Commit Graph
344 Commits
Author SHA1 Message Date
Emmett Lalish 621835683f Earclip (#564)
* earclip compiles

* some tests passing

* 46 tests passing

* refactor

* cleanup

* new cost

* cleanup

* fixed TouchingHole

* more fixes

* only 5 tests failing

* fixed short sides

* fixed Sponge2

* better cost

* improved keyholing

* Moved Rect to public

* added top/bottom check

* fixed bBox

* Polygon tests pass

* fixed Sponge3a

* another fix, another test

* keyhole refactor

* Added ClipDegenerates

* Refactor FindStarts

* fixed bugs

* fixed Sponge4

* refactor clipped

* another bug, another test

* another bug, another test

* Sponge4 passing

* all tests passing

* removed old triangulator

* fix isfinite

* debug checks

* remove 2-manifold check

* added comments

* fixed missing point bug

* another test, another fix

* two tests added and fixed

* fix build

* fixed CoplanarProp

* fixed seg fault

* reenable 2-manifold check

* refactor for polygon area

* factored out loop

* tests passing

* another test, another fix

* another test, another fix

* fixed dedupe segfault

* ignore duplicated verts

* re-enabled turn180

* re-enabled duplicate tests

* another test, another fix

* refactor keyholing

* more precise area computation

* disabled a test

* added test

* another test, another test

* fixed bridge bound

* fewer short edges

* replaced intersection sorting with InsideEdge

* another test, another fix

* allow a few degenerates in Sponge4
2023-10-25 08:16:03 -07:00
Chun Kit LAM 206871ac11 dependency update (#559)
* dependency update

* revert BUILD_SHARED_LIBS changes

* test

* .

* don't try weird stuff with windows

* update

* update CI
2023-09-15 00:42:12 +08:00
Chun Kit LAM 5e103931f1 added deterministic option (#550)
* added deterministic option

* fix formatting

* address some comments

* use kahan summation

* revert DoesOverlap changes

* remove old code

* formatting
2023-09-05 14:12:34 +08:00
Chun Kit LAM 8651bf8bd5 nanobind (#537)
* python stuff

* do not choose musllinux_1_2

* skip musl build

musllinux_1_1 is too old

* try musllinux_1_2

* pep-0632

* fix

* update

* fix CI

* skip emulated tests on mac

* use build frontend

* use scikit-build-core

* re-enable action

* minor changes

speed up compilation a bit

* use nanobind

* don't use SABIModule for older python versions

* fix build error

* fix find and replace error

* Revert "re-enable action"

This reverts commit b3ede2a707743def16ded29bfb8e2b9a1c37f596.
2023-08-28 13:41:34 +08:00
Chun Kit LAM cc83e1b7aa misc (#533)
* use better policies

* removed redundant copy

* added condensed_matter test

* disable normal check for CondensedMatter16

* disable overlap checking as well
2023-08-24 02:09:51 +08:00
pca006132 b4f583fcae refactor (#531)
* added bound check for vec_dh

* fix cmakefile

* refactored VecDH

* renamed VecDH into Vec

* better packaging

* formatting

* include <algorithm>

* fix windows

* documentation and copyright fixes

* use shorter names and implicit conversions

* formatting

* minimum circular segments = 3
2023-08-16 12:08:10 +08:00
Emmett Lalish 8011fb6072 Triangulator: shift on merge (#528)
* allow shift on merge

* fixed more tests with proper uncertainty

* fixed another test
2023-08-13 22:00:15 -07:00
pca006132 9290d420b0 performance tuning and disabling deprecated backends (#525)
* use single vector SparseIndices

* faster binary search

* tracy

* disable cuda and omp backends

* formatting

* find data races

* remove some cuda stuff

* rename indices to vertices

* fix

* better SparseIndices API

* minor fixes

* parallel boolean

* optimize csg_tree

* relax Samples.GyroidModule

* small fixes

* vec_dh refactor

* fix compiler errors

* disable some gcc warnings

* only apply new warning flags for GCC
2023-08-12 14:22:28 +08:00
pca006132 a7eac92087 third_party dependencies (#523)
* use system gtest if possible

* optional tracy support

* fix meshid not found situation

* try fix CI

* fix ubuntu build

* disable windows tbb build first

* update tbb config

* format

* fix cmake BUILD_SHARED_LIBS

we should make the library type implicit, so users can decide whether or
not to build shared libraries.

