Add shader file types in editorconfig
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committed by
François Beaune
parent
f78a30786f
commit
043990aded
+2
-1
@@ -9,8 +9,9 @@ root = true
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# C++
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# Python
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# CMake
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# OpenGL shaders
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[*.{cpp,h,py,txt}]
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[*.{cpp,h,py,txt,frag,vert}]
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charset = utf-8
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indent_style = space
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indent_size = 4
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