.v17", "Samples\SceneGraphs\Terrain\TerrainDX11.v17.vcxproj", "{96B7067B-1944-4616-B24F-5986B590123A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BillboardNodesGL45.v17", "Samples\SceneGraphs\BillboardNodes\BillboardNodesGL45.v17.vcxproj", "{B7D2A495-AE8A-4B97-A28A-7F1DD65FA867}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BillboardNodesGL46.v17", "Samples\SceneGraphs\BillboardNodes\BillboardNodesGL46.v17.vcxproj", "{B7D2A495-AE8A-4B97-A28A-7F1DD65FA867}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlendedAnimationsGL45.v17", "Samples\SceneGraphs\BlendedAnimations\BlendedAnimationsGL45.v17.vcxproj", "{63CDADCD-55CD-4B1F-8C10-FD6F03D86EF8}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BlendedAnimationsGL46.v17", "Samples\SceneGraphs\BlendedAnimations\BlendedAnimationsGL46.v17.vcxproj", "{63CDADCD-55CD-4B1F-8C10-FD6F03D86EF8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BspNodesGL45.v17", "Samples\SceneGraphs\BspNodes\BspNodesGL45.v17.vcxproj", "{AA1C30C1-E468-4997-B4E4-F762D24791E2}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BspNodesGL46.v17", "Samples\SceneGraphs\BspNodes\BspNodesGL46.v17.vcxproj", "{AA1C30C1-E468-4997-B4E4-F762D24791E2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CameraAndLightNodesGL45.v17", "Samples\SceneGraphs\CameraAndLightNodes\CameraAndLightNodesGL45.v17.vcxproj", "{E3A84F24-7F95-4D45-9377-4521BAB9C971}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CameraAndLightNodesGL46.v17", "Samples\SceneGraphs\CameraAndLightNodes\CameraAndLightNodesGL46.v17.vcxproj", "{E3A84F24-7F95-4D45-9377-4521BAB9C971}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CastleGL45.v17", "Samples\SceneGraphs\Castle\CastleGL45.v17.vcxproj", "{60089FB9-4F9F-4402-9253-05A67B4B0D49}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CastleGL46.v17", "Samples\SceneGraphs\Castle\CastleGL46.v17.vcxproj", "{60089FB9-4F9F-4402-9253-05A67B4B0D49}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IKControllersGL45.v17", "Samples\SceneGraphs\IKControllers\IKControllersGL45.v17.vcxproj", "{A70BFA23-2597-413C-AEBD-5A3E31C04171}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IKControllersGL46.v17", "Samples\SceneGraphs\IKControllers\IKControllersGL46.v17.vcxproj", "{A70BFA23-2597-413C-AEBD-5A3E31C04171}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MorphControllersGL45.v17", "Samples\SceneGraphs\MorphControllers\MorphControllersGL45.v17.vcxproj", "{69FAB4A6-4030-41FC-9544-5CA978221907}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MorphControllersGL46.v17", "Samples\SceneGraphs\MorphControllers\MorphControllersGL46.v17.vcxproj", "{69FAB4A6-4030-41FC-9544-5CA978221907}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MorphFacesGL45.v17", "Samples\SceneGraphs\MorphFaces\MorphFacesGL45.v17.vcxproj", "{5EE861C9-BB34-4FA0-B087-F1F3F1FDC4FB}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MorphFacesGL46.v17", "Samples\SceneGraphs\MorphFaces\MorphFacesGL46.v17.vcxproj", "{5EE861C9-BB34-4FA0-B087-F1F3F1FDC4FB}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ParticleControllersGL45.v17", "Samples\SceneGraphs\ParticleControllers\ParticleControllersGL45.v17.vcxproj", "{4257397D-4CEE-4936-A325-467D8FDF4A6A}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ParticleControllersGL46.v17", "Samples\SceneGraphs\ParticleControllers\ParticleControllersGL46.v17.vcxproj", "{4257397D-4CEE-4936-A325-467D8FDF4A6A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PickingGL45.v17", "Samples\SceneGraphs\Picking\PickingGL45.v17.vcxproj", "{36A99E52-B99C-402A-A3F1-FDE0F09DB942}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PickingGL46.v17", "Samples\SceneGraphs\Picking\PickingGL46.v17.vcxproj", "{36A99E52-B99C-402A-A3F1-FDE0F09DB942}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PointControllersGL45.v17", "Samples\SceneGraphs\PointControllers\PointControllersGL45.v17.vcxproj", "{E7553666-22B1-43A9-A1B5-5BC5CB4EA1B1}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PointControllersGL46.v17", "Samples\SceneGraphs\PointControllers\PointControllersGL46.v17.vcxproj", "{E7553666-22B1-43A9-A1B5-5BC5CB4EA1B1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerrainGL45.v17", "Samples\SceneGraphs\Terrain\TerrainGL45.v17.vcxproj", "{050DCF0C-F1D2-4BC5-9495-9453100F2CE8}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TerrainGL46.v17", "Samples\SceneGraphs\Terrain\TerrainGL46.v17.vcxproj", "{050DCF0C-F1D2-4BC5-9495-9453100F2CE8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingTetrahedraDX11.v17", "Samples\Physics\BouncingTetrahedra\BouncingTetrahedraDX11.v17.vcxproj", "{0BCC6358-5890-4F99-A854-076517518CB0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingTetrahedraGL45.v17", "Samples\Physics\BouncingTetrahedra\BouncingTetrahedraGL45.v17.vcxproj", "{BF8CE9F2-33CD-44EA-9F0D-AD31F9EED320}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BouncingTetrahedraGL46.v17", "Samples\Physics\BouncingTetrahedra\BouncingTetrahedraGL46.v17.vcxproj", "{BF8CE9F2-33CD-44EA-9F0D-AD31F9EED320}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SwitchNodesDX11.v17", "Samples\SceneGraphs\SwitchNodes\SwitchNodesDX11.v17.vcxproj", "{2F4D1E2D-88FB-4B4C-9D5D-C1AB82435409}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SwitchNodesGL45.v17", "Samples\SceneGraphs\SwitchNodes\SwitchNodesGL45.v17.vcxproj", "{B0738D0A-D6B7-40C0-99E7-411B04C5004D}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SwitchNodesGL46.v17", "Samples\SceneGraphs\SwitchNodes\SwitchNodesGL46.v17.vcxproj", "{B0738D0A-D6B7-40C0-99E7-411B04C5004D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DLODNodesDX11.v17", "Samples\SceneGraphs\DLODNodes\DLODNodesDX11.v17.vcxproj", "{2DDDCE68-1575-476B-A34D-C8E7004DA99A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DLODNodesGL45.v17", "Samples\SceneGraphs\DLODNodes\DLODNodesGL45.v17.vcxproj", "{0FD1B4FA-A95E-4824-9711-BA9A0DFF8A2C}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DLODNodesGL46.v17", "Samples\SceneGraphs\DLODNodes\DLODNodesGL46.v17.vcxproj", "{0FD1B4FA-A95E-4824-9711-BA9A0DFF8A2C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODMeshesDX11.v17", "Samples\SceneGraphs\CLODMeshes\CLODMeshesDX11.v17.vcxproj", "{23688883-D3C1-4B2C-983B-11EAF27F1286}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODMeshesGL45.v17", "Samples\SceneGraphs\CLODMeshes\CLODMeshesGL45.v17.vcxproj", "{1F7A845D-9A70-46AD-B317-906C3161799F}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CLODMeshesGL46.v17", "Samples\SceneGraphs\CLODMeshes\CLODMeshesGL46.v17.vcxproj", "{1F7A845D-9A70-46AD-B317-906C3161799F}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitConeByEllipseAndPointsDX11.v17", "Samples\Mathematics\FitConeByEllipseAndPoints\FitConeByEllipseAndPointsDX11.v17.vcxproj", "{F87CBA7E-CAFB-4B5F-A54C-4EFB1B9F29A0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitConeByEllipseAndPointsGL45.v17", "Samples\Mathematics\FitConeByEllipseAndPoints\FitConeByEllipseAndPointsGL45.v17.vcxproj", "{997178B3-ADCD-4756-9994-2F6932806DB9}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FitConeByEllipseAndPointsGL46.v17", "Samples\Mathematics\FitConeByEllipseAndPoints\FitConeByEllipseAndPointsGL46.v17.vcxproj", "{997178B3-ADCD-4756-9994-2F6932806DB9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarReflectionsDX11.v17", "Samples\Graphics\PlanarReflections\PlanarReflectionsDX11.v17.vcxproj", "{BD646047-864E-414B-8FA4-BB86D133AF41}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarReflectionsGL45.v17", "Samples\Graphics\PlanarReflections\PlanarReflectionsGL45.v17.vcxproj", "{E562AB9F-A45A-433D-81F2-1A4D997BF62C}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarReflectionsGL46.v17", "Samples\Graphics\PlanarReflections\PlanarReflectionsGL46.v17.vcxproj", "{E562AB9F-A45A-433D-81F2-1A4D997BF62C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarShadowsDX11.v17", "Samples\Graphics\PlanarShadows\PlanarShadowsDX11.v17.vcxproj", "{88DF005E-210A-42BB-AE22-00BA1B66286C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarShadowsGL45.v17", "Samples\Graphics\PlanarShadows\PlanarShadowsGL45.v17.vcxproj", "{CC98EA45-A3AE-456A-9125-9E18E97FF3CA}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlanarShadowsGL46.v17", "Samples\Graphics\PlanarShadows\PlanarShadowsGL46.v17.vcxproj", "{CC98EA45-A3AE-456A-9125-9E18E97FF3CA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsBoundTreeDX11.v17", "Samples\Physics\CollisionsBoundTree\CollisionsBoundTreeDX11.v17.vcxproj", "{6019BCA2-785C-4DC2-9521-3AAFA77F30CD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSpheresDX11.v17", "Samples\Physics\CollisionsMovingSpheres\CollisionsMovingSpheresDX11.v17.vcxproj", "{B4137258-ED88-4A92-A105-D465795C25A1}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsBoundTreeGL45.v17", "Samples\Physics\CollisionsBoundTree\CollisionsBoundTreeGL45.v17.vcxproj", "{E44111B8-2EDB-4C21-9A75-D7E44372DA46}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsBoundTreeGL46.v17", "Samples\Physics\CollisionsBoundTree\CollisionsBoundTreeGL46.v17.vcxproj", "{E44111B8-2EDB-4C21-9A75-D7E44372DA46}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSpheresGL45.v17", "Samples\Physics\CollisionsMovingSpheres\CollisionsMovingSpheresGL45.v17.vcxproj", "{DF7D9366-BF00-4F30-860F-28E1E69C0835}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSpheresGL46.v17", "Samples\Physics\CollisionsMovingSpheres\CollisionsMovingSpheresGL46.v17.vcxproj", "{DF7D9366-BF00-4F30-860F-28E1E69C0835}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSphereTriangleDX11.v17", "Samples\Physics\CollisionsMovingSphereTriangle\CollisionsMovingSphereTriangleDX11.v17.vcxproj", "{572F8952-E5FC-4249-A0E9-EA51F343D3AE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSphereTriangleGL45.v17", "Samples\Physics\CollisionsMovingSphereTriangle\CollisionsMovingSphereTriangleGL45.v17.vcxproj", "{F4B3DD86-6B64-4E2E-BCE8-77CEFEC41796}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CollisionsMovingSphereTriangleGL46.v17", "Samples\Physics\CollisionsMovingSphereTriangle\CollisionsMovingSphereTriangleGL46.v17.vcxproj", "{F4B3DD86-6B64-4E2E-BCE8-77CEFEC41796}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineTorusDX11.v17", "Samples\Intersection\IntersectLineTorus\IntersectLineTorusDX11.v17.vcxproj", "{34CE56B0-C755-4EDA-9500-D3002B19A9EC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineTorusGL45.v17", "Samples\Intersection\IntersectLineTorus\IntersectLineTorusGL45.v17.vcxproj", "{E153DD14-DE51-49E8-B5FC-DF407FAB5201}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineTorusGL46.v17", "Samples\Intersection\IntersectLineTorus\IntersectLineTorusGL46.v17.vcxproj", "{E153DD14-DE51-49E8-B5FC-DF407FAB5201}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SkinningDX11.v17", "Samples\Graphics\Skinning\SkinningDX11.v17.vcxproj", "{55015C17-1C79-4832-8F9D-244A99CFE99C}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SkinningGL45.v17", "Samples\Graphics\Skinning\SkinningGL45.v17.vcxproj", "{5D7E110B-0EBE-48C6-8644-B1A6D7200AB5}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SkinningGL46.v17", "Samples\Graphics\Skinning\SkinningGL46.v17.vcxproj", "{5D7E110B-0EBE-48C6-8644-B1A6D7200AB5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShadowMapsDX11.v17", "Samples\Graphics\ShadowMaps\ShadowMapsDX11.v17.vcxproj", "{EA57BCBD-C3A7-487D-82C4-0CF8BDD3E365}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShadowMapsGL45.v17", "Samples\Graphics\ShadowMaps\ShadowMapsGL45.v17.vcxproj", "{27E7E580-432D-42FC-AC48-AD0C6CD0B655}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ShadowMapsGL46.v17", "Samples\Graphics\ShadowMaps\ShadowMapsGL46.v17.vcxproj", "{27E7E580-432D-42FC-AC48-AD0C6CD0B655}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectRayPolygonDX11.v17", "Samples\Intersection\IntersectRayPolygon\IntersectRayPolygonDX11.v17.vcxproj", "{41019E2D-EA6A-435A-B773-44F76877242A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectRayPolygonGL45.v17", "Samples\Intersection\IntersectRayPolygon\IntersectRayPolygonGL45.v17.vcxproj", "{42673DE3-56CB-43B0-9703-389DA6AB13DC}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectRayPolygonGL46.v17", "Samples\Intersection\IntersectRayPolygon\IntersectRayPolygonGL46.v17.vcxproj", "{42673DE3-56CB-43B0-9703-389DA6AB13DC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolylineOffsetDX11.v17", "Samples\Geometrics\PolylineOffset\PolylineOffsetDX11.v17.vcxproj", "{6BF0C3E4-3B4B-450A-8E66-27A1DEA2DBEC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolylineOffsetGL45.v17", "Samples\Geometrics\PolylineOffset\PolylineOffsetGL45.v17.vcxproj", "{3C4F6D47-AB73-4291-977A-8317CDA45B9E}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolylineOffsetGL46.v17", "Samples\Geometrics\PolylineOffset\PolylineOffsetGL46.v17.vcxproj", "{3C4F6D47-AB73-4291-977A-8317CDA45B9E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateBezierCurveByArcsDX11.v17", "Samples\Mathematics\ApproximateBezierCurveByArcs\ApproximateBezierCurveByArcsDX11.v17.vcxproj", "{176CDC65-8320-4367-86D0-5B8805F62499}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateBezierCurveByArcsGL45.v17", "Samples\Mathematics\ApproximateBezierCurveByArcs\ApproximateBezierCurveByArcsGL45.v17.vcxproj", "{BCC70527-698D-45BB-88E9-49BBFC5266D9}"
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateBezierCurveByArcsGL46.v17", "Samples\Mathematics\ApproximateBezierCurveByArcs\ApproximateBezierCurveByArcsGL46.v17.vcxproj", "{BCC70527-698D-45BB-88E9-49BBFC5266D9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectEllipsesDX11.v17", "Samples\Intersection\IntersectEllipses\IntersectEllipsesDX11.v17.vcxproj", "{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectEllipsesGL46.v17", "Samples\Intersection\IntersectEllipses\IntersectEllipsesGL46.v17.vcxproj", "{44933AD1-B81E-471D-BCC6-DC707CB298A7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineRectangleDX11.v17", "Samples\Intersection\IntersectLineRectangle\IntersectLineRectangleDX11.v17.vcxproj", "{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineRectangleGL46.v17", "Samples\Intersection\IntersectLineRectangle\IntersectLineRectangleGL46.v17.vcxproj", "{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipse2DX11.v17", "Samples\Mathematics\ApproximateEllipse2\ApproximateEllipse2DX11.v17.vcxproj", "{A893A817-71A1-46ED-8877-780074041955}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsoid3DX11.v17", "Samples\Mathematics\ApproximateEllipsoid3\ApproximateEllipsoid3DX11.v17.vcxproj", "{D3BA09AE-92A9-47B1-858A-D059613C2200}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipse2GL46.v17", "Samples\Mathematics\ApproximateEllipse2\ApproximateEllipse2GL46.v17.vcxproj", "{E73AA39A-045C-4407-9AA5-23E4F1C7574E}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsoid3GL46.v17", "Samples\Mathematics\ApproximateEllipsoid3\ApproximateEllipsoid3GL46.v17.vcxproj", "{50203EE0-675E-42F1-A888-ADB417858DE7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHullSimplePolygonDX11.v17", "Samples\Geometrics\ConvexHullSimplePolygon\ConvexHullSimplePolygonDX11.v17.vcxproj", "{F5CD8B22-0736-4363-91D1-1F2731458469}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHullSimplePolygonGL46.v17", "Samples\Geometrics\ConvexHullSimplePolygon\ConvexHullSimplePolygonGL46.v17.vcxproj", "{3CE341FD-E828-49D6-B6D7-87D3262999EC}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCircularArcDX11.v17", "Samples\Mathematics\NURBSCircularArc\NURBSCircularArcDX11.v17.vcxproj", "{378F54A6-F50D-4DFE-B429-F33DC45C9C71}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCircularArcGL46.v17", "Samples\Mathematics\NURBSCircularArc\NURBSCircularArcGL46.v17.vcxproj", "{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualizeMarchingCubesDX11.v17", "Samples\Imagics\VisualizeMarchingCubes\VisualizeMarchingCubesDX11.v17.vcxproj", "{35EA9D60-AFDA-4717-A62B-9814D1C00952}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualizeMarchingCubesGL46.v17", "Samples\Imagics\VisualizeMarchingCubes\VisualizeMarchingCubesGL46.v17.vcxproj", "{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
@@ -3377,6 +3405,118 @@ Global
|
||||
{BCC70527-698D-45BB-88E9-49BBFC5266D9}.Release|x64.Build.0 = Release|x64
|
||||
{BCC70527-698D-45BB-88E9-49BBFC5266D9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{BCC70527-698D-45BB-88E9-49BBFC5266D9}.Release|x86.Build.0 = Release|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x64.Build.0 = Debug|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x64.ActiveCfg = Release|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x64.Build.0 = Release|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x86.Build.0 = Release|Win32
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Debug|x64.Build.0 = Debug|x64
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Release|x64.ActiveCfg = Release|x64
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Release|x64.Build.0 = Release|x64
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7}.Release|x86.Build.0 = Release|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x64.Build.0 = Debug|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x64.ActiveCfg = Release|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x64.Build.0 = Release|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x86.Build.0 = Release|Win32
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Debug|x64.Build.0 = Debug|x64
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Release|x64.ActiveCfg = Release|x64
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Release|x64.Build.0 = Release|x64
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA}.Release|x86.Build.0 = Release|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x64.Build.0 = Debug|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x86.Build.0 = Debug|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x64.ActiveCfg = Release|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x64.Build.0 = Release|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x86.Build.0 = Release|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x64.Build.0 = Debug|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x86.Build.0 = Debug|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x64.ActiveCfg = Release|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x64.Build.0 = Release|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x86.ActiveCfg = Release|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x86.Build.0 = Release|Win32
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Debug|x64.Build.0 = Debug|x64
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Release|x64.ActiveCfg = Release|x64
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Release|x64.Build.0 = Release|x64
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E}.Release|x86.Build.0 = Release|Win32
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Debug|x64.Build.0 = Debug|x64
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Release|x64.ActiveCfg = Release|x64
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Release|x64.Build.0 = Release|x64
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7}.Release|x86.Build.0 = Release|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x64.Build.0 = Debug|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x64.ActiveCfg = Release|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x64.Build.0 = Release|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x86.Build.0 = Release|Win32
