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f8948e631a |
+12
-3
@@ -51,6 +51,12 @@ API changes, new options, new ShadingSystem features (for renderer writers):
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RendererServices::get_userdata(). #1391 (1.12.3)
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* Better hiding of the Matrix22 class, which was never actually part of the
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public APIs. #1480 (1.12.4.5)
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* Add ACES2065-1 and ACEScg as shading system color spaces (#1486) (1.12.4.6)
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* Expanded warnings (via enabling the "opt_warnings" attribute of the
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ShadingSystem) for operations that try to create new strings mid-shader, or
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that need to access the characters of strings mid-shader. These are only
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triggered for those cases that cannot be resolved by the end of the "runtime
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optimization" phase. #1497 (1.12.4.6)
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Continued work on experimental SIMD batched shading mode:
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* Added support for masked operations to LLVMUtil. #1248 #1250 (1.12.0.0)
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@@ -65,7 +71,7 @@ Continued work on experimental SIMD batched shading mode:
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* ISA-specific modules. #1345 (1.12.2)
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* Introduction of CI testing of batched mode. #1357 #1367 (1.12.2)
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* Control flow and string ops. #1372 (1.12.2)
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* Matrix operations. #1378 (1.12.2)
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* Matrix operations. #1378 (1.12.2) #1485 (1.12.4.6)
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* Batched algebraic, trig, and transcendental functions. #1385 (1.12.2)
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* Batched noise. #1394 (1.12.3)
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* Batched implementation of all color operations. #1408 (1.12.3)
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@@ -135,6 +141,9 @@ Bug fixes and other improvements (internals):
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globals. #1462 (1.12.4.4)
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* Print all 4 levels of version numbers in help messages. #1477 (1.12.4.4)
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* Fix GPU code generation crash. #1479 (1.12.4.4)
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* Work to transition internals to use modern std::format notation for
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formatted output. #1487 #1490 (1.12.4.6)
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* Fix testrender memory error on teardown. #1499 (1.12.4.6)
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Internals/developer concerns:
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* Use the `final` keyword in certain internal classes where applicable.
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@@ -198,12 +207,12 @@ Build & test system improvements:
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generation, needed to avoid duplicate cudaMalloc symbols with CUDA9+
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#1271 (1.12.0.1)
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- Build against LLVM 11 #1274 (1.12.0.1), LLVM 12 #1351 (1.12.1.0)
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#1412 (1.12.3), LLVM 13 #1420 (1.12.3)
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#1412 (1.12.3), LLVM 13 #1420 (1.12.3), LLVM 14 #1492 (1.12.4.6)
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- Fix build break against recent OIIO master change where m_mutex field
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was removed from ImageInput. #1281 (1.12.0.1/1.11.9)
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- Work to ensure that OIIO will build correctly against the upcoming
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Imath 3.0 and OpenEXR 3.0. #1299 (1.11.10/1.12.1) #1332 (1.11.11/1.12.1)
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#1341 (1.11.12/1.12.1) #1356 #1368 (1.11.13/1.12.2)
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#1341 (1.11.12/1.12.1) #1356 #1368 (1.11.13/1.12.2) #1489 (1.12.4.6)
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- Improved finding of llvm components when using static libraries. #1375
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(1.12.2)
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- No longer use boost regex, completely rely on std::regex now that OSL
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+1
-1
@@ -3,7 +3,7 @@
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# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
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cmake_minimum_required (VERSION 3.12)
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project (OSL VERSION 1.12.4.5
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project (OSL VERSION 1.12.4.6
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LANGUAGES CXX C
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HOMEPAGE_URL "https://github.com/AcademySoftwareFoundation/OpenShadingLanguage")
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set (PROJ_NAME ${PROJECT_NAME}) # short name
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