We want to be consistent with the previous layout, to avoid needlessly breaking existing codes. The header update means client codes are not required to include all of the stepcode library includes explicitly - i.e., stepcode itself does not force this requirement with its own internal includes. However, if client codes do not want to add the library prefixes to their own includes as we have for stepcode, they should still be able to add the various includes and work as before. Adjust the include directory names accordingly.
203 lines
5.5 KiB
C++
203 lines
5.5 KiB
C++
#ifndef cmdmgr_h
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#define cmdmgr_h
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/*
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* NIST STEP Editor Class Library
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* cleditor/cmdmgr.h
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* April 1997
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* David Sauder
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* K. C. Morris
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* Development of this software was funded by the United States Government,
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* and is not subject to copyright.
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*/
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#include <sc_export.h>
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#include "clutils/gennode.h"
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#include "clutils/gennodelist.h"
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#include "clutils/gennodearray.h"
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#include "cleditor/editordefines.h"
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#include "clstepcore/mgrnode.h"
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#include "clstepcore/mgrnodelist.h"
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#include "clstepcore/dispnode.h"
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#include "clstepcore/dispnodelist.h"
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#include "clstepcore/SingleLinkList.h"
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//#define NUM_CMDMGR_CMDS 9
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// this is the number of columns that contain cmds (as opposed
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// to state info)
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#define NUM_CMD_COLUMNS 3
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// **** each of CMD_CHAR must be a unique char.
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#define SAVE_COMPLETE_CMD_CHAR 's'
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#define SAVE_COMPLETE_CMD_COL 0
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#define SAVE_COMPLETE_STATE_CHAR ' '
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#define SAVE_COMPLETE_STATE_COL 4
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#define SAVE_INCOMPLETE_CMD_CHAR 'i'
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#define SAVE_INCOMPLETE_CMD_COL 0
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#define SAVE_INCOMPLETE_STATE_CHAR 'I'
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#define SAVE_INCOMPLETE_STATE_COL 4
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// backup to last save
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//#define CANCEL_CMD_CHAR 'c'
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//#define CANCEL_CMD_COL 0
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#define NEW_STATE_CHAR 'N'
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#define NEW_STATE_COL 4
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#define DELETE_CMD_CHAR 'd'
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#define DELETE_CMD_COL 0
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#define DELETE_STATE_CHAR 'D'
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#define DELETE_STATE_COL 4
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// close will try to save it to its previous status
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#define CLOSE_CMD_CHAR 'c'
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#define CLOSE_CMD_COL 2
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#define MODIFY_CMD_CHAR 'm'
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#define MODIFY_CMD_COL 2
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#define MODIFY_STATE_CHAR 'M'
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#define MODIFY_STATE_COL 3
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#define VIEW_CMD_CHAR 'v'
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#define VIEW_CMD_COL 2
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#define VIEW_STATE_CHAR 'V'
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#define VIEW_STATE_COL 3
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#define REPLICATE_CMD_CHAR 'r'
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#define REPLICATE_CMD_COL 1
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#define EXECUTE_CMD_CHAR 'x'
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#define EXECUTE_CMD_COL 5
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#define UNMARK_CMD_CHAR 'u'
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#define UNMARK_CMD_COL 5
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///////////////////////////////////////////////////////////////////////////////
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class SC_EDITOR_EXPORT ReplicateLinkNode : public SingleLinkNode {
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private:
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protected:
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MgrNode * _repNode;
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public:
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ReplicateLinkNode() {
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_repNode = 0;
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}
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~ReplicateLinkNode() { }
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const char * ClassName() {
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return "ReplicateLinkNode";
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}
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MgrNode * ReplicateNode() {
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return _repNode;
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}
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void ReplicateNode( MgrNode * rn ) {
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_repNode = rn;
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}
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};
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class SC_EDITOR_EXPORT ReplicateList : public SingleLinkList {
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private:
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protected:
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public:
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ReplicateList() { }
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~ReplicateList() { }
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virtual SingleLinkNode * NewNode() {
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return new ReplicateLinkNode;
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}
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bool IsOnList( MgrNode * mn );
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ReplicateLinkNode * FindNode( MgrNode * mn );
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ReplicateLinkNode * AddNode( MgrNode * rn ) {
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ReplicateLinkNode * node = ( ReplicateLinkNode * ) NewNode();
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node->ReplicateNode( rn );
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SingleLinkList::AppendNode( node );
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return node;
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}
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bool Remove( ReplicateLinkNode * rln );
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bool Remove( MgrNode * rn );
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const char * ClassName() {
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return "ReplicateList";
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}
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};
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///////////////////////////////////////////////////////////////////////////////
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class SC_EDITOR_EXPORT CmdMgr {
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protected:
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MgrNodeList * completeList;
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MgrNodeList * incompleteList;
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MgrNodeList * cancelList;
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MgrNodeList * deleteList;
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DisplayNodeList * mappedWriteList;
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DisplayNodeList * mappedViewList;
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DisplayNodeList * closeList;
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ReplicateList * replicateList;
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public:
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CmdMgr();
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~CmdMgr();
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// STATE LIST OPERATIONS
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MgrNode * GetHead( stateEnum listType );
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DisplayNode * GetHead( displayStateEnum listType );
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ReplicateLinkNode * GetReplicateHead() {
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return ( ReplicateLinkNode * )( replicateList->GetHead() );
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}
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void ClearEntries( stateEnum listType );
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void ClearEntries( displayStateEnum listType );
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void ClearReplicateEntries() {
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replicateList->Empty();
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}
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ReplicateList * RepList() {
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return replicateList;
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}
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// searches current list for fileId
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MgrNode * StateFindFileId( stateEnum s, int fileId );
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// returns stateNext or statePrev member variables
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// i.e. next or previous node on curr state list
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int SaveCompleteCmdList( MgrNode * mn ) {
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return mn->ChangeList( completeList );
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}
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int SaveIncompleteCmdList( MgrNode * mn ) {
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return mn->ChangeList( incompleteList );
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}
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int CancelCmdList( MgrNode * mn ) {
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return mn->ChangeList( cancelList );
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}
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int DeleteCmdList( MgrNode * mn ) {
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return mn->ChangeList( deleteList );
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}
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int ModifyCmdList( MgrNode * mn ) {
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return mn->ChangeList( mappedWriteList );
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}
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int ViewCmdList( MgrNode * mn ) {
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return mn->ChangeList( mappedViewList );
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}
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int CloseCmdList( MgrNode * mn ) {
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return ( ( mn->DisplayState() == mappedWrite ) ||
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( mn->DisplayState() == mappedView ) ) ?
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mn->ChangeList( closeList ) : 0;
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}
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void ReplicateCmdList( MgrNode * mn );
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void ClearInstances();
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protected:
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};
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#endif
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