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Debug|x64.Build.0 = Debug|x64
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Release|x64.ActiveCfg = Release|x64
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Release|x64.Build.0 = Release|x64
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC}.Release|x86.Build.0 = Release|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x64.Build.0 = Debug|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x86.Build.0 = Debug|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x64.ActiveCfg = Release|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x64.Build.0 = Release|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x86.ActiveCfg = Release|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x86.Build.0 = Release|Win32
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Debug|x64.Build.0 = Debug|x64
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Debug|x86.Build.0 = Debug|Win32
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Release|x64.ActiveCfg = Release|x64
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Release|x64.Build.0 = Release|x64
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Release|x86.ActiveCfg = Release|Win32
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5}.Release|x86.Build.0 = Release|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x64.Build.0 = Debug|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x86.Build.0 = Debug|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x64.ActiveCfg = Release|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x64.Build.0 = Release|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x86.ActiveCfg = Release|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x86.Build.0 = Release|Win32
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Debug|x64.Build.0 = Debug|x64
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Release|x64.ActiveCfg = Release|x64
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Release|x64.Build.0 = Release|x64
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -3739,6 +3879,20 @@ Global
|
||||
{3C4F6D47-AB73-4291-977A-8317CDA45B9E} = {7DDCB9AC-2D35-4BB5-9DA0-72929D7EE3A0}
|
||||
{176CDC65-8320-4367-86D0-5B8805F62499} = {49E5D5C3-9BEE-40DA-96B2-04F54AE44BB6}
|
||||
{BCC70527-698D-45BB-88E9-49BBFC5266D9} = {0E165AD7-8E83-484C-A5AD-755CE2A50A44}
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2} = {176040DA-7970-4FA5-9B11-32D07275C8BF}
|
||||
{44933AD1-B81E-471D-BCC6-DC707CB298A7} = {54056877-C606-43CE-8989-56829598D24F}
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D} = {176040DA-7970-4FA5-9B11-32D07275C8BF}
|
||||
{3563CFB6-E51E-416A-B6B8-3902FCAAD0CA} = {54056877-C606-43CE-8989-56829598D24F}
|
||||
{A893A817-71A1-46ED-8877-780074041955} = {49E5D5C3-9BEE-40DA-96B2-04F54AE44BB6}
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200} = {49E5D5C3-9BEE-40DA-96B2-04F54AE44BB6}
|
||||
{E73AA39A-045C-4407-9AA5-23E4F1C7574E} = {0E165AD7-8E83-484C-A5AD-755CE2A50A44}
|
||||
{50203EE0-675E-42F1-A888-ADB417858DE7} = {0E165AD7-8E83-484C-A5AD-755CE2A50A44}
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469} = {382D4402-A84D-4585-91D7-6648A21EFC96}
|
||||
{3CE341FD-E828-49D6-B6D7-87D3262999EC} = {7DDCB9AC-2D35-4BB5-9DA0-72929D7EE3A0}
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71} = {49E5D5C3-9BEE-40DA-96B2-04F54AE44BB6}
|
||||
{8E29A4EC-6817-474F-BDDB-B1CD9E9A09A5} = {0E165AD7-8E83-484C-A5AD-755CE2A50A44}
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952} = {787110F0-15A7-4EBC-A6C0-C355FDE9D6BD}
|
||||
{3687AC2C-1C36-46A7-AC91-BFDBAA30B788} = {E5671965-B534-4E47-8BEC-E6BD8C2FDC7B}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8622DED6-57B4-4999-85C8-1B6273596843}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,7 +1,7 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32112.339
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Libraries", "Libraries", "{EFA9A2FF-0CE2-435F-AEC5-888F81F93C53}"
|
||||
EndProject
|
||||
@@ -357,6 +357,20 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PolylineOffsetDX11.v17", "S
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateBezierCurveByArcsDX11.v17", "Samples\Mathematics\ApproximateBezierCurveByArcs\ApproximateBezierCurveByArcsDX11.v17.vcxproj", "{176CDC65-8320-4367-86D0-5B8805F62499}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectEllipsesDX11.v17", "Samples\Intersection\IntersectEllipses\IntersectEllipsesDX11.v17.vcxproj", "{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "IntersectLineRectangleDX11.v17", "Samples\Intersection\IntersectLineRectangle\IntersectLineRectangleDX11.v17.vcxproj", "{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipse2DX11.v17", "Samples\Mathematics\ApproximateEllipse2\ApproximateEllipse2DX11.v17.vcxproj", "{A893A817-71A1-46ED-8877-780074041955}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ApproximateEllipsoid3DX11.v17", "Samples\Mathematics\ApproximateEllipsoid3\ApproximateEllipsoid3DX11.v17.vcxproj", "{D3BA09AE-92A9-47B1-858A-D059613C2200}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ConvexHullSimplePolygonDX11.v17", "Samples\Geometrics\ConvexHullSimplePolygon\ConvexHullSimplePolygonDX11.v17.vcxproj", "{F5CD8B22-0736-4363-91D1-1F2731458469}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "NURBSCircularArcDX11.v17", "Samples\Mathematics\NURBSCircularArc\NURBSCircularArcDX11.v17.vcxproj", "{378F54A6-F50D-4DFE-B429-F33DC45C9C71}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VisualizeMarchingCubesDX11.v17", "Samples\Imagics\VisualizeMarchingCubes\VisualizeMarchingCubesDX11.v17.vcxproj", "{35EA9D60-AFDA-4717-A62B-9814D1C00952}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
@@ -1701,6 +1715,62 @@ Global
|
||||
{176CDC65-8320-4367-86D0-5B8805F62499}.Release|x64.Build.0 = Release|x64
|
||||
{176CDC65-8320-4367-86D0-5B8805F62499}.Release|x86.ActiveCfg = Release|Win32
|
||||
{176CDC65-8320-4367-86D0-5B8805F62499}.Release|x86.Build.0 = Release|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x64.Build.0 = Debug|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x64.ActiveCfg = Release|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x64.Build.0 = Release|x64
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2}.Release|x86.Build.0 = Release|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x64.Build.0 = Debug|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x64.ActiveCfg = Release|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x64.Build.0 = Release|x64
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D}.Release|x86.Build.0 = Release|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x64.Build.0 = Debug|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Debug|x86.Build.0 = Debug|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x64.ActiveCfg = Release|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x64.Build.0 = Release|x64
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A893A817-71A1-46ED-8877-780074041955}.Release|x86.Build.0 = Release|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x64.Build.0 = Debug|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Debug|x86.Build.0 = Debug|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x64.ActiveCfg = Release|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x64.Build.0 = Release|x64
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x86.ActiveCfg = Release|Win32
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200}.Release|x86.Build.0 = Release|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x64.Build.0 = Debug|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Debug|x86.Build.0 = Debug|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x64.ActiveCfg = Release|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x64.Build.0 = Release|x64
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x86.ActiveCfg = Release|Win32
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469}.Release|x86.Build.0 = Release|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x64.Build.0 = Debug|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Debug|x86.Build.0 = Debug|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x64.ActiveCfg = Release|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x64.Build.0 = Release|x64
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x86.ActiveCfg = Release|Win32
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71}.Release|x86.Build.0 = Release|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x64.Build.0 = Debug|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Debug|x86.Build.0 = Debug|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x64.ActiveCfg = Release|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x64.Build.0 = Release|x64
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x86.ActiveCfg = Release|Win32
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -1881,6 +1951,13 @@ Global
|
||||
{41019E2D-EA6A-435A-B773-44F76877242A} = {D427942E-9DCA-4EE0-BEF0-E99C4450039F}
|
||||
{6BF0C3E4-3B4B-450A-8E66-27A1DEA2DBEC} = {D818E3D0-8810-4E2F-A6BC-C83A0FD2048F}
|
||||
{176CDC65-8320-4367-86D0-5B8805F62499} = {DA41F9BD-CF12-46AB-BE76-A21FDB1824D7}
|
||||
{C73E9F2C-3B45-4BF4-94A6-EE6C6C5A06E2} = {D427942E-9DCA-4EE0-BEF0-E99C4450039F}
|
||||
{C36D4F20-3FBA-4F07-92A8-5D18EFF71D9D} = {D427942E-9DCA-4EE0-BEF0-E99C4450039F}
|
||||
{A893A817-71A1-46ED-8877-780074041955} = {DA41F9BD-CF12-46AB-BE76-A21FDB1824D7}
|
||||
{D3BA09AE-92A9-47B1-858A-D059613C2200} = {DA41F9BD-CF12-46AB-BE76-A21FDB1824D7}
|
||||
{F5CD8B22-0736-4363-91D1-1F2731458469} = {D818E3D0-8810-4E2F-A6BC-C83A0FD2048F}
|
||||
{378F54A6-F50D-4DFE-B429-F33DC45C9C71} = {DA41F9BD-CF12-46AB-BE76-A21FDB1824D7}
|
||||
{35EA9D60-AFDA-4717-A62B-9814D1C00952} = {9DCF034B-811A-4781-95B6-F83C0F8E0912}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {2A6F8A7B-450A-4DBC-8FC5-AA5B01896AA5}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
+3
-3
@@ -3,10 +3,10 @@ if(COMMAND cmake_policy)
|
||||
cmake_policy(SET CMP0048 NEW)
|
||||
endif()
|
||||
|
||||
cmake_minimum_required(VERSION 3.8)
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
set(GTE_VERSION_MAJOR 6)
|
||||
set(GTE_VERSION_MINOR 5)
|
||||
set(GTE_VERSION_MAJOR 8)
|
||||
set(GTE_VERSION_MINOR 2)
|
||||
set(PROJECT_SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR})
|
||||
|
||||
project(GTE VERSION ${GTE_VERSION_MAJOR}.${GTE_VERSION_MINOR})
|
||||
|
||||
@@ -1,68 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28803.452
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsDX11.v16", "GTApplicationsDX11.v16.vcxproj", "{85367BB5-0DE5-477A-B880-0005612F8D1C}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{47C55BEE-24FC-4D7C-A401-CCF8332DC6CD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v16", "GTMathematics.v16.vcxproj", "{3F553568-76EF-48F0-88DD-270482C058B9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v16", "GTGraphics.v16.vcxproj", "{ED37722A-40DE-4B07-9A4A-65E978D43643}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsDX11.v16", "GTGraphicsDX11.v16.vcxproj", "{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Debug|x64.Build.0 = Debug|x64
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Debug|x86.Build.0 = Debug|Win32
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Release|x64.ActiveCfg = Release|x64
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Release|x64.Build.0 = Release|x64
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Release|x86.ActiveCfg = Release|Win32
|
||||
{85367BB5-0DE5-477A-B880-0005612F8D1C}.Release|x86.Build.0 = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.Build.0 = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.Build.0 = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.Build.0 = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.Build.0 = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.ActiveCfg = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.Build.0 = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.Build.0 = Release|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x64.Build.0 = Debug|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x64.ActiveCfg = Release|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x64.Build.0 = Release|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9} = {47C55BEE-24FC-4D7C-A401-CCF8332DC6CD}
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643} = {47C55BEE-24FC-4D7C-A401-CCF8332DC6CD}
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC} = {47C55BEE-24FC-4D7C-A401-CCF8332DC6CD}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {1CD44720-5081-46D2-8BE2-16D9BE17A4AA}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,256 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\Window3.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v16.vcxproj">
|
||||
<Project>{ed37722a-40de-4b07-9a4a-65e978d43643}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsDX11.v16.vcxproj">
|
||||
<Project>{b24ea8fc-d596-42a1-aa46-72def1be24bc}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{85367BB5-0DE5-477A-B880-0005612F8D1C}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsDX11.v16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,68 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.1.11312.151 d18.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsDX11.v18", "GTApplicationsDX11.v18.vcxproj", "{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{A6702790-A89B-4C1B-BB65-A21A6970C2C5}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v18", "GTMathematics.v18.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v18", "GTGraphics.v18.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsDX11.v18", "GTGraphicsDX11.v18.vcxproj", "{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Debug|x64.Build.0 = Debug|x64
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Debug|x86.Build.0 = Debug|Win32
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Release|x64.ActiveCfg = Release|x64
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Release|x64.Build.0 = Release|x64
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Release|x86.ActiveCfg = Release|Win32
|
||||
{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x64.Build.0 = Debug|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x86.Build.0 = Debug|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x64.ActiveCfg = Release|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x64.Build.0 = Release|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x86.ActiveCfg = Release|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {A6702790-A89B-4C1B-BB65-A21A6970C2C5}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {A6702790-A89B-4C1B-BB65-A21A6970C2C5}
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004} = {A6702790-A89B-4C1B-BB65-A21A6970C2C5}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {156E34D8-849A-442A-B83B-B08AE1E1AF2C}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,256 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\Window3.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v18.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsDX11.v18.vcxproj">
|
||||
<Project>{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>18.0</VCProjectVersion>
|
||||
<ProjectGuid>{8BB237C2-2D3A-41AD-9B98-A35BA75D5DEA}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsDX11.v18</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,68 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28922.388
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL45.v16", "GTApplicationsGL45.v16.vcxproj", "{EA72EE75-14B3-448F-828A-231FE02D0B38}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{A384113F-71DF-4725-AD9A-AACFA10EB6C3}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v16", "GTMathematics.v16.vcxproj", "{3F553568-76EF-48F0-88DD-270482C058B9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v16", "GTGraphics.v16.vcxproj", "{ED37722A-40DE-4B07-9A4A-65E978D43643}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL45.v16", "GTGraphicsGL45.v16.vcxproj", "{93806879-D052-48B1-AFAF-BF190FC67B7F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Debug|x64.Build.0 = Debug|x64
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Debug|x86.Build.0 = Debug|Win32
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Release|x64.ActiveCfg = Release|x64
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Release|x64.Build.0 = Release|x64
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Release|x86.ActiveCfg = Release|Win32
|
||||
{EA72EE75-14B3-448F-828A-231FE02D0B38}.Release|x86.Build.0 = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.Build.0 = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.Build.0 = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.Build.0 = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.Build.0 = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.ActiveCfg = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.Build.0 = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.Build.0 = Release|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x64.Build.0 = Debug|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x86.Build.0 = Debug|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x64.ActiveCfg = Release|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x64.Build.0 = Release|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x86.ActiveCfg = Release|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9} = {A384113F-71DF-4725-AD9A-AACFA10EB6C3}
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643} = {A384113F-71DF-4725-AD9A-AACFA10EB6C3}
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F} = {A384113F-71DF-4725-AD9A-AACFA10EB6C3}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5AA4F78B-E10F-4485-8EBE-4968A5C54B62}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,298 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{EA72EE75-14B3-448F-828A-231FE02D0B38}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsGL45.v16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v16.vcxproj">
|
||||
<Project>{ed37722a-40de-4b07-9a4a-65e978d43643}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsGL45.v16.vcxproj">
|
||||
<Project>{93806879-d052-48b1-afaf-bf190fc67b7f}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GLX\Console.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\ConsoleSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WICFileIO.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\Window.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WindowSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp" />
|
||||
<ClCompile Include="Applications\Window3.cpp" />