* revert public.h changes

* remove version requirement for gtest

* update tracy instructions

no need to use sudo,
and we need some debug flags for good stack capture

* fix js build
2023-08-08 01:12:59 +08:00
pca006132 15399474fa more triangulator check (#516)
* add minimize_testcase helper

* added testcases from #502

* minor cleanup

* Update polygon.cpp

* Update face_op.cpp
2023-08-06 14:57:07 +08:00
Emmett Lalish abff7e8ed3 triangulator fix (#509)
* added tests

* revert param changes

* fixed Precision3 and Hole

* revert test change
2023-07-30 23:42:30 -07:00
Emmett Lalish 7c454dc7a4 tighten CCW (#508) 2023-07-29 22:37:52 -07:00
Stéphane GINIER 5f9b484b6c Preventing crash with self intersection (#501)
* Prevent infinite recursion

* Add test for self intersection
2023-07-26 21:43:55 -07:00
Geoff deRosenroll 2f22b92352 3d Convex Hull via Akuukka QuickHull (#489)
Add convex hull methods to Manifold using newly vendored https://github.com/akuukka/quickhull
2023-07-17 17:09:59 -07:00
Geoff deRosenroll ba5fead6d5 Add 2d hull operation (#486)
This adds a 2d convex hull operation to CrossSection (ported from OCADml, which I ported based on BOSL2).
2023-07-10 23:43:47 -07:00
Emmett Lalish 96c57c0591 Fix Merge manifoldness issues (#481)
* test passes

* fixed merge properly

* fixed relation

* fixed pinched verts

* added WASM debug instructions
2023-07-07 09:40:10 -07:00
Emmett Lalish 4b65ff3afe Fix operations with different numbers of properties (#480)
* added tests and fixed a bug

* more testing, fixed compose
2023-07-06 13:12:33 -07:00
Geoff deRosenroll 709021d9d2 Remove RectClip API + Rect::AsCrossSection fix (#478)
Following discussion on #455, this removes RectClip from our API, as it does not provide the same guarantees that Clipper2's regular boolean clipping operations give us (that make sure that CrossSections can be extruded successfully).

Also, this fixes AsCrossSection which was returning empty CrossSections due to incorrect winding followed by a Positive fill rule union operation. Now it is working as advertised, while skipping over the needless clipping by implementing it as a CrossSection constructor (building a PathsD directly).
2023-07-05 10:41:03 -07:00
John Collins 6cec951aed Partial Revolve (#455)
* handle verts on revolve axis

* Tests working

* Const declares, test cycle start vert

* clang-format

* clang-format test code

* fix header declaration

* WASM bindings

* format bindings.js

* clang format

* Address comments
2023-07-04 15:52:48 -07:00
Emmett Lalish 8b4c79c485 added Fill Rule test (#464) 2023-06-22 16:04:19 -07:00
Emmett Lalish cce35aa5a0 Fix RemoveIfFolded() in the decimator (#447)
* enabled test

* remove test

* test infinite loops

* test infinite loops

* reduced test

* update volume

* fixed RemoveIfFolded

* rename test

* allow degenerates
2023-06-10 16:44:25 -07:00
Emmett Lalish e727b115c0 Change curvature API (#448)
* new curvature API compiles

* tests pass

* update JS example and fix bindings
2023-06-09 22:36:15 -07:00
Geoff deRosenroll 2643c291ed Use quality globals instead of arc tolerance for offset (#444) 2023-06-01 11:52:55 -07:00
Emmett Lalish 72935213e8 Editor scene (#438)
* SetProperties working

* cleanup

* added Node

* switched to Vite

* scene export working

* vertex color output works

* added unlit

* fixed rename bug

* switch worker to TS

* don't fail on empty manifolds

* reusing meshes

* cleanup, updated gyroid example

* change signature of setPropFunc

* updated examples

* add dist for githack testing

* Revert "add dist for githack testing"

This reverts commit 8769d7ab08dfaab9fe7824726f7a7229bf553bb3.

* remove duplicate files

* updated docs

* fixed some bugs

* multi-material working

* switched to vitest

* tests pass

* fixed examples

* fix CI

* update deployment

* tweak logging

* cleanup

* fix copy

* updated READMEs

* extend timeout
2023-05-25 09:40:02 -07:00
Geoff deRosenroll e1ebc66425 (C) Only link MeshIO when MANIFOLD_EXPORT is on (#436)
Only link MeshIO in C bindings when `MANIFOLD_EXPORT` is defined. MeshIO related code has been better consolidated to limit the number of `#ifdef` blocks required.
2023-05-21 00:14:36 -07:00
Emmett Lalish ef52b0cce2 Add SetProperties() (#433)
* SetProperties working

