Files
manifold/extras/convert_file.cpp
Emmett Lalish a9bf836574 Added file conversion and debug utility (#407)
* added file conversion utility

* added verbose output

* fix build
2023-04-11 11:38:35 -07:00

67 lines
1.9 KiB
C++

// Copyright 2023 The Manifold Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <iostream>
#include "manifold.h"
#include "meshIO.h"
using namespace manifold;
/*
*/
int main(int argc, char** argv) {
if (argc < 2) {
std::cout << "Specify an input filename." << std::endl;
return 1;
}
manifold::ManifoldParams().verbose = true;
const std::string filename(argv[1]);
MeshGL input = ImportMesh(filename);
std::cout << input.NumVert() << " vertices, " << input.NumTri()
<< " triangles" << std::endl;
if (input.Merge())
std::cout << filename << " is not manifold, attempting to fix."
<< std::endl;
const Manifold manifold(input);
if (manifold.Status() != Manifold::Error::NoError) {
std::cout << "Could not make a valid manifold, error: "
<< (int)manifold.Status() << std::endl;
return 2;
}
const std::vector<Manifold> parts = manifold.Decompose();
std::cout << parts.size() << " objects:" << std::endl;
for (const Manifold& part : parts) {
auto prop = part.GetProperties();
std::cout << part.NumVert() << " vertices, " << part.NumTri()
<< " triangles, volume = " << prop.volume
<< ", surface area = " << prop.surfaceArea << std::endl;
}
if (argc == 3) {
std::string outName = argv[2];
std::cout << "Writing " << outName << std::endl;
ExportMesh(outName, manifold.GetMeshGL(), {});
}
return 0;
}