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GLX\Console.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\ConsoleSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WICFileIO.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\Window.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WindowSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,68 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL45.v17", "GTApplicationsGL45.v17.vcxproj", "{C67471F4-761E-4292-A811-B1FA78E60C21}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{36B26EDF-ADB6-4404-8C9D-19439161C643}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v17", "GTMathematics.v17.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v17", "GTGraphics.v17.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL45.v17", "GTGraphicsGL45.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.Build.0 = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.ActiveCfg = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.Build.0 = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.Build.0 = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.ActiveCfg = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.Build.0 = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B8A40644-1049-40E2-8BDB-331D67187519}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,298 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{C67471F4-761E-4292-A811-B1FA78E60C21}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsGL45.v17</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v17.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsGL45.v17.vcxproj">
|
||||
<Project>{7373CB9F-6595-4FA4-9500-88985A74F0E7}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GLX\Console.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\ConsoleSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WICFileIO.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\Window.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WindowSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp" />
|
||||
<ClCompile Include="Applications\Window3.cpp" />
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GLX\Console.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\ConsoleSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WICFileIO.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\Window.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WindowSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,69 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{36B26EDF-ADB6-4404-8C9D-19439161C643}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v17", "GTMathematics.v17.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v17", "GTGraphics.v17.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL46.v17", "GTGraphicsGL46.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL46.v17", "GTApplicationsGL46.v17.vcxproj", "{C67471F4-761E-4292-A811-B1FA78E60C21}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.Build.0 = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.ActiveCfg = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.Build.0 = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.Build.0 = Release|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.Build.0 = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.ActiveCfg = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.Build.0 = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B8A40644-1049-40E2-8BDB-331D67187519}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,298 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{C67471F4-761E-4292-A811-B1FA78E60C21}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsGL46.v17</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v17.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsGL46.v17.vcxproj">
|
||||
<Project>{7373CB9F-6595-4FA4-9500-88985A74F0E7}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GLX\Console.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\ConsoleSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WICFileIO.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\Window.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WindowSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp" />
|
||||
<ClCompile Include="Applications\Window3.cpp" />
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GLX\Console.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\ConsoleSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WICFileIO.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\Window.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WindowSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,69 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.1.11312.151 d18.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{36B26EDF-ADB6-4404-8C9D-19439161C643}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v18", "GTMathematics.v18.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v18", "GTGraphics.v18.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL46.v18", "GTGraphicsGL46.v18.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTApplicationsGL46.v18", "GTApplicationsGL46.v18.vcxproj", "{C67471F4-761E-4292-A811-B1FA78E60C21}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.Build.0 = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.ActiveCfg = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.Build.0 = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.Build.0 = Release|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x64.Build.0 = Debug|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Debug|x86.Build.0 = Debug|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.ActiveCfg = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x64.Build.0 = Release|x64
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.ActiveCfg = Release|Win32
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
{C67471F4-761E-4292-A811-B1FA78E60C21} = {36B26EDF-ADB6-4404-8C9D-19439161C643}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B8A40644-1049-40E2-8BDB-331D67187519}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,298 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>18.0</VCProjectVersion>
|
||||
<ProjectGuid>{C67471F4-761E-4292-A811-B1FA78E60C21}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTApplicationsGL46.v18</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Applications\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Applications/GTApplicationsPCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v18.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="GTGraphicsGL46.v18.vcxproj">
|
||||
<Project>{7373CB9F-6595-4FA4-9500-88985A74F0E7}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Applications\Application.cpp" />
|
||||
<ClCompile Include="Applications\CameraRig.cpp" />
|
||||
<ClCompile Include="Applications\Command.cpp" />
|
||||
<ClCompile Include="Applications\ConsoleApplication.cpp" />
|
||||
<ClCompile Include="Applications\Environment.cpp" />
|
||||
<ClCompile Include="Applications\GLX\Console.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\ConsoleSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WICFileIO.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\Window.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GLX\WindowSystem.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\GTApplications.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Applications\MSW\Console.cpp" />
|
||||
<ClCompile Include="Applications\MSW\ConsoleSystem.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIO.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WICFileIONative.cpp" />
|
||||
<ClCompile Include="Applications\MSW\Window.cpp" />
|
||||
<ClCompile Include="Applications\MSW\WindowSystem.cpp" />
|
||||
<ClCompile Include="Applications\OnIdleTimer.cpp" />
|
||||
<ClCompile Include="Applications\Timer.cpp" />
|
||||
<ClCompile Include="Applications\TrackBall.cpp" />
|
||||
<ClCompile Include="Applications\TrackCylinder.cpp" />
|
||||
<ClCompile Include="Applications\TrackObject.cpp" />
|
||||
<ClCompile Include="Applications\Window2.cpp" />
|
||||
<ClCompile Include="Applications\Window3.cpp" />
|
||||
<ClCompile Include="Applications\WindowApplication.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Applications\Application.h" />
|
||||
<ClInclude Include="Applications\CameraRig.h" />
|
||||
<ClInclude Include="Applications\Command.h" />
|
||||
<ClInclude Include="Applications\Console.h" />
|
||||
<ClInclude Include="Applications\ConsoleApplication.h" />
|
||||
<ClInclude Include="Applications\Environment.h" />
|
||||
<ClInclude Include="Applications\GLX\Console.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\ConsoleSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WICFileIO.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\Window.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GLX\WindowSystem.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Applications\GTApplications.h" />
|
||||
<ClInclude Include="Applications\GTApplicationsPCH.h" />
|
||||
<ClInclude Include="Applications\MSW\Console.h" />
|
||||
<ClInclude Include="Applications\MSW\ConsoleSystem.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\MSW\WICFileIONative.h" />
|
||||
<ClInclude Include="Applications\MSW\Window.h" />
|
||||
<ClInclude Include="Applications\MSW\WindowSystem.h" />
|
||||
<ClInclude Include="Applications\OnIdleTimer.h" />
|
||||
<ClInclude Include="Applications\Timer.h" />
|
||||
<ClInclude Include="Applications\TrackBall.h" />
|
||||
<ClInclude Include="Applications\TrackCylinder.h" />
|
||||
<ClInclude Include="Applications\TrackObject.h" />
|
||||
<ClInclude Include="Applications\WICFileIO.h" />
|
||||
<ClInclude Include="Applications\Window2.h" />
|
||||
<ClInclude Include="Applications\Window3.h" />
|
||||
<ClInclude Include="Applications\WindowApplication.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,46 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28803.452
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v16", "GTGraphics.v16.vcxproj", "{ED37722A-40DE-4B07-9A4A-65E978D43643}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{A0183DCD-16CC-43DD-8B0C-475995EE7507}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v16", "GTMathematics.v16.vcxproj", "{3F553568-76EF-48F0-88DD-270482C058B9}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.Build.0 = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.Build.0 = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.ActiveCfg = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.Build.0 = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.Build.0 = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.Build.0 = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9} = {A0183DCD-16CC-43DD-8B0C-475995EE7507}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {FB6126D9-32EF-4F1D-A2CB-32D76FB572A5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,409 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\AmbientLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\AreaLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\BaseEngine.cpp" />
|
||||
<ClCompile Include="Graphics\BillboardNode.cpp" />
|
||||
<ClCompile Include="Graphics\BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\BlendTransformController.cpp" />
|
||||
<ClCompile Include="Graphics\BspNode.cpp" />
|
||||
<ClCompile Include="Graphics\Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\BumpMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Camera.cpp" />
|
||||
<ClCompile Include="Graphics\CLODMesh.cpp" />
|
||||
<ClCompile Include="Graphics\CollisionMesh.cpp" />
|
||||
<ClCompile Include="Graphics\ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\ConstantColorEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ControlledObject.cpp" />
|
||||
<ClCompile Include="Graphics\Controller.cpp" />
|
||||
<ClCompile Include="Graphics\CubeMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Culler.cpp" />
|
||||
<ClCompile Include="Graphics\DataFormat.cpp" />
|
||||
<ClCompile Include="Graphics\DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\DirectionalLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\DirectionalLightTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\DLODNode.cpp" />
|
||||
<ClCompile Include="Graphics\DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\Font.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H12.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H14.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H16.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H18.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H12.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H14.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H16.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H18.cpp" />
|
||||
<ClCompile Include="Graphics\GEDrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\GEObject.cpp" />
|
||||
<ClCompile Include="Graphics\GlossMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\GraphicsEngine.cpp" />
|
||||
<ClCompile Include="Graphics\GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\GTGraphics.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IKController.cpp" />
|
||||
<ClCompile Include="Graphics\IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\IndirectArgumentsBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\KeyframeController.cpp" />
|
||||
<ClCompile Include="Graphics\Light.cpp" />
|
||||
<ClCompile Include="Graphics\LightCameraGeometry.cpp" />
|
||||
<ClCompile Include="Graphics\LightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Lighting.cpp" />
|
||||
<ClCompile Include="Graphics\Material.cpp" />
|
||||
<ClCompile Include="Graphics\MeshFactory.cpp" />
|
||||
<ClCompile Include="Graphics\MorphController.cpp" />
|
||||
<ClCompile Include="Graphics\Node.cpp" />
|
||||
<ClCompile Include="Graphics\OverlayEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ParticleController.cpp" />
|
||||
<ClCompile Include="Graphics\Particles.cpp" />
|
||||
<ClCompile Include="Graphics\Picker.cpp" />
|
||||
<ClCompile Include="Graphics\PickRecord.cpp" />
|
||||
<ClCompile Include="Graphics\PlanarReflectionEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PlanarShadowEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PointController.cpp" />
|
||||
<ClCompile Include="Graphics\PointLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PointLightTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ProgramDefines.cpp" />
|
||||
<ClCompile Include="Graphics\ProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\ProjectedTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PVWUpdater.cpp" />
|
||||
<ClCompile Include="Graphics\RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\RawBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\Resource.cpp" />
|
||||
<ClCompile Include="Graphics\SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\Shader.cpp" />
|
||||
<ClCompile Include="Graphics\SkinController.cpp" />
|
||||
<ClCompile Include="Graphics\Spatial.cpp" />
|
||||
<ClCompile Include="Graphics\SphereMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\SpotLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\SwitchNode.cpp" />
|
||||
<ClCompile Include="Graphics\Terrain.cpp" />
|
||||
<ClCompile Include="Graphics\TextEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Texture.cpp" />
|
||||
<ClCompile Include="Graphics\Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2Effect.cpp" />
|
||||
<ClCompile Include="Graphics\Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\Texture3Effect.cpp" />
|
||||
<ClCompile Include="Graphics\TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\TextureBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\TransformController.cpp" />
|
||||
<ClCompile Include="Graphics\TypedBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\VertexColorEffect.cpp" />
|
||||
<ClCompile Include="Graphics\VertexFormat.cpp" />
|
||||
<ClCompile Include="Graphics\ViewVolume.cpp" />
|
||||
<ClCompile Include="Graphics\ViewVolumeNode.cpp" />
|
||||
<ClCompile Include="Graphics\Visual.cpp" />
|
||||
<ClCompile Include="Graphics\VisualEffect.cpp" />
|
||||
<ClCompile Include="Graphics\VolumeFogEffect.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\AmbientLightEffect.h" />
|
||||
<ClInclude Include="Graphics\AreaLightEffect.h" />
|
||||
<ClInclude Include="Graphics\BaseEngine.h" />
|
||||
<ClInclude Include="Graphics\BillboardNode.h" />
|
||||
<ClInclude Include="Graphics\BlendState.h" />
|
||||
<ClInclude Include="Graphics\BlendTransformController.h" />
|
||||
<ClInclude Include="Graphics\BoundingSphere.h" />
|
||||
<ClInclude Include="Graphics\BoundTree.h" />
|
||||
<ClInclude Include="Graphics\BspNode.h" />
|
||||
<ClInclude Include="Graphics\Buffer.h" />
|
||||
<ClInclude Include="Graphics\BumpMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Camera.h" />
|
||||
<ClInclude Include="Graphics\CLODCollapseRecord.h" />
|
||||
<ClInclude Include="Graphics\CLODMesh.h" />
|
||||
<ClInclude Include="Graphics\CLODMeshCreator.h" />
|
||||
<ClInclude Include="Graphics\CollisionGroup.h" />
|
||||
<ClInclude Include="Graphics\CollisionMesh.h" />
|
||||
<ClInclude Include="Graphics\CollisionRecord.h" />
|
||||
<ClInclude Include="Graphics\ComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\ConstantColorEffect.h" />
|
||||
<ClInclude Include="Graphics\ControlledObject.h" />
|
||||
<ClInclude Include="Graphics\Controller.h" />
|
||||
<ClInclude Include="Graphics\CubeMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Culler.h" />
|
||||
<ClInclude Include="Graphics\CullingPlane.h" />
|
||||
<ClInclude Include="Graphics\DataFormat.h" />
|
||||
<ClInclude Include="Graphics\DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\DirectionalLightEffect.h" />
|
||||
<ClInclude Include="Graphics\DirectionalLightTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\DLODNode.h" />
|
||||
<ClInclude Include="Graphics\DrawingState.h" />
|
||||
<ClInclude Include="Graphics\DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\Font.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H12.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H14.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H16.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H18.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H12.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H14.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H16.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H18.h" />
|
||||
<ClInclude Include="Graphics\GEDrawTarget.h" />
|
||||
<ClInclude Include="Graphics\GEInputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\GEObject.h" />
|
||||
<ClInclude Include="Graphics\GlossMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Graphics.h" />
|
||||
<ClInclude Include="Graphics\GraphicsEngine.h" />
|
||||
<ClInclude Include="Graphics\GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\GTGraphics.h" />
|
||||
<ClInclude Include="Graphics\GTGraphicsPCH.h" />
|
||||
<ClInclude Include="Graphics\IKController.h" />
|
||||
<ClInclude Include="Graphics\IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\IndexFormat.h" />
|
||||
<ClInclude Include="Graphics\IndirectArgumentsBuffer.h" />
|
||||
<ClInclude Include="Graphics\KeyframeController.h" />
|
||||
<ClInclude Include="Graphics\Light.h" />
|
||||
<ClInclude Include="Graphics\LightCameraGeometry.h" />
|
||||
<ClInclude Include="Graphics\LightEffect.h" />
|
||||
<ClInclude Include="Graphics\Lighting.h" />
|
||||
<ClInclude Include="Graphics\Material.h" />
|
||||
<ClInclude Include="Graphics\MemberLayout.h" />
|
||||
<ClInclude Include="Graphics\MeshFactory.h" />
|
||||
<ClInclude Include="Graphics\MorphController.h" />