* cleanup
2023-05-16 21:22:49 -07:00
pca006132 18abd3ffcf fix compose index error (#430)
* fix compose index error

https://github.com/elalish/manifold/issues/425#issuecomment-1540356917

* simplify test case
2023-05-13 00:36:07 +08:00
Loosetooth 1615b72e83 add unionError test case (#429) 2023-05-11 08:06:09 -07:00
Emmett Lalish 4bdb761d5e fixed warp (#418)
* fixed warp

* fix pi

* ease up test tolerance

* improve cbind test

* fix build

* better bind testing
2023-04-21 17:02:16 +08:00
Emmett Lalish ba042ee8db fix warp simplification (#416)
* fixed warp simplification

* fix test
2023-04-20 11:52:47 -07:00
Emmett Lalish 97317888bc added global coplanarity check (#408)
* added global coplanarity check

* fix early-out

* added test, fixed precision

* one more precision
2023-04-12 08:03:47 -07:00
Emmett Lalish 3a517a490e Update polygon tests (#405)
* simplify polygon tests

* fix polygon Dump output

* updated docs

* removed IsManifold
2023-04-11 09:10:34 -07:00
Emmett Lalish aeba26760b Add Merge function (#394)
* start Merge

* started Merge function

* added collider

* refactor now builds

* connect vectors

* finished Merge, updated Collider

* added tests

* added sorting, updated graph_lite

* revert submodule change

* fixed indexing

* fixed prop dedupe bug

* fixed test

* update meshIO linking

* fix MSVC

* use assimp on Mac

* add precision handling

* improved tests

* revert test tweak

* update collider

* clean up multiset

* updated docs
2023-04-09 17:16:40 -07:00
pca006132 85d74b4ccf Flip triangles in csg_tree (#404)
* flip triangles in csg_tree

* added test
2023-04-08 01:11:56 +08:00
Jiří Hon fbe4cc6a86 Add JS bindings for triangulation (#393)
* js binding for triangulation

* don't use CrossSection class as it alters the order of the vertices

* remove unused code,
rename original Triangulate to TriangulateIdx,
move TriangulateJS from bindings.cpp to polygon.cpp,
rename TrinagulateJS to Triangulate for consistent C++ and JS API,
add optional precision parameter
2023-04-04 10:19:35 -07:00
Geoff deRosenroll cdce9e7618 Improve handling of invalid shape construction. (#385)
Add `InvalidConstruction` to `Manifold::Error` and return empty manifolds with it set when manifold construction is attempted with invalid parameters

- zero / negative dimensions for Cube
- zero / negative radius for Sphere
- zero / negative height for Extrude
- empty CrossSection for Extrude/Revolve

Also, Circle and Square have been updated to return empty CrossSections for similar arguments.
2023-03-22 21:39:26 -07:00
Geoff deRosenroll 2a63971983 Add missing C bindings + revamp composition with opaque vectors (#382)
- Add bindings to `CrossSection::{Compose,Decompose,NumVert,NumContour,Warp}` 
- Add bindings to `Boolean` and `BatchBoolean` for both `Manifold` and `CrossSection`
- Add `ManifoldManifoldVec` and `ManifoldCrossSectionVec` opaque types for `std::vector` pointers to help clean up bindings involving vectors (particularly when they are returned with dynamic size, *e.g.* `manifold_decompose`
- Remove two-step Components workaround previously introduced to allow return of C array from `manifold_decompose`
2023-03-19 22:19:19 -07:00
Geoff deRosenroll 4962ebf879 Add CrossSection decomposition (#376)
Decompose breaks a CrossSection into independent complex polygons. 

Compose implemented as a batch union (preserving the CrossSection guaranteed lack of intersections).
2023-03-16 22:23:42 -07:00
Olivier Chafik e17eb038bf Simplify the CsgOpNodes as we build them, rather than in GetChildren (#368)
* Flatten the CsgOpNodes as we build them, rather than in GetChildren

* Don't inline reused nodes in CsgNode::Boolean

* Reinstate difference -> union rewrite

* No need for opportunistic flattening anymore

* Fix typo

* Remove CsgOpNode::Impl::simplified_

* Don't overskip referenced nodes in simplification

* Avoid needless copy of shared pointers

* Disambiguate CsgOpNode::Impl::flatten_ -> forcedToLeafNodes_ and align GetChildren arg naming

* Simplified CsgOpNode::GetChildren

* Simpler (a-(b+c)) -> (a-b-c) transform in CsgOpNode::Boolean to work better w/ CsgOpNode::ToLeafNode

