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Author SHA1 Message Date
Larry Gritz f8948e631a CHANGES and bump version to developer preview 1.12.4.6
Signed-off-by: Larry Gritz <lg@larrygritz.com>
2022-05-04 13:46:06 -07:00
2 changed files with 13 additions and 4 deletions
+12 -3
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@@ -51,6 +51,12 @@ API changes, new options, new ShadingSystem features (for renderer writers):
RendererServices::get_userdata(). #1391 (1.12.3)
* Better hiding of the Matrix22 class, which was never actually part of the
public APIs. #1480 (1.12.4.5)
* Add ACES2065-1 and ACEScg as shading system color spaces (#1486) (1.12.4.6)
* Expanded warnings (via enabling the "opt_warnings" attribute of the
ShadingSystem) for operations that try to create new strings mid-shader, or
that need to access the characters of strings mid-shader. These are only
triggered for those cases that cannot be resolved by the end of the "runtime
optimization" phase. #1497 (1.12.4.6)
Continued work on experimental SIMD batched shading mode:
* Added support for masked operations to LLVMUtil. #1248 #1250 (1.12.0.0)
@@ -65,7 +71,7 @@ Continued work on experimental SIMD batched shading mode:
* ISA-specific modules. #1345 (1.12.2)
* Introduction of CI testing of batched mode. #1357 #1367 (1.12.2)
* Control flow and string ops. #1372 (1.12.2)
* Matrix operations. #1378 (1.12.2)
* Matrix operations. #1378 (1.12.2) #1485 (1.12.4.6)
* Batched algebraic, trig, and transcendental functions. #1385 (1.12.2)
* Batched noise. #1394 (1.12.3)
* Batched implementation of all color operations. #1408 (1.12.3)
@@ -135,6 +141,9 @@ Bug fixes and other improvements (internals):
globals. #1462 (1.12.4.4)
* Print all 4 levels of version numbers in help messages. #1477 (1.12.4.4)
* Fix GPU code generation crash. #1479 (1.12.4.4)
* Work to transition internals to use modern std::format notation for
formatted output. #1487 #1490 (1.12.4.6)
* Fix testrender memory error on teardown. #1499 (1.12.4.6)
Internals/developer concerns:
* Use the `final` keyword in certain internal classes where applicable.
@@ -198,12 +207,12 @@ Build & test system improvements:
generation, needed to avoid duplicate cudaMalloc symbols with CUDA9+
#1271 (1.12.0.1)
- Build against LLVM 11 #1274 (1.12.0.1), LLVM 12 #1351 (1.12.1.0)
#1412 (1.12.3), LLVM 13 #1420 (1.12.3)
#1412 (1.12.3), LLVM 13 #1420 (1.12.3), LLVM 14 #1492 (1.12.4.6)
- Fix build break against recent OIIO master change where m_mutex field
was removed from ImageInput. #1281 (1.12.0.1/1.11.9)
- Work to ensure that OIIO will build correctly against the upcoming
Imath 3.0 and OpenEXR 3.0. #1299 (1.11.10/1.12.1) #1332 (1.11.11/1.12.1)
#1341 (1.11.12/1.12.1) #1356 #1368 (1.11.13/1.12.2)
#1341 (1.11.12/1.12.1) #1356 #1368 (1.11.13/1.12.2) #1489 (1.12.4.6)
- Improved finding of llvm components when using static libraries. #1375
(1.12.2)
- No longer use boost regex, completely rely on std::regex now that OSL
+1 -1
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@@ -3,7 +3,7 @@
# https://github.com/AcademySoftwareFoundation/OpenShadingLanguage
cmake_minimum_required (VERSION 3.12)
project (OSL VERSION 1.12.4.5
project (OSL VERSION 1.12.4.6
LANGUAGES CXX C
HOMEPAGE_URL "https://github.com/AcademySoftwareFoundation/OpenShadingLanguage")
set (PROJ_NAME ${PROJECT_NAME}) # short name