|
||||
<ClInclude Include="Graphics\Node.h" />
|
||||
<ClInclude Include="Graphics\OverlayEffect.h" />
|
||||
<ClInclude Include="Graphics\ParticleController.h" />
|
||||
<ClInclude Include="Graphics\Particles.h" />
|
||||
<ClInclude Include="Graphics\Picker.h" />
|
||||
<ClInclude Include="Graphics\PickRecord.h" />
|
||||
<ClInclude Include="Graphics\PlanarReflectionEffect.h" />
|
||||
<ClInclude Include="Graphics\PlanarShadowEffect.h" />
|
||||
<ClInclude Include="Graphics\PointController.h" />
|
||||
<ClInclude Include="Graphics\PointLightEffect.h" />
|
||||
<ClInclude Include="Graphics\PointLightTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\ProgramDefines.h" />
|
||||
<ClInclude Include="Graphics\ProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\ProjectedTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\PVWUpdater.h" />
|
||||
<ClInclude Include="Graphics\RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\RawBuffer.h" />
|
||||
<ClInclude Include="Graphics\Resource.h" />
|
||||
<ClInclude Include="Graphics\SamplerState.h" />
|
||||
<ClInclude Include="Graphics\Shader.h" />
|
||||
<ClInclude Include="Graphics\SkinController.h" />
|
||||
<ClInclude Include="Graphics\Spatial.h" />
|
||||
<ClInclude Include="Graphics\SphereMapEffect.h" />
|
||||
<ClInclude Include="Graphics\SpotLightEffect.h" />
|
||||
<ClInclude Include="Graphics\StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\SwitchNode.h" />
|
||||
<ClInclude Include="Graphics\Terrain.h" />
|
||||
<ClInclude Include="Graphics\TextEffect.h" />
|
||||
<ClInclude Include="Graphics\Texture.h" />
|
||||
<ClInclude Include="Graphics\Texture1.h" />
|
||||
<ClInclude Include="Graphics\Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\Texture2.h" />
|
||||
<ClInclude Include="Graphics\Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\Texture2Effect.h" />
|
||||
<ClInclude Include="Graphics\Texture3.h" />
|
||||
<ClInclude Include="Graphics\Texture3Effect.h" />
|
||||
<ClInclude Include="Graphics\TextureArray.h" />
|
||||
<ClInclude Include="Graphics\TextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\TextureCube.h" />
|
||||
<ClInclude Include="Graphics\TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\TextureDS.h" />
|
||||
<ClInclude Include="Graphics\TextureRT.h" />
|
||||
<ClInclude Include="Graphics\TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\TransformController.h" />
|
||||
<ClInclude Include="Graphics\TypedBuffer.h" />
|
||||
<ClInclude Include="Graphics\VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\VertexColorEffect.h" />
|
||||
<ClInclude Include="Graphics\VertexFormat.h" />
|
||||
<ClInclude Include="Graphics\ViewVolume.h" />
|
||||
<ClInclude Include="Graphics\ViewVolumeNode.h" />
|
||||
<ClInclude Include="Graphics\Visual.h" />
|
||||
<ClInclude Include="Graphics\VisualEffect.h" />
|
||||
<ClInclude Include="Graphics\VisualProgram.h" />
|
||||
<ClInclude Include="Graphics\VolumeFogEffect.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{ED37722A-40DE-4B07-9A4A-65E978D43643}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphics.v16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,717 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Effects">
|
||||
<UniqueIdentifier>{4682bb34-9056-419c-8ff3-b454b83147f7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources">
|
||||
<UniqueIdentifier>{debe2ba4-c89d-4a68-9b70-50196fca9f95}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph">
|
||||
<UniqueIdentifier>{8fe90d50-4ae7-4684-be00-e7ae3982948f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Shaders">
|
||||
<UniqueIdentifier>{c9ed8d7d-b19b-4c00-bb73-eedde70fe455}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="State">
|
||||
<UniqueIdentifier>{247bb867-1c7a-4201-8e31-9ab8bd497aa4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources\Buffers">
|
||||
<UniqueIdentifier>{68666929-39a4-42ad-b067-209807cdbccc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources\Textures">
|
||||
<UniqueIdentifier>{7cad17b6-1b50-499c-8a88-2800017d61e2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Controllers">
|
||||
<UniqueIdentifier>{2fdb0666-510c-42a0-9826-1107b73b8fcb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Detail">
|
||||
<UniqueIdentifier>{34585c34-7cd7-4dd0-b848-48fc0ca2eaf4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Hierarchy">
|
||||
<UniqueIdentifier>{dc5774a1-254e-40ef-8122-b23f31baa37a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Picking">
|
||||
<UniqueIdentifier>{fc56d736-6011-4000-a904-cade85eedb5f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Sorting">
|
||||
<UniqueIdentifier>{da82e941-2b08-4d83-9ab5-a0f1ec16ec29}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Terrain">
|
||||
<UniqueIdentifier>{13c38d02-8837-4eed-8185-9d8b35ba7012}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Visibility">
|
||||
<UniqueIdentifier>{dac368fd-130f-4a0f-9aee-e814e8751346}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Base">
|
||||
<UniqueIdentifier>{2b86b5b2-caaa-4111-93ec-cc3e08787061}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\CollisionDetection">
|
||||
<UniqueIdentifier>{ed147d9e-20f7-4699-8b5e-1723071190c4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GTGraphics.cpp" />
|
||||
<ClCompile Include="Graphics\GEDrawTarget.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GEObject.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GraphicsObject.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DrawingState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BlendState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DepthStencilState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\RasterizerState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SamplerState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Resource.cpp">
|
||||
<Filter>Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Buffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DataFormat.cpp">
|
||||
<Filter>Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ConstantBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IndexBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IndirectArgumentsBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\RawBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\StructuredBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TypedBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexFormat.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureSingle.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureArray.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture1.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture3.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture1Array.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2Array.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureCube.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureCubeArray.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureDS.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureRT.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DrawTarget.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProgramDefines.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProgramFactory.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VisualEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Lighting.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Material.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\LightCameraGeometry.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Shader.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\AmbientLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\LightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DirectionalLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DirectionalLightTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ConstantColorEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointLightTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SpotLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2Effect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture3Effect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexColorEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\OverlayEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Font.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H18.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ControlledObject.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Controller.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TransformController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Spatial.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Culler.cpp">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ViewVolume.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Camera.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BlendTransformController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IKController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\KeyframeController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\MorphController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Visual.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ParticleController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Particles.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SkinController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Node.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BillboardNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BspNode.cpp">
|
||||
<Filter>SceneGraph\Sorting</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Light.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\MeshFactory.cpp">
|
||||
<Filter>SceneGraph</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PickRecord.cpp">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Picker.cpp">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Terrain.cpp">
|
||||
<Filter>SceneGraph\Terrain</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ViewVolumeNode.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PVWUpdater.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BaseEngine.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GraphicsEngine.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PlanarReflectionEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BumpMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\AreaLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CubeMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GlossMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProjectedTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SphereMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H12.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H14.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H16.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H12.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H14.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H16.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H18.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SwitchNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DLODNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CLODMesh.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PlanarShadowEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CollisionMesh.cpp">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VolumeFogEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GEDrawTarget.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GEInputLayoutManager.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GEObject.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GTGraphicsPCH.h" />
|
||||
<ClInclude Include="Graphics\GTGraphics.h" />
|
||||
<ClInclude Include="Graphics\DrawingState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BlendState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DepthStencilState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\RasterizerState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SamplerState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Resource.h">
|
||||
<Filter>Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Buffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DataFormat.h">
|
||||
<Filter>Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MemberLayout.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ConstantBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndexFormat.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndexBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndirectArgumentsBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\RawBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\StructuredBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TypedBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexFormat.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureSingle.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureArray.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture1.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture3.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture1Array.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2Array.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureCube.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureCubeArray.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureDS.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureRT.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DrawTarget.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProgramDefines.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VisualProgram.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ComputeProgram.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProgramFactory.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VisualEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Lighting.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Material.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\LightCameraGeometry.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Shader.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\AmbientLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\LightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DirectionalLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DirectionalLightTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ConstantColorEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointLightTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SpotLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2Effect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture3Effect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexColorEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\OverlayEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Font.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H18.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ControlledObject.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Controller.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TransformController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Spatial.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Culler.h">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CullingPlane.h">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BoundingSphere.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ViewVolume.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Camera.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BlendTransformController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IKController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\KeyframeController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MorphController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Visual.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ParticleController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Particles.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SkinController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Node.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BillboardNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BspNode.h">
|
||||
<Filter>SceneGraph\Sorting</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Light.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MeshFactory.h">
|
||||
<Filter>SceneGraph</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PickRecord.h">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Picker.h">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Terrain.h">
|
||||
<Filter>SceneGraph\Terrain</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ViewVolumeNode.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PVWUpdater.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BaseEngine.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GraphicsEngine.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GraphicsObject.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PlanarReflectionEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BumpMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\AreaLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CubeMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GlossMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProjectedTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SphereMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H12.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H14.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H16.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H12.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H14.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H16.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H18.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Graphics.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SwitchNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DLODNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODMeshCreator.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODMesh.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODCollapseRecord.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PlanarShadowEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionGroup.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionRecord.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BoundTree.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionMesh.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VolumeFogEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.1.11312.151 d18.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v18", "GTGraphics.v18.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{37260984-AE2E-4E3C-AF76-57FDA31C3ECE}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v18", "GTMathematics.v18.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {37260984-AE2E-4E3C-AF76-57FDA31C3ECE}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {A7C7076F-99F2-44A0-B021-B23EB3E162B6}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,409 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\AmbientLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\AreaLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\BaseEngine.cpp" />