* Simpler build hints for large_scene_test.cpp

* [flatten] Refine rules about tree flattening + added test case

* [manifold] Propagate transforms when flattening op trees

* [flatten] move tests from manifold_test to boolean_test
2023-03-16 10:09:12 -07:00
Geoff deRosenroll 20178cb209 Add NumVert, NumContour, and Warp to CrossSection (#370) 2023-03-14 23:06:07 -07:00
Geoff deRosenroll 61d87c503c SimplePolygon/Polygons accessors for C bindings (#369) 2023-03-14 22:11:48 -07:00
Geoff deRosenroll 7c2007771e Make tests optional + fix option declarations (#366)
Break out the MeshIO library from the tests subdirectory, and make building the tests optional. In cases where building/re-building the tests is not wanted/needed, this can shorten build times by over 25% on my machine. A major motivator for this is building 3rd party bindings.

Also included here are descriptors for the option declarations, which I
noticed do not actually set the default value as expected if the
description argument is omitted (defaults to OFF, rather than ON for
`_TEST` and `_PYBIND` for example).
2023-03-14 10:47:08 -07:00
Geoff deRosenroll dca9cce529 Lazy transformations for CrossSection (#355)
Add transformation composition with lazy application when needed, similar to the arrangement used in the CSG tree backing Manifold.
2023-03-10 11:25:47 -08:00
Geoff deRosenroll 83131c672e Add Mirror transformation method to Manifold (#354)
Add Mirror transformation (over plane through origin described by given normal) method to Manifold and corresponding C binding.
2023-03-07 23:54:27 -08:00
Geoff deRosenroll bd8da6ce1e Add CrossSection and Rect to C bindings (#353)
* + CrossSection and Rect type interfaces and method functions

* `manifold_extrude` and `manifold_revolve` take `ManifoldCrossSection*`

* fix manifoldc extrude test (`ManifoldCrossSection*` argument)
2023-03-07 12:30:28 -08:00
Emmett Lalish 3c736f9030 Added docs, refactored for single OpType (#352)
refactored for single OpType
2023-03-07 09:31:30 -08:00
Geoff deRosenroll a97c666358 2d-operations via Clipper2 (#341)
* WIP Clipper2 wrapper for 2d subsystem

* Working example in clippoly_test

* Add clean_ property to clippoly

* Square center=false by default

* Square defaults to center=false

* Shorten union example

* + simplification and minkowski functions

* + Circle and note on Minkowski

* + Offset (InflatePaths)

* Clippoly -> CrossSection renaming

* Switch from NonZero to Positive fill rule

* -(minkowski, simplifs, clean_) + pre-alloc vecs

Remove minkowski, simplification algorithms other than simplify,
clean (union) arbitrary contours on construction, and pre-allocate
vectors when length is known.

* - index from polygon conversion + missed vec prealloc

* Use Polygon shorthand over std::vector

* Update copyright date

* Add Rotate

* Update copyrights to 2023

* Extrude and Revolve accept CrossSection only

* Fix incorrect use of vector constructor

* Fix remaining incorrect vector construction

* Revert "Update copyrights to 2023"

This reverts commit af8f6c8c95135eb3376e1f150fe720fddea16f33.

* Re-update copyright notice in cross_section files

* Add missing precision_ argument to cleaning Unions

* Lift circular resolution globals into Quality

* Replace uses of Manifold globals with Quality

* + Ellipse, Mirror, Area

* Include mirror in Union example and test area

* + Rewind (reverse winding of all contours)

* + fillrule/IsEmpty - Ellipse/Rewind

* Move Quality into public.h

* Remove bad definition

* Replace manual circles with CrossSection::Circle

* Lists of empty contours are empty

* + Rect class, RectClip, + const params/methods

* Add Transform to CrossSection and Rect
2023-03-03 17:11:15 -08:00
Emmett Lalish 2c597d1eef make PolyVert private (#343)
* make PolyVert private

* fix python
2023-02-28 10:03:34 -08:00
Emmett Lalish 3a962cfa53 Make robust to overlaps by default (#299)
* added polygon tests that only fail on some compilers

* revert accidental narrowing of polygon tests

* default to allowing overlaps

* CI experiments
2023-02-23 10:05:50 -08:00
Emmett Lalish 3f42e5e6d7 Adding show() to editor (#330)
* include all transforms

* added show method for editor debug

* await before cleanup

* tighten JS tests

* move out common test functions

* split manifold and boolean tests

* cleanup

* tighten samples tests

* fixed GetMeshGL

* fixed original IDs for empty runs

* link SDF

* update CUDA files

* revert accidentally-removed test function

* added types and docs
2023-02-20 22:00:04 -08:00