// Copyright 2020 The Manifold Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include #include "manifold.h" using namespace manifold; int main(int argc, char **argv) { for (int i = 0; i < 8; ++i) { Manifold sphere = Manifold::Sphere(1, (8 << i) * 4); Manifold sphere2 = sphere.Translate(glm::vec3(0.5)); auto start = std::chrono::high_resolution_clock::now(); Manifold diff = sphere - sphere2; diff.NumTri(); auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration elapsed = end - start; std::cout << "nTri = " << sphere.NumTri() << ", time = " << elapsed.count() << " sec" << std::endl; } }