|
||||
<ClCompile Include="Graphics\BillboardNode.cpp" />
|
||||
<ClCompile Include="Graphics\BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\BlendTransformController.cpp" />
|
||||
<ClCompile Include="Graphics\BspNode.cpp" />
|
||||
<ClCompile Include="Graphics\Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\BumpMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Camera.cpp" />
|
||||
<ClCompile Include="Graphics\CLODMesh.cpp" />
|
||||
<ClCompile Include="Graphics\CollisionMesh.cpp" />
|
||||
<ClCompile Include="Graphics\ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\ConstantColorEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ControlledObject.cpp" />
|
||||
<ClCompile Include="Graphics\Controller.cpp" />
|
||||
<ClCompile Include="Graphics\CubeMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Culler.cpp" />
|
||||
<ClCompile Include="Graphics\DataFormat.cpp" />
|
||||
<ClCompile Include="Graphics\DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\DirectionalLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\DirectionalLightTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\DLODNode.cpp" />
|
||||
<ClCompile Include="Graphics\DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\Font.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H12.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H14.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H16.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW400H18.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H12.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H14.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H16.cpp" />
|
||||
<ClCompile Include="Graphics\FontArialW700H18.cpp" />
|
||||
<ClCompile Include="Graphics\GEDrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\GEObject.cpp" />
|
||||
<ClCompile Include="Graphics\GlossMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\GraphicsEngine.cpp" />
|
||||
<ClCompile Include="Graphics\GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\GTGraphics.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IKController.cpp" />
|
||||
<ClCompile Include="Graphics\IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\IndirectArgumentsBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\KeyframeController.cpp" />
|
||||
<ClCompile Include="Graphics\Light.cpp" />
|
||||
<ClCompile Include="Graphics\LightCameraGeometry.cpp" />
|
||||
<ClCompile Include="Graphics\LightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Lighting.cpp" />
|
||||
<ClCompile Include="Graphics\Material.cpp" />
|
||||
<ClCompile Include="Graphics\MeshFactory.cpp" />
|
||||
<ClCompile Include="Graphics\MorphController.cpp" />
|
||||
<ClCompile Include="Graphics\Node.cpp" />
|
||||
<ClCompile Include="Graphics\OverlayEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ParticleController.cpp" />
|
||||
<ClCompile Include="Graphics\Particles.cpp" />
|
||||
<ClCompile Include="Graphics\Picker.cpp" />
|
||||
<ClCompile Include="Graphics\PickRecord.cpp" />
|
||||
<ClCompile Include="Graphics\PlanarReflectionEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PlanarShadowEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PointController.cpp" />
|
||||
<ClCompile Include="Graphics\PointLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PointLightTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\ProgramDefines.cpp" />
|
||||
<ClCompile Include="Graphics\ProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\ProjectedTextureEffect.cpp" />
|
||||
<ClCompile Include="Graphics\PVWUpdater.cpp" />
|
||||
<ClCompile Include="Graphics\RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\RawBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\Resource.cpp" />
|
||||
<ClCompile Include="Graphics\SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\Shader.cpp" />
|
||||
<ClCompile Include="Graphics\SkinController.cpp" />
|
||||
<ClCompile Include="Graphics\Spatial.cpp" />
|
||||
<ClCompile Include="Graphics\SphereMapEffect.cpp" />
|
||||
<ClCompile Include="Graphics\SpotLightEffect.cpp" />
|
||||
<ClCompile Include="Graphics\StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\SwitchNode.cpp" />
|
||||
<ClCompile Include="Graphics\Terrain.cpp" />
|
||||
<ClCompile Include="Graphics\TextEffect.cpp" />
|
||||
<ClCompile Include="Graphics\Texture.cpp" />
|
||||
<ClCompile Include="Graphics\Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\Texture2Effect.cpp" />
|
||||
<ClCompile Include="Graphics\Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\Texture3Effect.cpp" />
|
||||
<ClCompile Include="Graphics\TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\TextureBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\TransformController.cpp" />
|
||||
<ClCompile Include="Graphics\TypedBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\VertexColorEffect.cpp" />
|
||||
<ClCompile Include="Graphics\VertexFormat.cpp" />
|
||||
<ClCompile Include="Graphics\ViewVolume.cpp" />
|
||||
<ClCompile Include="Graphics\ViewVolumeNode.cpp" />
|
||||
<ClCompile Include="Graphics\Visual.cpp" />
|
||||
<ClCompile Include="Graphics\VisualEffect.cpp" />
|
||||
<ClCompile Include="Graphics\VolumeFogEffect.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\AmbientLightEffect.h" />
|
||||
<ClInclude Include="Graphics\AreaLightEffect.h" />
|
||||
<ClInclude Include="Graphics\BaseEngine.h" />
|
||||
<ClInclude Include="Graphics\BillboardNode.h" />
|
||||
<ClInclude Include="Graphics\BlendState.h" />
|
||||
<ClInclude Include="Graphics\BlendTransformController.h" />
|
||||
<ClInclude Include="Graphics\BoundingSphere.h" />
|
||||
<ClInclude Include="Graphics\BoundTree.h" />
|
||||
<ClInclude Include="Graphics\BspNode.h" />
|
||||
<ClInclude Include="Graphics\Buffer.h" />
|
||||
<ClInclude Include="Graphics\BumpMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Camera.h" />
|
||||
<ClInclude Include="Graphics\CLODCollapseRecord.h" />
|
||||
<ClInclude Include="Graphics\CLODMesh.h" />
|
||||
<ClInclude Include="Graphics\CLODMeshCreator.h" />
|
||||
<ClInclude Include="Graphics\CollisionGroup.h" />
|
||||
<ClInclude Include="Graphics\CollisionMesh.h" />
|
||||
<ClInclude Include="Graphics\CollisionRecord.h" />
|
||||
<ClInclude Include="Graphics\ComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\ConstantColorEffect.h" />
|
||||
<ClInclude Include="Graphics\ControlledObject.h" />
|
||||
<ClInclude Include="Graphics\Controller.h" />
|
||||
<ClInclude Include="Graphics\CubeMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Culler.h" />
|
||||
<ClInclude Include="Graphics\CullingPlane.h" />
|
||||
<ClInclude Include="Graphics\DataFormat.h" />
|
||||
<ClInclude Include="Graphics\DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\DirectionalLightEffect.h" />
|
||||
<ClInclude Include="Graphics\DirectionalLightTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\DLODNode.h" />
|
||||
<ClInclude Include="Graphics\DrawingState.h" />
|
||||
<ClInclude Include="Graphics\DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\Font.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H12.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H14.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H16.h" />
|
||||
<ClInclude Include="Graphics\FontArialW400H18.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H12.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H14.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H16.h" />
|
||||
<ClInclude Include="Graphics\FontArialW700H18.h" />
|
||||
<ClInclude Include="Graphics\GEDrawTarget.h" />
|
||||
<ClInclude Include="Graphics\GEInputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\GEObject.h" />
|
||||
<ClInclude Include="Graphics\GlossMapEffect.h" />
|
||||
<ClInclude Include="Graphics\Graphics.h" />
|
||||
<ClInclude Include="Graphics\GraphicsEngine.h" />
|
||||
<ClInclude Include="Graphics\GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\GTGraphics.h" />
|
||||
<ClInclude Include="Graphics\GTGraphicsPCH.h" />
|
||||
<ClInclude Include="Graphics\IKController.h" />
|
||||
<ClInclude Include="Graphics\IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\IndexFormat.h" />
|
||||
<ClInclude Include="Graphics\IndirectArgumentsBuffer.h" />
|
||||
<ClInclude Include="Graphics\KeyframeController.h" />
|
||||
<ClInclude Include="Graphics\Light.h" />
|
||||
<ClInclude Include="Graphics\LightCameraGeometry.h" />
|
||||
<ClInclude Include="Graphics\LightEffect.h" />
|
||||
<ClInclude Include="Graphics\Lighting.h" />
|
||||
<ClInclude Include="Graphics\Material.h" />
|
||||
<ClInclude Include="Graphics\MemberLayout.h" />
|
||||
<ClInclude Include="Graphics\MeshFactory.h" />
|
||||
<ClInclude Include="Graphics\MorphController.h" />
|
||||
<ClInclude Include="Graphics\Node.h" />
|
||||
<ClInclude Include="Graphics\OverlayEffect.h" />
|
||||
<ClInclude Include="Graphics\ParticleController.h" />
|
||||
<ClInclude Include="Graphics\Particles.h" />
|
||||
<ClInclude Include="Graphics\Picker.h" />
|
||||
<ClInclude Include="Graphics\PickRecord.h" />
|
||||
<ClInclude Include="Graphics\PlanarReflectionEffect.h" />
|
||||
<ClInclude Include="Graphics\PlanarShadowEffect.h" />
|
||||
<ClInclude Include="Graphics\PointController.h" />
|
||||
<ClInclude Include="Graphics\PointLightEffect.h" />
|
||||
<ClInclude Include="Graphics\PointLightTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\ProgramDefines.h" />
|
||||
<ClInclude Include="Graphics\ProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\ProjectedTextureEffect.h" />
|
||||
<ClInclude Include="Graphics\PVWUpdater.h" />
|
||||
<ClInclude Include="Graphics\RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\RawBuffer.h" />
|
||||
<ClInclude Include="Graphics\Resource.h" />
|
||||
<ClInclude Include="Graphics\SamplerState.h" />
|
||||
<ClInclude Include="Graphics\Shader.h" />
|
||||
<ClInclude Include="Graphics\SkinController.h" />
|
||||
<ClInclude Include="Graphics\Spatial.h" />
|
||||
<ClInclude Include="Graphics\SphereMapEffect.h" />
|
||||
<ClInclude Include="Graphics\SpotLightEffect.h" />
|
||||
<ClInclude Include="Graphics\StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\SwitchNode.h" />
|
||||
<ClInclude Include="Graphics\Terrain.h" />
|
||||
<ClInclude Include="Graphics\TextEffect.h" />
|
||||
<ClInclude Include="Graphics\Texture.h" />
|
||||
<ClInclude Include="Graphics\Texture1.h" />
|
||||
<ClInclude Include="Graphics\Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\Texture2.h" />
|
||||
<ClInclude Include="Graphics\Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\Texture2Effect.h" />
|
||||
<ClInclude Include="Graphics\Texture3.h" />
|
||||
<ClInclude Include="Graphics\Texture3Effect.h" />
|
||||
<ClInclude Include="Graphics\TextureArray.h" />
|
||||
<ClInclude Include="Graphics\TextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\TextureCube.h" />
|
||||
<ClInclude Include="Graphics\TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\TextureDS.h" />
|
||||
<ClInclude Include="Graphics\TextureRT.h" />
|
||||
<ClInclude Include="Graphics\TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\TransformController.h" />
|
||||
<ClInclude Include="Graphics\TypedBuffer.h" />
|
||||
<ClInclude Include="Graphics\VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\VertexColorEffect.h" />
|
||||
<ClInclude Include="Graphics\VertexFormat.h" />
|
||||
<ClInclude Include="Graphics\ViewVolume.h" />
|
||||
<ClInclude Include="Graphics\ViewVolumeNode.h" />
|
||||
<ClInclude Include="Graphics\Visual.h" />
|
||||
<ClInclude Include="Graphics\VisualEffect.h" />
|
||||
<ClInclude Include="Graphics\VisualProgram.h" />
|
||||
<ClInclude Include="Graphics\VolumeFogEffect.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>18.0</VCProjectVersion>
|
||||
<ProjectGuid>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphics.v18</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\Common\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GTGraphicsPCH.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,717 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Effects">
|
||||
<UniqueIdentifier>{4682bb34-9056-419c-8ff3-b454b83147f7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources">
|
||||
<UniqueIdentifier>{debe2ba4-c89d-4a68-9b70-50196fca9f95}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph">
|
||||
<UniqueIdentifier>{8fe90d50-4ae7-4684-be00-e7ae3982948f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Shaders">
|
||||
<UniqueIdentifier>{c9ed8d7d-b19b-4c00-bb73-eedde70fe455}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="State">
|
||||
<UniqueIdentifier>{247bb867-1c7a-4201-8e31-9ab8bd497aa4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources\Buffers">
|
||||
<UniqueIdentifier>{68666929-39a4-42ad-b067-209807cdbccc}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Resources\Textures">
|
||||
<UniqueIdentifier>{7cad17b6-1b50-499c-8a88-2800017d61e2}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Controllers">
|
||||
<UniqueIdentifier>{2fdb0666-510c-42a0-9826-1107b73b8fcb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Detail">
|
||||
<UniqueIdentifier>{34585c34-7cd7-4dd0-b848-48fc0ca2eaf4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Hierarchy">
|
||||
<UniqueIdentifier>{dc5774a1-254e-40ef-8122-b23f31baa37a}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Picking">
|
||||
<UniqueIdentifier>{fc56d736-6011-4000-a904-cade85eedb5f}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Sorting">
|
||||
<UniqueIdentifier>{da82e941-2b08-4d83-9ab5-a0f1ec16ec29}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Terrain">
|
||||
<UniqueIdentifier>{13c38d02-8837-4eed-8185-9d8b35ba7012}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\Visibility">
|
||||
<UniqueIdentifier>{dac368fd-130f-4a0f-9aee-e814e8751346}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Base">
|
||||
<UniqueIdentifier>{2b86b5b2-caaa-4111-93ec-cc3e08787061}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="SceneGraph\CollisionDetection">
|
||||
<UniqueIdentifier>{330927f4-251d-493a-8efc-2e486372167e}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GTGraphics.cpp" />
|
||||
<ClCompile Include="Graphics\GEDrawTarget.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GEObject.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GraphicsObject.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DrawingState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BlendState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DepthStencilState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\RasterizerState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SamplerState.cpp">
|
||||
<Filter>State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Resource.cpp">
|
||||
<Filter>Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Buffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DataFormat.cpp">
|
||||
<Filter>Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ConstantBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IndexBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IndirectArgumentsBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\RawBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\StructuredBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TypedBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexFormat.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexBuffer.cpp">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureSingle.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureArray.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture1.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture3.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture1Array.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2Array.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureCube.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureCubeArray.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureDS.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextureRT.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DrawTarget.cpp">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProgramDefines.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProgramFactory.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VisualEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Lighting.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Material.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\LightCameraGeometry.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Shader.cpp">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\AmbientLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\LightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DirectionalLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DirectionalLightTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ConstantColorEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointLightTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SpotLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture2Effect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Texture3Effect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VertexColorEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TextEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\OverlayEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Font.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H18.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ControlledObject.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Controller.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\TransformController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Spatial.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Culler.cpp">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ViewVolume.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Camera.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BlendTransformController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\IKController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\KeyframeController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\MorphController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Visual.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ParticleController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Particles.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PointController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SkinController.cpp">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Node.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BillboardNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BspNode.cpp">
|
||||
<Filter>SceneGraph\Sorting</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Light.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\MeshFactory.cpp">
|
||||
<Filter>SceneGraph</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PickRecord.cpp">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Picker.cpp">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\Terrain.cpp">
|
||||
<Filter>SceneGraph\Terrain</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ViewVolumeNode.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PVWUpdater.cpp">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BaseEngine.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GraphicsEngine.cpp">
