Add shader file types in editorconfig

This commit is contained in:
Kevin Masson
2020-02-05 09:58:36 +01:00
committed by François Beaune
parent f78a30786f
commit 043990aded
+2 -1
View File
@@ -9,8 +9,9 @@ root = true
# C++
# Python
# CMake
# OpenGL shaders
[*.{cpp,h,py,txt}]
[*.{cpp,h,py,txt,frag,vert}]
charset = utf-8
indent_style = space
indent_size = 4