|
||||
<Filter>Base</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PlanarReflectionEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\BumpMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\AreaLightEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CubeMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GlossMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\ProjectedTextureEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SphereMapEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H12.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H14.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW400H16.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H12.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H14.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H16.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\FontArialW700H18.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\SwitchNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DLODNode.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CLODMesh.cpp">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\PlanarShadowEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\CollisionMesh.cpp">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\VolumeFogEffect.cpp">
|
||||
<Filter>Effects</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GEDrawTarget.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GEInputLayoutManager.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GEObject.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GTGraphicsPCH.h" />
|
||||
<ClInclude Include="Graphics\GTGraphics.h" />
|
||||
<ClInclude Include="Graphics\DrawingState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BlendState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DepthStencilState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\RasterizerState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SamplerState.h">
|
||||
<Filter>State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Resource.h">
|
||||
<Filter>Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Buffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DataFormat.h">
|
||||
<Filter>Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MemberLayout.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ConstantBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndexFormat.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndexBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IndirectArgumentsBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\RawBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\StructuredBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TypedBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexFormat.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexBuffer.h">
|
||||
<Filter>Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureSingle.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureArray.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture1.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture3.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture1Array.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2Array.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureCube.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureCubeArray.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureDS.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextureRT.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DrawTarget.h">
|
||||
<Filter>Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProgramDefines.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VisualProgram.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ComputeProgram.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProgramFactory.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VisualEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Lighting.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Material.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\LightCameraGeometry.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Shader.h">
|
||||
<Filter>Shaders</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\AmbientLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\LightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DirectionalLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DirectionalLightTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ConstantColorEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointLightTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SpotLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture2Effect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Texture3Effect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VertexColorEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TextEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\OverlayEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Font.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H18.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ControlledObject.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Controller.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\TransformController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Spatial.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Culler.h">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CullingPlane.h">
|
||||
<Filter>SceneGraph\Visibility</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BoundingSphere.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ViewVolume.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Camera.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BlendTransformController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\IKController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\KeyframeController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MorphController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Visual.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ParticleController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Particles.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PointController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SkinController.h">
|
||||
<Filter>SceneGraph\Controllers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Node.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BillboardNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BspNode.h">
|
||||
<Filter>SceneGraph\Sorting</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Light.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\MeshFactory.h">
|
||||
<Filter>SceneGraph</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PickRecord.h">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Picker.h">
|
||||
<Filter>SceneGraph\Picking</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Terrain.h">
|
||||
<Filter>SceneGraph\Terrain</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ViewVolumeNode.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PVWUpdater.h">
|
||||
<Filter>SceneGraph\Hierarchy</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BaseEngine.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GraphicsEngine.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GraphicsObject.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PlanarReflectionEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BumpMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\AreaLightEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CubeMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GlossMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\ProjectedTextureEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SphereMapEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H12.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H14.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW400H16.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H12.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H14.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H16.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\FontArialW700H18.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\Graphics.h">
|
||||
<Filter>Base</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\SwitchNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\DLODNode.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODMeshCreator.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODMesh.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CLODCollapseRecord.h">
|
||||
<Filter>SceneGraph\Detail</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\PlanarShadowEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionRecord.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionMesh.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\CollisionGroup.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\BoundTree.h">
|
||||
<Filter>SceneGraph\CollisionDetection</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\VolumeFogEffect.h">
|
||||
<Filter>Effects</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,57 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28803.452
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsDX11.v16", "GTGraphicsDX11.v16.vcxproj", "{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{C11A53DB-389E-4B74-B143-78E3CA2BEBC0}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v16", "GTMathematics.v16.vcxproj", "{3F553568-76EF-48F0-88DD-270482C058B9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v16", "GTGraphics.v16.vcxproj", "{ED37722A-40DE-4B07-9A4A-65E978D43643}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x64.Build.0 = Debug|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x64.ActiveCfg = Release|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x64.Build.0 = Release|x64
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}.Release|x86.Build.0 = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.Build.0 = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.Build.0 = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.Build.0 = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.Build.0 = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.ActiveCfg = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.Build.0 = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9} = {C11A53DB-389E-4B74-B143-78E3CA2BEBC0}
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643} = {C11A53DB-389E-4B74-B143-78E3CA2BEBC0}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {34642C55-F563-434E-AFEB-6EEFE5CC96AA}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,316 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\DX11\DX11.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11ComputeShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Engine.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11GeometryShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11IndirectArgumentsBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11InputLayout.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11InputLayoutManager.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11PerformanceCounter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11PixelShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11RawBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Resource.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Shader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11VertexShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DXGIAdapter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DXGIOutput.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\GTGraphicsDX11.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DX11\HLSLBaseBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLByteAddressBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLParameter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLReflection.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLResource.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLResourceBindInfo.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLSamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderFactory.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderType.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderVariable.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLStructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTexture.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTextureBuffer.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\DX11\DX11.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11BlendState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Buffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11ComputeShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DrawingState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Engine.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11GeometryShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11IndirectArgumentsBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11InputLayout.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11InputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11PerformanceCounter.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11PixelShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11RawBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Resource.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11SamplerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Shader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture1.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture2.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture3.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureCube.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureDS.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureRT.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11VertexShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DXGIAdapter.h" />
|
||||
<ClInclude Include="Graphics\DX11\DXGIOutput.h" />
|
||||
<ClInclude Include="Graphics\DX11\GTGraphicsDX11.h" />
|
||||
<ClInclude Include="Graphics\DX11\GTGraphicsDX11PCH.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLBaseBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLByteAddressBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLParameter.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLReflection.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLResource.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLResourceBindInfo.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLSamplerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderType.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderVariable.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLStructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTexture.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTextureArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLVisualProgram.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v16.vcxproj">
|
||||
<Project>{ed37722a-40de-4b07-9a4a-65e978d43643}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Graphics\DX11\FloatFunction.hlsli" />
|
||||
<None Include="Graphics\DX11\SqrtEstimate.hlsli" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{B24EA8FC-D596-42A1-AA46-72DEF1BE24BC}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphicsDX11.v16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 18
|
||||
VisualStudioVersion = 18.1.11312.151 d18.0
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsDX11.v18", "GTGraphicsDX11.v18.vcxproj", "{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{DC45BEF4-82B5-4650-BCD8-CFEAA9E66DFD}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v18", "GTMathematics.v18.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v18", "GTGraphics.v18.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x64.Build.0 = Debug|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Debug|x86.Build.0 = Debug|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x64.ActiveCfg = Release|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x64.Build.0 = Release|x64
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x86.ActiveCfg = Release|Win32
|
||||
{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {DC45BEF4-82B5-4650-BCD8-CFEAA9E66DFD}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {DC45BEF4-82B5-4650-BCD8-CFEAA9E66DFD}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B2311187-0896-4660-A5A4-48B63777B35B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,316 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\DX11\DX11.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11ComputeShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Engine.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11GeometryShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11IndirectArgumentsBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11InputLayout.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11InputLayoutManager.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11PerformanceCounter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11PixelShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11RawBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Resource.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Shader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DX11VertexShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DXGIAdapter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\DXGIOutput.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\GTGraphicsDX11.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\DX11\HLSLBaseBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLByteAddressBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLParameter.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLReflection.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLResource.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLResourceBindInfo.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLSamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShader.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderFactory.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderType.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLShaderVariable.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLStructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTexture.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\DX11\HLSLTextureBuffer.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\DX11\DX11.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11BlendState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Buffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11ComputeShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DrawingState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Engine.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11GeometryShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11IndirectArgumentsBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11InputLayout.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11InputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11PerformanceCounter.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11PixelShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11RawBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Resource.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11SamplerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Shader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture1.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture2.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11Texture3.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureCube.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureDS.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureRT.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\DX11VertexShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\DXGIAdapter.h" />
|
||||
<ClInclude Include="Graphics\DX11\DXGIOutput.h" />
|
||||
<ClInclude Include="Graphics\DX11\GTGraphicsDX11.h" />
|
||||
<ClInclude Include="Graphics\DX11\GTGraphicsDX11PCH.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLBaseBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLByteAddressBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLParameter.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLReflection.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLResource.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLResourceBindInfo.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLSamplerState.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShader.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderFactory.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderType.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLShaderVariable.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLStructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTexture.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTextureArray.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLTextureBuffer.h" />
|
||||
<ClInclude Include="Graphics\DX11\HLSLVisualProgram.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v18.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Graphics\DX11\FloatFunction.hlsli" />
|
||||
<None Include="Graphics\DX11\SqrtEstimate.hlsli" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>18.0</VCProjectVersion>
|
||||
<ProjectGuid>{00DEFF42-0F7C-4A7C-9C1F-59322B9E9004}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphicsDX11.v18</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v145</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\DX11\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_DIRECTX;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/DX11/GTGraphicsDX11PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,57 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.28922.388
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL45.v16", "GTGraphicsGL45.v16.vcxproj", "{93806879-D052-48B1-AFAF-BF190FC67B7F}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{2011F5C2-95C9-4AD0-A722-E07D2B20E235}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v16", "GTMathematics.v16.vcxproj", "{3F553568-76EF-48F0-88DD-270482C058B9}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v16", "GTGraphics.v16.vcxproj", "{ED37722A-40DE-4B07-9A4A-65E978D43643}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x64.Build.0 = Debug|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Debug|x86.Build.0 = Debug|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x64.ActiveCfg = Release|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x64.Build.0 = Release|x64
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x86.ActiveCfg = Release|Win32
|
||||
{93806879-D052-48B1-AFAF-BF190FC67B7F}.Release|x86.Build.0 = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x64.Build.0 = Debug|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Debug|x86.Build.0 = Debug|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.ActiveCfg = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x64.Build.0 = Release|x64
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.ActiveCfg = Release|Win32
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9}.Release|x86.Build.0 = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x64.Build.0 = Debug|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Debug|x86.Build.0 = Debug|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.ActiveCfg = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x64.Build.0 = Release|x64
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.ActiveCfg = Release|Win32
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{3F553568-76EF-48F0-88DD-270482C058B9} = {2011F5C2-95C9-4AD0-A722-E07D2B20E235}
|
||||
{ED37722A-40DE-4B07-9A4A-65E978D43643} = {2011F5C2-95C9-4AD0-A722-E07D2B20E235}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {D5085528-739F-40ED-8B6B-6A97CCDDAA42}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,318 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v16.vcxproj">
|
||||
<Project>{ed37722a-40de-4b07-9a4a-65e978d43643}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL45\GL45.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45AtomicCounterBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Engine.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayout.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayoutManager.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Resource.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLComputeProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLReflection.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLShader.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLVisualProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXEngine.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXExtensions.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GTGraphicsGL45.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLEngine.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLExtensions.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL45\GL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45AtomicCounterBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45BlendState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Buffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawingState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Engine.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayout.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Resource.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45SamplerState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture3.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureArray.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCube.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureDS.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureRT.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLReflection.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLShader.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLVisualProgram.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLX\GLXEngine.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glcorearb.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glxext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\wglext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45PCH.h" />
|
||||
<ClInclude Include="Graphics\GL45\WGL\WGLEngine.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<ProjectGuid>{93806879-D052-48B1-AFAF-BF190FC67B7F}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphicsGL43.v16</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,282 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Engine">
|
||||
<UniqueIdentifier>{5582e855-f0f2-40aa-bba7-6b30dde9be5c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLSL">
|
||||
<UniqueIdentifier>{c6de7c8e-9b64-4c01-a2f6-1da5fb3b3f3b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\InputLayout">
|
||||
<UniqueIdentifier>{9afc9c3f-af07-4e7f-b0f1-cabe40219a0b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources">
|
||||
<UniqueIdentifier>{3c3ba76f-394a-4abd-adcc-7a1959721eea}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Buffers">
|
||||
<UniqueIdentifier>{ef90a013-40d8-4cef-800a-d7ded808bdb8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Textures">
|
||||
<UniqueIdentifier>{c8db783d-0073-40bc-a47a-b3190901cedb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\State">
|
||||
<UniqueIdentifier>{8552a3f0-33d9-4c24-9c52-936351b02c83}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLX">
|
||||
<UniqueIdentifier>{3bc54124-a54d-46af-beb9-3c2e044162b7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="WGL">
|
||||
<UniqueIdentifier>{1c0693ba-65c7-4cb8-a663-fbb404e233bb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GL">
|
||||
<UniqueIdentifier>{53a9480e-4f1a-43e5-8231-ee63975d11de}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL45\GTGraphicsGL45.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45GraphicsObject.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Buffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Resource.cpp">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45ConstantBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45IndexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45AtomicCounterBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45StructuredBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45VertexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureSingle.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture3.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCube.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCubeArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureDS.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureRT.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawTarget.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45BlendState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawingState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DepthStencilState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45RasterizerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45SamplerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLComputeProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLProgramFactory.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLReflection.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLVisualProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayout.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayoutManager.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Engine.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLShader.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLEngine.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLExtensions.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXEngine.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXExtensions.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45PCH.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL\glcorearb.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glxext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\wglext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45GraphicsObject.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Buffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Resource.h">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45ConstantBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45IndexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45AtomicCounterBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45StructuredBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45VertexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureSingle.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture3.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCube.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCubeArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureDS.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureRT.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawTarget.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45BlendState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawingState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DepthStencilState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45RasterizerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45SamplerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLComputeProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLProgramFactory.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLReflection.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLVisualProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayout.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayoutManager.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Engine.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLShader.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\WGL\WGLEngine.h">
|
||||
<Filter>WGL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLX\GLXEngine.h">
|
||||
<Filter>GLX</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -1,57 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL45.v17", "GTGraphicsGL45.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{645339F1-D198-4CF4-837F-E7D538AD9EA8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v17", "GTMathematics.v17.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v17", "GTGraphics.v17.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.Build.0 = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.ActiveCfg = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.Build.0 = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {645339F1-D198-4CF4-837F-E7D538AD9EA8}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {645339F1-D198-4CF4-837F-E7D538AD9EA8}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7F0836B3-C196-4B20-A548-23F86E7421E5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -1,318 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v17.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL45\GL45.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45AtomicCounterBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Engine.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayout.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayoutManager.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Resource.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLComputeProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLReflection.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLShader.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLSLVisualProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXEngine.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXExtensions.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GTGraphicsGL45.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLEngine.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLExtensions.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL45\GL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45AtomicCounterBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45BlendState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Buffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawingState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Engine.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayout.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Resource.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45SamplerState.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture3.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureArray.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCube.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureDS.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureRT.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL45VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLReflection.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLShader.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLSLVisualProgram.h" />
|
||||
<ClInclude Include="Graphics\GL45\GLX\GLXEngine.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glcorearb.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glxext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\wglext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45PCH.h" />
|
||||
<ClInclude Include="Graphics\GL45\WGL\WGLEngine.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{7373CB9F-6595-4FA4-9500-88985A74F0E7}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphicsGL45.v17</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL45\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL45/GTGraphicsGL45PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -1,282 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Engine">
|
||||
<UniqueIdentifier>{5582e855-f0f2-40aa-bba7-6b30dde9be5c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLSL">
|
||||
<UniqueIdentifier>{c6de7c8e-9b64-4c01-a2f6-1da5fb3b3f3b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\InputLayout">
|
||||
<UniqueIdentifier>{9afc9c3f-af07-4e7f-b0f1-cabe40219a0b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources">
|
||||
<UniqueIdentifier>{3c3ba76f-394a-4abd-adcc-7a1959721eea}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Buffers">
|
||||
<UniqueIdentifier>{ef90a013-40d8-4cef-800a-d7ded808bdb8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Textures">
|
||||
<UniqueIdentifier>{c8db783d-0073-40bc-a47a-b3190901cedb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\State">
|
||||
<UniqueIdentifier>{8552a3f0-33d9-4c24-9c52-936351b02c83}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLX">
|
||||
<UniqueIdentifier>{3bc54124-a54d-46af-beb9-3c2e044162b7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="WGL">
|
||||
<UniqueIdentifier>{1c0693ba-65c7-4cb8-a663-fbb404e233bb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GL">
|
||||
<UniqueIdentifier>{53a9480e-4f1a-43e5-8231-ee63975d11de}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL45\GTGraphicsGL45.cpp" />
|
||||
<ClCompile Include="Graphics\GL45\GL45.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45GraphicsObject.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Buffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Resource.cpp">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45ConstantBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45IndexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45AtomicCounterBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45StructuredBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45VertexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureSingle.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture3.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture1Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Texture2Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCube.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureCubeArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureDS.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45TextureRT.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawTarget.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45BlendState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DrawingState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45DepthStencilState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45RasterizerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45SamplerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLComputeProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLProgramFactory.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLReflection.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLVisualProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayout.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45InputLayoutManager.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GL45Engine.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLSLShader.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLEngine.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\WGL\WGLExtensions.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXEngine.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL45\GLX\GLXExtensions.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45.h" />
|
||||
<ClInclude Include="Graphics\GL45\GTGraphicsGL45PCH.h" />
|
||||
<ClInclude Include="Graphics\GL45\GL\glcorearb.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\glxext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL\wglext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45GraphicsObject.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Buffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Resource.h">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45ConstantBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45IndexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45AtomicCounterBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45StructuredBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45VertexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureSingle.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture3.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture1Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Texture2Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCube.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureCubeArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureDS.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45TextureRT.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawTarget.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45BlendState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DrawingState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45DepthStencilState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45RasterizerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45SamplerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLComputeProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLProgramFactory.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLReflection.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLVisualProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayout.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45InputLayoutManager.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GL45Engine.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLSLShader.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\WGL\WGLEngine.h">
|
||||
<Filter>WGL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL45\GLX\GLXEngine.h">
|
||||
<Filter>GLX</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.32014.148
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphicsGL46.v17", "GTGraphicsGL46.v17.vcxproj", "{7373CB9F-6595-4FA4-9500-88985A74F0E7}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Required", "Required", "{645339F1-D198-4CF4-837F-E7D538AD9EA8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTMathematics.v17", "GTMathematics.v17.vcxproj", "{0CADDB12-31D9-4F60-A8C0-678D1773DA03}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GTGraphics.v17", "GTGraphics.v17.vcxproj", "{B15CB711-F650-4063-9C7C-E7A5F88139A2}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x64.Build.0 = Debug|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.ActiveCfg = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x64.Build.0 = Release|x64
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7373CB9F-6595-4FA4-9500-88985A74F0E7}.Release|x86.Build.0 = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x64.Build.0 = Debug|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Debug|x86.Build.0 = Debug|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.ActiveCfg = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x64.Build.0 = Release|x64
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.ActiveCfg = Release|Win32
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03}.Release|x86.Build.0 = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x64.Build.0 = Debug|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Debug|x86.Build.0 = Debug|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.ActiveCfg = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x64.Build.0 = Release|x64
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.ActiveCfg = Release|Win32
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(NestedProjects) = preSolution
|
||||
{0CADDB12-31D9-4F60-A8C0-678D1773DA03} = {645339F1-D198-4CF4-837F-E7D538AD9EA8}
|
||||
{B15CB711-F650-4063-9C7C-E7A5F88139A2} = {645339F1-D198-4CF4-837F-E7D538AD9EA8}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7F0836B3-C196-4B20-A548-23F86E7421E5}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
@@ -0,0 +1,324 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="GTGraphics.v17.vcxproj">
|
||||
<Project>{B15CB711-F650-4063-9C7C-E7A5F88139A2}</Project>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL46\GL46.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46AtomicCounterBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46BlendState.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Buffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46ConstantBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46DepthStencilState.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46DrawingState.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46DrawTarget.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Engine.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46GraphicsObject.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46IndexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46InputLayout.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46InputLayoutManager.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46RasterizerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Resource.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46SamplerState.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46StructuredBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture1.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture1Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture2.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture2Array.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture3.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureCube.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureCubeArray.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureDS.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureRT.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureSingle.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46VertexBuffer.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLSLComputeProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLSLProgramFactory.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLSLReflection.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLSLShader.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLSLVisualProgram.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GLX\GLXEngine.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLX\GLXExtensions.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GTGraphicsGL46.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\WGL\WGLEngine.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\WGL\WGLExtensions.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL46\GL46.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46AtomicCounterBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46BlendState.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Buffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46ConstantBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46DepthStencilState.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46DrawingState.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46DrawTarget.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Engine.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46GraphicsObject.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46IndexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46InputLayout.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46InputLayoutManager.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46RasterizerState.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Resource.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46SamplerState.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46StructuredBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture1.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture1Array.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture2.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture2Array.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture3.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureArray.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureCube.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureCubeArray.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureDS.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureRT.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureSingle.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL46VertexBuffer.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLSLComputeProgram.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLSLProgramFactory.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLSLReflection.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLSLShader.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLSLVisualProgram.h" />
|
||||
<ClInclude Include="Graphics\GL46\GLX\GLXEngine.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\glcorearb.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\glext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\glxext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\KHR\khrplatform.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\wglext.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GTGraphicsGL46.h" />
|
||||
<ClInclude Include="Graphics\GL46\GTGraphicsGL46PCH.h" />
|
||||
<ClInclude Include="Graphics\GL46\WGL\WGLEngine.h" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectGuid>{7373CB9F-6595-4FA4-9500-88985A74F0E7}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>GTGraphicsGL46.v17</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<OutDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>_Output\Graphics\GL46\$(PlatformToolset)\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.;./Graphics/GL46/GL/</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL46/GTGraphicsGL46PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.;./Graphics/GL46/GL/</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL46/GTGraphicsGL46PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.;./Graphics/GL46/GL/</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL46/GTGraphicsGL46PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>GTE_USE_MSWINDOWS;GTE_USE_ROW_MAJOR;GTE_USE_MAT_VEC;GTE_USE_OPENGL;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<AdditionalIncludeDirectories>.;./Graphics/GL46/GL/</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<PrecompiledHeaderFile>Graphics/GL46/GTGraphicsGL46PCH.h</PrecompiledHeaderFile>
|
||||
<DisableSpecificWarnings>6262;26812</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,288 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Engine">
|
||||
<UniqueIdentifier>{5582e855-f0f2-40aa-bba7-6b30dde9be5c}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLSL">
|
||||
<UniqueIdentifier>{c6de7c8e-9b64-4c01-a2f6-1da5fb3b3f3b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\InputLayout">
|
||||
<UniqueIdentifier>{9afc9c3f-af07-4e7f-b0f1-cabe40219a0b}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources">
|
||||
<UniqueIdentifier>{3c3ba76f-394a-4abd-adcc-7a1959721eea}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Buffers">
|
||||
<UniqueIdentifier>{ef90a013-40d8-4cef-800a-d7ded808bdb8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\Resources\Textures">
|
||||
<UniqueIdentifier>{c8db783d-0073-40bc-a47a-b3190901cedb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Engine\State">
|
||||
<UniqueIdentifier>{8552a3f0-33d9-4c24-9c52-936351b02c83}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GLX">
|
||||
<UniqueIdentifier>{3bc54124-a54d-46af-beb9-3c2e044162b7}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="WGL">
|
||||
<UniqueIdentifier>{1c0693ba-65c7-4cb8-a663-fbb404e233bb}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GL">
|
||||
<UniqueIdentifier>{53a9480e-4f1a-43e5-8231-ee63975d11de}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="GL\KHR">
|
||||
<UniqueIdentifier>{f36a528e-e45d-4c71-b7fa-794d9772e4e1}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Graphics\GL46\GTGraphicsGL46.cpp" />
|
||||
<ClCompile Include="Graphics\GL46\GL46.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46GraphicsObject.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Buffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Resource.cpp">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46ConstantBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46IndexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46AtomicCounterBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46StructuredBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46VertexBuffer.cpp">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture1.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureSingle.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture2.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture3.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture1Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Texture2Array.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureCube.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureCubeArray.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureDS.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46TextureRT.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46DrawTarget.cpp">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46BlendState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46DrawingState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46DepthStencilState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46RasterizerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46SamplerState.cpp">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLSLComputeProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLSLProgramFactory.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLSLReflection.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLSLVisualProgram.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46InputLayout.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46InputLayoutManager.cpp">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GL46Engine.cpp">
|
||||
<Filter>Engine</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLSLShader.cpp">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\WGL\WGLEngine.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\WGL\WGLExtensions.cpp">
|
||||
<Filter>WGL</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLX\GLXEngine.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Graphics\GL46\GLX\GLXExtensions.cpp">
|
||||
<Filter>GLX</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Graphics\GL46\GTGraphicsGL46.h" />
|
||||
<ClInclude Include="Graphics\GL46\GTGraphicsGL46PCH.h" />
|
||||
<ClInclude Include="Graphics\GL46\GL\glcorearb.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\glext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\glxext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\wglext.h">
|
||||
<Filter>GL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46GraphicsObject.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Buffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Resource.h">
|
||||
<Filter>Engine\Resources</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46ConstantBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46IndexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46AtomicCounterBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46StructuredBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46VertexBuffer.h">
|
||||
<Filter>Engine\Resources\Buffers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture1.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureSingle.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture2.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture3.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture1Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Texture2Array.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureCube.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureCubeArray.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureDS.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46TextureRT.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46DrawTarget.h">
|
||||
<Filter>Engine\Resources\Textures</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46BlendState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46DrawingState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46DepthStencilState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46RasterizerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46SamplerState.h">
|
||||
<Filter>Engine\State</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLSLComputeProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLSLProgramFactory.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLSLReflection.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLSLVisualProgram.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46InputLayout.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46InputLayoutManager.h">
|
||||
<Filter>Engine\InputLayout</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL46Engine.h">
|
||||
<Filter>Engine</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLSLShader.h">
|
||||
<Filter>GLSL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\WGL\WGLEngine.h">
|
||||
<Filter>WGL</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GLX\GLXEngine.h">
|
||||
<Filter>GLX</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Graphics\GL46\GL\KHR\khrplatform.h">
|
||||
<Filter>GL\KHR</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user